09-02-2011, 06:53 AM
Smart idea though, that you used the official "explosive" sign for the crate :)
Have you tried making it a bit more orange? I've never seen a red sign before.
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alf2: current state - insights
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09-02-2011, 06:53 AM
Smart idea though, that you used the official "explosive" sign for the crate :) Have you tried making it a bit more orange? I've never seen a red sign before. ![]() hit D^J or J in the first half of lying on the floor to get up and disappear for a short amount of time @Lauli (Click to View) next up: freeze affinity part 2 or stage 1 places Thanks given by: Bamboori
stage 1 places
not sure if it's just the gif recording, but the "pause" before the crate's explosion feels a bit wrong Azriel~
I examined the older projects of YinYin and found these
![]() "Empty HK-Collesium bg" is from Killer LF2. "Dennis Rocket Kick move" is from K-Dennis; dash + J. "Woody Knee Dash move" is from K-Woody; dash + J I liked Woody Knee Dash ![]() (08-30-2011, 08:58 AM)YinYin Wrote: Is that Highway >> "a bg" or "a t3 object with hit_j: 1" ![]() ![]() ![]()
09-04-2011, 06:38 AM
![]() i had not added the fade out effect when i recorded this @Azriel (Click to View) @xmfcx (Click to View) next up: guessing game #2 guess the 6 characters appearing in stage 1 and pick a feature of the following list you want to see the choice with the most correct characters gets posted hints: characters guessed correctly for stage 2 will not appear in stage 1 stage 1 has 3 bosses and 3 minions - a total of 6 characters to guess new list of future features you can pick: john JA action john amulet power part 2 deep combo 3 deep combo 4 davis dragon punch kick freeze affinity part 2 as long as there are characters left to guess the list will expand and the guessing game continues Thanks given by: LutiChris
09-04-2011, 07:27 AM
So, does the stage mode follow some (rough) storyline?
Are there ordinary enemies in the stages as well (useless bandits for example), or is it just boss and minions? The road-stage doesn't look that good, I think the marking stripes destroy the perspective. Also the guardrail doesn't fade into the darkness, unlike the road itself. Here, I did a quick edit. (I couldn't really do the fade-effect, because I'm lacking in software right now) ![]() Left side - no stripes Right side - straight stripes Why does the coliseum have no "borders" on its sides, like the normal VS background? Will you add more of these background-connections? (Like the broken highway in the forrest, for example) I think it would really help to blend the substages together if you'd add road signs, or even the skyscrapers in the distance in the beginning of 2-1. Uh, okay. I think it's Dennis Woody Davis here. Along with Bandit, Mark and Jack. spoiler: amulet powers (Click to View) And I guess I succeed at the flame thingy... Look at the this: >>CLICKY<< ![]() ![]() ![]()
09-05-2011, 07:13 AM
spoiler: amulet powers (Click to View) @Lauli (Click to View) (09-04-2011, 07:27 AM)Lauli Wrote: Uh, okay. I think it's Dennis Woody Davis here. Along with Bandit, Mark and Jack.screw you :p 6/6 it was too easy - and it wont be getting any harder in the future with all those chars already gone - will have to think of something else what do you want to see? YinYin Wrote:hmm i don't know why the stripes destroy the perspective - i can't have the road without them and they have the exact same perspectiveI know, it's probably better to have the road with the stripes. Just the way that they are shown in the gif bugs me, it looks as if the whole road itself would be leaning to the sides. Let's see the affinity part 2 Thanks given by: YinYin
![]() @Lauli (Click to View) for the sake of leaving you a broader set of choices for now the guessing game continues lauli has guessed all bosses and characters of stage 1 right now it's time to guess which boss appears on what sub stage and which minion helps out which boss that's another 6 guesses to get right or wrong new list of future features you can pick if you guess the most right: john JA action john amulet power part 2 deep combo 3 deep combo 4 davis dragon punch kick rudolf combo |
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