12-29-2014, 03:15 AM
(This post was last modified: 12-29-2014, 09:06 AM by STM1993.
Edit Reason: English, and quick-edit removes [code=dc] tag
)
(12-28-2014, 06:03 PM)Someone else Wrote:(12-28-2014, 02:16 PM)STM1993 Wrote: 1) You can still use J+A at the same time, and you'd go straight to jumping frame 210.Which is blocked by replacing frame 210
Wrong. If you don't have enough mana then nothing gets done.
The reason it works for Louis dash attack is that dash attacks also trigger when you hold down attack, so when you press attack and you don't have enough mana, the regular dash attack immediately triggers because you are holding down attack. Not because attack was pressed.
This is not an issue with jumping because it doesn't trigger when you are holding down jump, but only when it is pressed.
The following code works:
Replace the frames in davis.dat and you'll see.
Tested with your code.
Can't use J to jump - so that works flawlessly. So yes, this is a better solution for jumping that I overlooked.
However, what I'm saying is that the issue is not completely fixed. J+A still goes to the frame 210 for all standing/walking frames, appearing to crouch. So there is still potential breathing de-sync there. Afterall, if you wait for the 1st breathing frame to nearly reach its max TU before pressing J+A, you end up appearing to prolong the 1st breathing frame - or assuming it goes to the 2nd breathing frame you make breathing appear faster, either way causing a de-sync. Plus, you can't use this mp tag method for running since it doesn't use hit_ tags, which is the other goal that OP wanted. What I'm suggesting is to take advantage of this flaw and use it as a new move or to create a taunt animation to compensate for the breathing de-sync problem.
Here's a gif, my apologies if it takes a while to load. Couldn't record button recorder using Fraps.
[attachment=3286]
Proof that I didn't make any changes or mistakes while pasting the code.
Davis Code (Click to View)
DC-Code:
<bmp_begin> name: Davis head: sprite\sys\davis_f.bmp small: sprite\sys\davis_s.bmp file(0-69): sprite\sys\davis_0.bmp w: 79 h: 79 row: 10 col: 7 file(70-139): sprite\sys\davis_1.bmp w: 79 h: 79 row: 10 col: 7 file(140-209): sprite\sys\davis_2.bmp w: 79 h: 79 row: 10 col: 7 walking_frame_rate 3 walking_speed 5.000000 walking_speedz 2.500000 running_frame_rate 3 running_speed 10.000000 running_speedz 1.600000 heavy_walking_speed 3.700000 heavy_walking_speedz 1.850000 heavy_running_speed 6.200000 heavy_running_speedz 1.000000 jump_height -16.299999 jump_distance 10.000000 jump_distancez 3.750000 dash_height -10.000000 dash_distance 18.000000 dash_distancez 5.000000 rowing_height -2.000000 rowing_distance 5.000000 <bmp_end> <frame> 0 standing pic: 0 state: 0 wait: 5 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 210 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 1 standing pic: 1 state: 0 wait: 3 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 311 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 2 standing pic: 2 state: 0 wait: 5 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 312 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 3 standing pic: 3 state: 0 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 313 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 5 walking pic: 4 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 315 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 6 walking pic: 5 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 316 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 26 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 7 walking pic: 6 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 317 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 8 walking pic: 7 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 318 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 36 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 65 bdy_end: <frame_end> <frame> 9 running pic: 20 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 sound: data\003.wav bpoint: x: 49 y: 39 bpoint_end: wpoint: kind: 1 x: 58 y: 50 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 10 running pic: 21 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 bpoint: x: 49 y: 38 bpoint_end: wpoint: kind: 1 x: 38 y: 50 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 11 running pic: 22 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 sound: data\004.wav bpoint: x: 45 y: 37 bpoint_end: wpoint: kind: 