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itr:
Start.
kind: kind: 5 - Weapon Strength
The strength of a weapon can vary, so you can't note it directly in the frames. The wpoint in the characters using the "attacking" tag to activate an "entry" in the "weapon_strength_list". The corresponding itr values are then used for the weapon's itr. That's the reason why all other tags (especially injury) have standard values.
x:   y:
w:   h:
dvx:
Standard value: 8
fall:
Standard value: 20
bdefend:
Standard value: 16
injury:
Standard value: 789
itr_end:
End.
   
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