The gravitational pull seems to be kinda weak because the character falls slowly back to the earth after his jump...
1 1 1 1 1 1 1 1 1 1 Rating 3.08 (12 Votes)


With a little change in some frames you can "lighten up" a character so it looks that the gravity effect is not so strong.
All you have to do is to add a dvy: -1 in all frames I list below. This causes the character to slightly counteract the gravitational pull and let him fall slowly to the ground.

-jump_weapon_atck
-dash_weapon_atck
-sky_lgt_wp_thw
-jump_attack
-dash_attack
-jump (without Frame 210!!)
-dash


Here's my example, but the effect is really easy:

Light Jump

Inspired by MH-Razen

   
© Little Fighter Empire

We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.

Ok