1 x: 26 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 12 heavy_obj_walk pic: 23 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 13 heavy_obj_walk pic: 24 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 22 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 14 heavy_obj_walk pic: 25 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 15 heavy_obj_walk pic: 26 state: 1 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 34 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 16 heavy_obj_run pic: 125 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\003.wav bpoint: x: 38 y: 36 bpoint_end: wpoint: kind: 1 x: 37 y: 24 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 17 heavy_obj_run pic: 126 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 35 bpoint_end: wpoint: kind: 1 x: 42 y: 24 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 18 heavy_obj_run pic: 127 state: 2 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\004.wav bpoint: x: 38 y: 36 bpoint_end: wpoint: kind: 1 x: 36 y: 24 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 15 w: 28 h: 64 bdy_end: <frame_end> <frame> 19 heavy_stop_run pic: 128 state: 15 wait: 7 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav bpoint: x: 38 y: 35 bpoint_end: wpoint: kind: 1 x: 34 y: 24 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 28 y: 16 w: 27 h: 64 bdy_end: <frame_end> <frame> 20 normal_weapon_atck pic: 70 state: 3 wait: 1 next: 21 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 36 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 33 y: 10 w: 26 h: 67 bdy_end: <frame_end> <frame> 21 normal_weapon_atck pic: 71 state: 3 wait: 1 next: 22 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 18 y: 32 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 31 y: 8 w: 29 h: 71 bdy_end: <frame_end> <frame> 22 normal_weapon_atck pic: 72 state: 3 wait: 1 next: 23 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 60 y: 51 weaponact: 23 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 11 w: 36 h: 68 bdy_end: <frame_end> <frame> 23 normal_weapon_atck pic: 73 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 58 y: 55 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 18 y: 9 w: 36 h: 66 bdy_end: bdy: kind: 0 x: 25 y: 61 w: 17 h: 18 bdy_end: <frame_end> <frame> 25 normal_weapon_atck pic: 74 state: 3 wait: 1 next: 26 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 46 y: 33 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 11 w: 30 h: 69 bdy_end: <frame_end> <frame> 26 normal_weapon_atck pic: 75 state: 3 wait: 1 next: 27 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 60 y: 35 weaponact: 33 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 11 w: 31 h: 69 bdy_end: <frame_end> <frame> 27 normal_weapon_atck pic: 76 state: 3 wait: 1 next: 28 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 64 y: 51 weaponact: 24 attacking: 1 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 18 y: 10 w: 36 h: 71 bdy_end: <frame_end> <frame> 28 normal_weapon_atck pic: 77 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 13 y: 43 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 11 w: 34 h: 68 bdy_end: <frame_end> <frame> 30 jump_weapon_atck pic: 80 state: 3 wait: 1 next: 31 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 31 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 7 w: 32 h: 58 bdy_end: <frame_end> <frame> 31 jump_weapon_atck pic: 81 state: 3 wait: 1 next: 32 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 26 weaponact: 34 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 27 y: 8 w: 34 h: 59 bdy_end: <frame_end> <frame> 32 jump_weapon_atck pic: 82 state: 3 wait: 1 next: 33 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 63 y: 45 weaponact: 24 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 35 w: 28 h: 35 bdy_end: bdy: kind: 0 x: 29 y: 12 w: 26 h: 38 bdy_end: <frame_end> <frame> 33 jump_weapon_atck pic: 83 state: 3 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 48 weaponact: 25 attacking: 2 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 30 w: 28 h: 38 bdy_end: bdy: kind: 0 x: 26 y: 9 w: 26 h: 37 bdy_end: <frame_end> <frame> 35 run_weapon_atck pic: 84 state: 3 wait: 1 next: 36 dvx: 6 dvy: 0 dvz: 0 centerx: 36 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 34 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 15 w: 31 h: 65 bdy_end: <frame_end> <frame> 36 run_weapon_atck pic: 85 state: 3 wait: 2 next: 37 dvx: 4 dvy: 0 dvz: 0 centerx: 38 