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alf2: current state - insights
#61
In the end it will be Black Sabbath playing some songs on top of lots of iron pipes. NEW BACKGROUND, WHOA! Haha.

Anyways, I don't quite get the reason behind Woody canceling his attack. And why is he facing the opposite direction?
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#62
[Image: 2d2hwnr.gif]
no new background, sorry
this is an audiovisual effect
i have to admit the audio is more impressive than the visual
but i'm not gonna upload that (maybe in a video later)
just imagine a nice clang/zing kind of sound (a mix of rudolfs swords and louis' armor)
so there is a chance of this happening whenever some metal hits the metal of a character (louis/deep/knight mostly)


your thoughts on what it may be make me smile
next up: a louis combo or henry double arrow dash
you decide which one you want to see
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#63
louis combo please
you don't want to see this (Click to View)
avatar by Una
the other by xFire
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#64
Louis combo!

Will you add more of those audiovisual effects? Because I think these are pretty sweet.
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#65
[Image: 99gjmh.gif]
D>J+D^J


next up: fire/ice affinity exception or item crates
you decide which one you want to see
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#66
item crates plz!
[sig placeholder until my new sig is finished]
should totally allow people to be all trolley on their birthday :D
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#67
Meh, i'm kinda disappointed about that Louis combo since even i have done that D: and it was super easy to just add hit_Uj: 275 at D>J (1000foot) frames. But well, it's still useful, i have to admit that. Maybe you could also add that he can make D>A (blastpush) after D^J (r-catch)?
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And i want to see item crates, whatever it is D:
Might be back, might be not :^) anyways awesome to see you guys again!
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#68
(08-16-2011, 10:27 AM)Whaat Wrote:  Meh, i'm kinda disappointed about that Louis combo since even i have done that D: and it was super easy to just add hit_Uj: 275 at D>J (1000foot) frames.

Have you? Usually, you can't catch falling chars.

Item crates probably means when destroying a crate, an item appears from within :p
Quote of the Day f***ing Year (Click to View)
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#69
(08-16-2011, 10:35 AM)Ramond Wrote:  
(08-16-2011, 10:27 AM)Whaat Wrote:  Meh, i'm kinda disappointed about that Louis combo since even i have done that D: and it was super easy to just add hit_Uj: 275 at D>J (1000foot) frames.
Have you? Usually, you can't catch falling chars.
Louis catching is special and it allows to catch falling char (i think) or i made it by skipping some frames from the start of r-catch so he catched the enermy right away.
Might be back, might be not :^) anyways awesome to see you guys again!
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#70
[Image: 15plcva.gif]
these will appear like any other item and also picked up by AI (F8 creates three crates now - these and the original one)
they break upon the first hit but can be thrown around a few times like a normal crate


next up: fire/ice affinity exception or henry double arrow dash
you decide which one you want to see
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