07-29-2011, 11:53 AM
Is it possible to counter Julian's soul_bomb with that armor loading?
Might be back, might be not :^) anyways awesome to see you guys again!
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alf2: current state - insights
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07-29-2011, 11:53 AM
Is it possible to counter Julian's soul_bomb with that armor loading?
Might be back, might be not :^) anyways awesome to see you guys again!
07-29-2011, 11:55 AM
OOOOOH! That's what Loius kept doing in the youtube video's I've watched.
I thought that move was just some useless carp lol (like a taunt xD) that's pretty cool
DBZ LF2 website
![]() DBZ LF2 v0.6.9 - Namekian Update Trailer - May 31, 2025 DBZ LF2 mod v0.5.5 (January 1, 2025): Download
07-29-2011, 12:53 PM
Thought I might as well comment, as I haven't in a long time to posts.
Looks like you've made quite the progress, especially considering you kept it quiet for so long, must've been difficult. Moves look fairly interesting. So as far as this conversation goes, you've just been modding the current game? Nicely done if so. Even if not so - nicely done. As for whomever asked earlier - Yes people have asked Marty. As far as I heard he would have given the source code too... however the company he sold the rights to did not agree. Shame really, could've made modding that much easier for the rest of the world rather than looking through bountiful amounts of ever more confusing ASM on OllyDBG or any other Debugger. Looking forward to more progress from you YinYin, you've actually got me excited enough to look at the forums more often again. And as far as I'm confused with the Woody attack (featuring two waves of destructive awesome) - when there had been questions about it bouncing in the other direction after being punched or kicked, did people mean this?: l / l / l / l / l \ l \ l \ l \ If so, why hasn't it been done like this? Sorry if this question got asked too many times. Just speaking in terms of physics here if you get me. Eddie.
One day, I shall become, TUTORIAL-MAN: Superhero of writing overly long, overly annoying tutorials which most people probably won't read, but will give it a stab at the first 5 lines!
07-29-2011, 02:01 PM
the Louis armour just sounds like a negative fall itr. Or is there something more?
you don't want to see this (Click to View) the other by xFire
07-29-2011, 02:41 PM
@up and Eddie
Well,it true that it ball go so,but in YinYin's idea,it looks more 3D game.Because it looks like characters are faced to each-other,and so it make it more 3D. ![]() edit: the only new thing here simply is the DvA link from the super punch @Whaat (Click to View) @Eddie (Click to View) @Marshall (Click to View) next up: john run attack bounce that sounds so random :D Thanks given by: Eddie
07-31-2011, 07:48 PM
A suggestion for Deep; >>DA: The your old A-LF2/Deep; DvJ (rolling-blade-chop)
And are your favorite colors Black&White? Because in old A-LF2/stage mod/stg-5/bg was changing Black-White too like ur avatar... PS: New Rudolf moves, especially the clone he could hit himself was so cool... Happy works... ![]() ![]() ![]()
07-31-2011, 08:35 PM
07-31-2011, 08:45 PM
(07-31-2011, 08:35 PM)YinYin Wrote: A dust-like effect when Deep hits the ground, would be cool. Also, I think he bounces up a little bit too high. But perhaps this is the only way to have it working.[/size]
Guess who's back? It's Nino! With a 2025 update
Original character edits Goku2021 LF2 Timelapse (open source mod) Spoiler (Click to View) Thanks given by: YinYin
08-01-2011, 02:21 AM
(07-31-2011, 08:35 PM)YinYin Wrote: Hmm... I'm curious, can Deep flip recover out of that? And same thing goes for Dennis' bounce shrafe?
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."
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