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 63 y: 52 weaponact: 24 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 23 y: 15 w: 34 h: 65 bdy_end: <frame_end> <frame> 37 run_weapon_atck pic: 86 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 45 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 15 y: 43 weaponact: 25 attacking: 3 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 38 super_punch pic: 39 state: 3 wait: 2 next: 39 dvx: 1 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 40 y: 4 w: 32 h: 44 dvx: 7 dvy: -13 fall: 70 arest: 15 bdefend: 60 injury: 40 itr_end: bdy: kind: 0 x: 29 y: 6 w: 23 h: 72 bdy_end: <frame_end> <frame> 39 super_punch pic: 49 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 290 bdy: kind: 0 x: 22 y: 13 w: 34 h: 68 bdy_end: <frame_end> <frame> 40 dash_weapon_atck pic: 90 state: 3 wait: 1 next: 41 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 17 y: 29 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 10 w: 35 h: 52 bdy_end: <frame_end> <frame> 41 dash_weapon_atck pic: 91 state: 3 wait: 1 next: 42 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 26 weaponact: 34 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 23 y: 31 w: 30 h: 37 bdy_end: bdy: kind: 0 x: 23 y: 8 w: 34 h: 33 bdy_end: <frame_end> <frame> 42 dash_weapon_atck pic: 92 state: 3 wait: 1 next: 43 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 63 y: 45 weaponact: 24 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 35 w: 27 h: 38 bdy_end: bdy: kind: 0 x: 27 y: 13 w: 30 h: 33 bdy_end: <frame_end> <frame> 43 dash_weapon_atck pic: 93 state: 3 wait: 8 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 49 weaponact: 25 attacking: 4 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 16 y: 39 w: 33 h: 33 bdy_end: bdy: kind: 0 x: 23 y: 13 w: 31 h: 37 bdy_end: <frame_end> <frame> 45 light_weapon_thw pic: 94 state: 15 wait: 3 next: 46 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 17 y: 35 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 11 w: 32 h: 68 bdy_end: bdy: kind: 0 x: 17 y: 40 w: 24 h: 10 bdy_end: <frame_end> <frame> 46 light_weapon_thw pic: 95 state: 15 wait: 1 next: 47 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 15 y: 30 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 32 y: 8 w: 27 h: 71 bdy_end: <frame_end> <frame> 47 light_weapon_thw pic: 96 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 107 y: 60 weaponact: 35 attacking: 0 cover: 0 dvx: 19 dvy: -4 dvz: 3 wpoint_end: bdy: kind: 0 x: 17 y: 18 w: 48 h: 33 bdy_end: bdy: kind: 0 x: 27 y: 49 w: 23 h: 29 bdy_end: <frame_end> <frame> 50 heavy_weapon_thw pic: 27 state: 15 wait: 4 next: 51 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 33 y: 23 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 29 y: 7 w: 22 h: 73 bdy_end: <frame_end> <frame> 51 heavy_weapon_thw pic: 28 state: 15 wait: 7 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 27 centery: 77 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 104 y: 36 weaponact: 10 attacking: 0 cover: 0 dvx: 13 dvy: -5 dvz: 2 wpoint_end: bdy: kind: 0 x: 8 y: 39 w: 61 h: 23 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 52 sky_lgt_wp_thw pic: 97 state: 15 wait: 3 next: 53 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 28 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 28 y: 4 w: 31 h: 63 bdy_end: <frame_end> <frame> 53 sky_lgt_wp_thw pic: 98 state: 15 wait: 1 next: 54 dvx: 0 dvy: -2 dvz: 0 centerx: 41 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\008.wav wpoint: kind: 1 x: 16 y: 25 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 35 y: 10 w: 36 h: 23 bdy_end: bdy: kind: 0 x: 28 y: 30 w: 32 h: 39 bdy_end: <frame_end> <frame> 54 sky_lgt_wp_thw pic: 99 state: 15 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 67 y: 71 weaponact: 23 attacking: 0 cover: 0 dvx: 16 dvy: 8 dvz: 3 wpoint_end: bdy: kind: 0 x: 22 y: 15 w: 38 h: 38 bdy_end: bdy: kind: 0 x: 19 y: 37 w: 26 h: 29 bdy_end: <frame_end> <frame> 55 weapon_drink pic: 107 state: 17 wait: 3 next: 56 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 sound: data\042.wav wpoint: kind: 1 x: 56 y: 24 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 56 weapon_drink pic: 108 state: 17 wait: 3 next: 57 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 55 y: 23 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 57 weapon_drink pic: 109 state: 17 wait: 3 next: 58 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 54 y: 22 