Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
player that cant fall(tower)
I want to make a tower(type: 0) but I have some problems:
1.The tower moves every time he get hurt.
2.The tower fall after 70 fall points.
How can I fix that?
Thanks given by:
Two things:
dvx: 550 dvy: 550
use self-hit (see mainsite Advanced DC) with fall: -2147483647 every time your character gets up from falling and when he first spawns

However, you will still fall if hit by fire, ice or henry's flute, and you will still be easily grabbed. Not sure if John's shield will also knock you down. You don't really have much of a choice in those cases but to outright modify the falling/burning/freezing/caught frames.
[Image: uMSShyX.png]
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza
Thanks given by:

Users browsing this thread: 1 Guest(s)