Marko
i like the color pallete that you went for however as you mentioned before you still got a few things you need to work on like your stretched out body proportions. I put a ton of work on my huge scaled works and even then when i resize i notice a lot of my flaws and i rework over it again. This process isnt ideal but it helps me. The cape has to be my favorite thing about this sprite.
edit) forgot to mention: try to enlarge the eyes a bit after you shrink it. he'll look cuter and more lf2-styled i suppose^^
Also play around with the sizing for some cool looking anti-alias (example: sometimes i'll do a 240x240 and make my sprite either 33.3% or 33.6% and printscreen the result for comparisons. Usually this is only for facial features because that's the only thing noticable difference when you change the size but even then if you want to stick with the same body size but still want those different facial expressions just simply swtch the face over the new body and make the nessesary changes to it)
Ariel
As stated before by lauli, the posture is a bit wobbily. Ive always found this in my own sprites and simply fixed the placement last minute. I really like the hair and overall design. Im not a big fan of the color choices but as always your shading is remarkable.
i like the color pallete that you went for however as you mentioned before you still got a few things you need to work on like your stretched out body proportions. I put a ton of work on my huge scaled works and even then when i resize i notice a lot of my flaws and i rework over it again. This process isnt ideal but it helps me. The cape has to be my favorite thing about this sprite.
edit) forgot to mention: try to enlarge the eyes a bit after you shrink it. he'll look cuter and more lf2-styled i suppose^^
Also play around with the sizing for some cool looking anti-alias (example: sometimes i'll do a 240x240 and make my sprite either 33.3% or 33.6% and printscreen the result for comparisons. Usually this is only for facial features because that's the only thing noticable difference when you change the size but even then if you want to stick with the same body size but still want those different facial expressions just simply swtch the face over the new body and make the nessesary changes to it)
Ariel
As stated before by lauli, the posture is a bit wobbily. Ive always found this in my own sprites and simply fixed the placement last minute. I really like the hair and overall design. Im not a big fan of the color choices but as always your shading is remarkable.
A sequence of variables thatre engraved since the beginning of the cosmos is responsible for animating things in reality