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 58 weapon_drink pic: 108 state: 17 wait: 3 next: 55 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 999 hit_j: 0 wpoint: kind: 1 x: 55 y: 23 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 60 punch pic: 10 state: 3 wait: 1 next: 61 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 2 x: 27 y: 57 w: 36 h: 25 vrest: 1 itr_end: bdy: kind: 0 x: 28 y: 12 w: 33 h: 70 bdy_end: <frame_end> <frame> 61 punch pic: 11 state: 3 wait: 1 next: 62 dvx: 0 dvy: 0 dvz: 0 centerx: 23 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav itr: kind: 0 x: 21 y: 31 w: 43 h: 18 dvx: 2 bdefend: 16 injury: 20 itr_end: bdy: kind: 0 x: 13 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 62 punch pic: 12 state: 3 wait: 1 next: 63 dvx: 2 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 9 w: 31 h: 72 bdy_end: <frame_end> <frame> 63 punch pic: 13 state: 3 wait: 1 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 29 y: 10 w: 32 h: 70 bdy_end: <frame_end> <frame> 65 punch pic: 14 state: 3 wait: 1 next: 66 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 2 x: 25 y: 58 w: 37 h: 21 vrest: 1 itr_end: bdy: kind: 0 x: 26 y: 12 w: 27 h: 68 bdy_end: <frame_end> <frame> 66 punch pic: 15 state: 3 wait: 1 next: 67 dvx: 0 dvy: 0 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav itr: kind: 0 x: 23 y: 38 w: 41 h: 15 dvx: 2 bdefend: 16 injury: 20 itr_end: bdy: kind: 0 x: 13 y: 11 w: 32 h: 67 bdy_end: <frame_end> <frame> 67 punch pic: 16 state: 3 wait: 1 next: 68 dvx: 2 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 15 w: 37 h: 64 bdy_end: <frame_end> <frame> 68 punch pic: 17 state: 3 wait: 1 next: 999 dvx: 2 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 28 y: 9 w: 32 h: 72 bdy_end: <frame_end> <frame> 70 super_punch pic: 67 state: 3 wait: 2 next: 71 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav bdy: kind: 0 x: 25 y: 16 w: 30 h: 61 bdy_end: <frame_end> <frame> 71 super_punch pic: 68 state: 3 wait: 1 next: 72 dvx: 0 dvy: 0 dvz: 0 centerx: 23 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 20 y: 14 w: 34 h: 66 bdy_end: <frame_end> <frame> 72 super_punch pic: 8 state: 3 wait: 2 next: 73 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 40 y: 5 w: 35 h: 45 dvx: 3 dvy: -10 fall: 70 arest: 15 bdefend: 60 injury: 40 itr_end: bdy: kind: 0 x: 26 y: 12 w: 35 h: 66 bdy_end: <frame_end> <frame> 73 super_punch pic: 9 state: 3 wait: 1 next: 74 dvx: 5 dvy: 0 dvz: 0 centerx: 27 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 23 y: 10 w: 29 h: 69 bdy_end: <frame_end> <frame> 74 super_punch pic: 19 state: 3 wait: 2 next: 75 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 18 y: 15 w: 41 h: 65 bdy_end: <frame_end> <frame> 75 super_punch pic: 29 state: 3 wait: 1 next: 38 dvx: 6 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav bdy: kind: 0 x: 24 y: 10 w: 34 h: 69 bdy_end: <frame_end> <frame> 79 jump_attack pic: 137 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 21 y: 6 w: 29 h: 58 bdy_end: <frame_end> <frame> 80 jump_attack pic: 132 state: 3 wait: 1 next: 81 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 18 y: 10 w: 35 h: 57 bdy_end: <frame_end> <frame> 81 jump_attack pic: 133 state: 3 wait: 1 next: 82 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav bdy: kind: 0 x: 22 y: 9 w: 35 h: 56 bdy_end: <frame_end> <frame> 82 jump_attack pic: 134 state: 3 wait: 1 next: 83 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 6 w: 29 h: 60 bdy_end: <frame_end> <frame> 83 jump_attack pic: 135 state: 3 wait: 3 next: 84 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 17 y: 37 w: 52 h: 17 dvx: 9 dvy: -5 fall: 70 arest: 15 bdefend: 30 injury: 60 itr_end: bdy: kind: 0 x: 11 y: 2 w: 29 h: 63 bdy_end: <frame_end> <frame> 84 jump_attack pic: 136 state: 3 wait: 1 next: 79 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 32 y: 40 w: 36 h: 16 dvx: 9 dvy: -5 fall: 70 arest: 15 bdefend: 30 injury: 60 itr_end: bdy: kind: 0 x: 11 y: 5 w: 28 h: 63 bdy_end: <frame_end> <frame> 85 run_attack pic: 100 state: 3 wait: 2 next: 86 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 17 y: 25 w: 44 h: 54 bdy_end: <frame_end> <frame> 86 run_attack pic: 101 state: 3 wait: 1 next: 87 dvx: 16 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav bdy: kind: 0 x: 25 y: 24 w: 31 h: 55 bdy_end: <frame_end> <frame> 87 run_attack pic: 102 state: 3 wait: 1 next: 88 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 79 hit_a: 89 hit_d: 0 hit_j: 0 itr: kind: 0 x: -18 y: 24 w: 88 h: 30 dvx: 20 fall: 70 vrest: 7 bdefend: 60 injury: 55 itr_end: bdy: kind: 0 x: 15 y: 19 w: 37 h: 62 bdy_end: <frame_end> <frame> 88 run_attack pic: 103 state: 3 wait: 3 next: 89 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 28 y: 25 w: 43 h: 27 dvx: 17 fall: 70 vrest: 10 bdefend: 60 injury: 40 itr_end: bdy: kind: 0 x: 14 y: 14 w: 43 h: 67 bdy_end: <frame_end> <frame> 89 run_attack pic: 104 state: 3 wait: 2 next: 97 dvx: 0 dvy: 0 dvz: 0 centerx: 20 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 14 y: 14 w: 43 h: 67 bdy_end: <frame_end> <frame> 90 dash_attack pic: 132 state: 3 wait: 1 next: 91 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 18 y: 10 w: 35 h: 57 bdy_end: <frame_end> <frame> 91 dash_attack pic: 133 state: 3 wait: 1 next: 92 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav bdy: kind: 0 x: 22 y: 9 w: 35 h: 56 bdy_end: <frame_end> <frame> 92 dash_attack pic: 134 state: 3 wait: 1 next: 93 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 24 y: 6 w: 29 h: 60 bdy_end: <frame_end> <frame> 93 dash_attack pic: 135 state: 3 wait: 7 next: 94 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 70 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 17 y: 37 w: 52 h: 17 dvx: 14 dvy: -5 fall: 70 arest: 9 bdefend: 60 injury: 80 itr_end: bdy: kind: 0 x: 11 y: 2 w: 29 h: 63 bdy_end: <frame_end> <frame> 94 dash_attack pic: 136 state: 3 wait: 1 next: 96 dvx: 0 dvy: 0 dvz: 0 centerx: 25 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 0 x: 32 y: 40 w: 36 h: 16 dvx: 14 dvy: -5 fall: 70 arest: 9 bdefend: 60 injury: 80 itr_end: bdy: kind: 0 x: 11 y: 5 w: 28 h: 63 bdy_end: <frame_end> <frame> 95 dash_defend pic: 111 state: 7 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 21 y: 27 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 14 y: 19 w: 28 h: 36 bdy_end: bdy: kind: 0 x: 28 y: 37 w: 24 h: 34 bdy_end: <frame_end> <frame> 96 dash_attack pic: 137 state: 3 wait: 3 next: 96 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 21 y: 6 w: 29 h: 58 bdy_end: <frame_end> <frame> 97 run_attack pic: 105 state: 3 wait: 2 next: 98 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 20 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 98 run_attack pic: 106 state: 3 wait: 1 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 20 y: 11 w: 31 h: 68 bdy_end: <frame_end> <frame> 100 rowing pic: 66 state: 6 wait: 2 next: 101 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 80 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 21 y: 41 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 101 rowing pic: 65 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 102 rowing pic: 58 state: 6 wait: 2 next: 103 dvx: 9 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 38 y: 75 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 103 rowing pic: 59 state: 6 wait: 2 next: 104 dvx: 9 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 43 y: 47 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 104 rowing pic: 69 state: 6 wait: 2 next: 105 dvx: 9 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 20 y: 61 weaponact: 25 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 105 rowing pic: 58 state: 6 wait: 2 next: 219 dvx: 9 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 35 y: 74 weaponact: 22 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 106 rowing pic: 59 state: 6 wait: 2 next: 219 dvx: 9 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 44 y: 48 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 293 y: 198 w: 1 h: 1 vrest: 1 itr_end: <frame_end> <frame> 107 rowing pic: 69 state: 6 wait: 2 next: 219 dvx: 9 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Uj: 290 wpoint: kind: 1 x: 20 y: 59 weaponact: 25 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 7 x: 36 y: 54 w: 13 h: 25 vrest: 1 itr_end: <frame_end> <frame> 108 rowing pic: 117 state: 6 wait: 3 next: 109 dvx: 0 dvy: 0 dvz: 0 centerx: 42 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 44 y: 52 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 109 rowing pic: 118 state: 6 wait: 6 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 19 y: 43 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 110 defend pic: 56 state: 7 wait: 12 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 wpoint: kind: 1 x: 41 y: 40 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 19 w: 38 h: 60 bdy_end: <frame_end> <frame> 111 defend pic: 57 state: 7 wait: 0 next: 110 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 16 y: 19 w: 42 h: 60 bdy_end: <frame_end> <frame> 112 broken_defend pic: 46 state: 8 wait: 1 next: 113 dvx: -2 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 53 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 113 broken_defend pic: 47 state: 8 wait: 2 next: 114 dvx: -2 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 23 y: 57 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 114 broken_defend pic: 48 state: 8 wait: 3 next: 999 dvx: -2 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 43 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: -9 y: 16 w: 85 h: 65 vrest: 1 itr_end: bdy: kind: 0 x: 5 y: 17 w: 64 h: 65 bdy_end: <frame_end> <frame> 115 picking_light pic: 36 state: 15 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 34 y: 75 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 32 y: 24 w: 28 h: 28 bdy_end: <frame_end> <frame> 116 picking_heavy pic: 36 state: 15 wait: 2 next: 117 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav wpoint: kind: 1 x: 42 y: 79 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 36 y: 26 w: 26 h: 25 bdy_end: <frame_end> <frame> 117 picking_heavy pic: 36 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 46 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 75 weaponact: 10 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 43 w: 33 h: 37 bdy_end: bdy: kind: 0 x: 34 y: 19 w: 26 h: 37 bdy_end: <frame_end> <frame> 120 catching pic: 51 state: 9 wait: 2 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\015.wav cpoint: kind: 1 x: 61 y: 39 vaction: 131 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 cpoint_end: wpoint: kind: 1 x: 35 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 15 w: 28 h: 65 bdy_end: <frame_end> <frame> 121 catching pic: 50 state: 9 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 hit_Da: 274 cpoint: kind: 1 x: 64 y: 35 vaction: 130 aaction: 122 taction: -232 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7 cpoint_end: wpoint: kind: 1 x: 47 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 15 w: 28 h: 65 bdy_end: <frame_end> <frame> 122 catching pic: 51 state: 9 wait: 5 next: 123 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 61 y: 35 vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 7 cpoint_end: wpoint: kind: 1 x: 34 y: 41 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 15 w: 28 h: 65 bdy_end: <frame_end> <frame> 123 catching pic: 52 state: 9 wait: 4 next: 121 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\014.wav cpoint: kind: 1 x: 52 y: 36 injury: 15 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 3 cpoint_end: wpoint: kind: 1 x: 44 y: 46 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 19 y: 15 w: 28 h: 65 bdy_end: <frame_end> <frame> 130 picked_caught pic: 53 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 40 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 42 y: 39 fronthurtact: 132 backhurtact: 131 cpoint_end: wpoint: kind: 1 x: 28 y: 54 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 14 w: 28 h: 66 bdy_end: <frame_end> <frame> 131 picked_caught pic: 54 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 43 y: 39 fronthurtact: 132 backhurtact: 132 cpoint_end: wpoint: kind: 1 x: 25 y: 49 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 14 w: 28 h: 66 bdy_end: <frame_end> <frame> 132 picked_caught pic: 55 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 41 y: 39 fronthurtact: 131 backhurtact: 131 cpoint_end: wpoint: kind: 1 x: 42 y: 43 weaponact: 30 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 14 w: 28 h: 66 bdy_end: <frame_end> <frame> 133 picked_caught pic: 30 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 33 y: 36 cpoint_end: wpoint: kind: 1 x: 37 y: 45 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 134 picked_caught pic: 31 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 83 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 30 y: 37 cpoint_end: wpoint: kind: 1 x: 35 y: 28 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 135 picked_caught pic: 32 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 35 y: 22 cpoint_end: wpoint: kind: 1 x: 39 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 136 picked_caught pic: 33 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 35 y: 37 cpoint_end: wpoint: kind: 1 x: 48 y: 44 weaponact: 34 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 137 picked_caught pic: 34 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 28 y: 59 cpoint_end: wpoint: kind: 1 x: 38 y: 75 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 138 picked_caught pic: 35 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 31 y: 51 cpoint_end: wpoint: kind: 1 x: 35 y: 73 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 139 picked_caught pic: 40 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 45 y: 32 cpoint_end: wpoint: kind: 1 x: 32 y: 47 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 140 picked_caught pic: 41 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 40 y: 39 cpoint_end: wpoint: kind: 1 x: 42 y: 38 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 141 picked_caught pic: 42 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 44 y: 40 cpoint_end: wpoint: kind: 1 x: 47 y: 46 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 142 picked_caught pic: 43 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 46 y: 51 cpoint_end: wpoint: kind: 1 x: 44 y: 63 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 143 picked_caught pic: 44 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 45 y: 66 cpoint_end: wpoint: kind: 1 x: 56 y: 75 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 144 picked_caught pic: 45 state: 10 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 2 x: 42 y: 55 cpoint_end: wpoint: kind: 1 x: 44 y: 72 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 180 falling pic: 30 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 44 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 21 y: 14 w: 29 h: 44 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 25 y: 25 w: 21 h: 20 bdy_end: <frame_end> <frame> 181 falling pic: 31 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 85 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 27 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 8 y: 15 w: 30 h: 32 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 27 y: 35 w: 28 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 20 w: 24 h: 23 bdy_end: <frame_end> <frame> 182 falling pic: 32 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 37 y: 47 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 13 y: 18 w: 46 h: 26 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 27 y: 22 w: 20 h: 18 bdy_end: <frame_end> <frame> 183 falling pic: 33 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 49 y: 44 weaponact: 33 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 32 y: 18 w: 33 h: 27 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 10 y: 38 w: 38 h: 21 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 22 y: 30 w: 27 h: 21 bdy_end: <frame_end> <frame> 184 falling pic: 34 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 66 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 72 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 185 falling pic: 35 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 35 y: 73 weaponact: 31 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 186 falling pic: 40 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 47 weaponact: 34 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 22 y: 12 w: 36 h: 50 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 31 y: 24 w: 25 h: 23 bdy_end: <frame_end> <frame> 187 falling pic: 41 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 39 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 33 y: 6 w: 26 h: 46 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 26 y: 43 w: 21 h: 29 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 28 y: 27 w: 24 h: 26 bdy_end: <frame_end> <frame> 188 falling pic: 42 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 48 y: 45 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 14 y: 29 w: 58 h: 23 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 31 w: 24 h: 21 bdy_end: <frame_end> <frame> 189 falling pic: 43 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 63 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 4 x: 24 y: 27 w: 26 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: itr: kind: 4 x: 37 y: 45 w: 31 h: 28 dvx: 2 fall: 70 vrest: 20 bdefend: 10 injury: 30 itr_end: bdy: kind: 0 x: 30 y: 39 w: 23 h: 21 bdy_end: <frame_end> <frame> 190 falling pic: 44 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 71 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 53 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 191 falling pic: 45 state: 12 wait: 3 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 73 weaponact: 25 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 200 ice pic: 37 state: 15 wait: 2 next: 201 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 45 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 10 y: 9 w: 55 h: 68 bdy_end: <frame_end> <frame> 201 ice pic: 38 state: 13 wait: 90 next: 202 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 20 y: 55 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 14 x: 10 y: 9 w: 55 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 10 y: 9 w: 55 h: 68 bdy_end: <frame_end> <frame> 202 ice pic: 37 state: 15 wait: 1 next: 182 dvx: -4 dvy: -3 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 18 y: 44 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 10 y: 9 w: 55 h: 68 bdy_end: <frame_end> <frame> 203 fire pic: 78 state: 18 wait: 1 next: 204 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: bdy: kind: 0 x: 22 y: 35 w: 26 h: 19 bdy_end: <frame_end> <frame> 204 fire pic: 79 state: 18 wait: 1 next: 203 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 46 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: bdy: kind: 0 x: 22 y: 35 w: 26 h: 19 bdy_end: <frame_end> <frame> 205 fire pic: 88 state: 18 wait: 1 next: 206 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: bdy: kind: 0 x: 22 y: 35 w: 26 h: 19 bdy_end: <frame_end> <frame> 206 fire pic: 89 state: 18 wait: 1 next: 205 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 33 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 22 y: 35 w: 26 h: 19 dvx: -6 dvy: -6 fall: 70 vrest: 10 bdefend: 16 injury: 30 effect: 20 itr_end: bdy: kind: 0 x: 22 y: 35 w: 26 h: 19 bdy_end: <frame_end> <frame> 207 tired pic: 69 state: 15 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 64 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 44 y: 28 w: 22 h: 37 bdy_end: bdy: kind: 0 x: 28 y: 47 w: 28 h: 35 bdy_end: <frame_end> <frame> 210 not_jumping pic: 60 state: 0 wait: 5 next: 1 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 210 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 61 bdy_end: <frame_end> <frame> 311 not_jumping pic: 61 state: 0 wait: 3 next: 2 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 311 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 61 bdy_end: <frame_end> <frame> 312 not_jumping pic: 62 state: 0 wait: 5 next: 3 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 312 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 61 bdy_end: <frame_end> <frame> 313 not_jumping pic: 63 state: 0 wait: 9 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 313 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 61 bdy_end: <frame_end> <frame> 315 not_jumping pic: 64 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 315 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 23 y: 53 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 63 bdy_end: <frame_end> <frame> 316 not_jumping pic: 65 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 316 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 26 y: 54 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 64 bdy_end: <frame_end> <frame> 317 not_jumping pic: 66 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 317 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 33 bpoint_end: wpoint: kind: 1 x: 34 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 64 bdy_end: <frame_end> <frame> 318 not_jumping pic: 67 state: 1 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 318 hit_Fa: 240 hit_Ua: 300 hit_Da: 270 hit_Uj: 290 mp: 999 bpoint: x: 39 y: 34 bpoint_end: wpoint: kind: 1 x: 36 y: 52 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 1 x: 40 y: 16 w: 25 h: 65 catchingact: 120 120 caughtact: 130 130 itr_end: bdy: kind: 0 x: 28 y: 15 w: 27 h: 63 bdy_end: <frame_end> <frame> 211 jump pic: 61 state: 4 wait: 1 next: 212 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\017.wav wpoint: kind: 1 x: 43 y: 64 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 26 w: 34 h: 56 bdy_end: <frame_end> <frame> 212 jump pic: 62 state: 4 wait: 1 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 38 y: 28 bpoint_end: wpoint: kind: 1 x: 33 y: 36 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 11 w: 29 h: 61 bdy_end: <frame_end> <frame> 213 dash pic: 63 state: 5 wait: 8 next: 216 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 30 bpoint_end: wpoint: kind: 1 x: 36 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 43 y: 5 w: 23 h: 33 bdy_end: bdy: kind: 0 x: 28 y: 29 w: 21 h: 33 bdy_end: bdy: kind: 0 x: 18 y: 48 w: 27 h: 21 bdy_end: <frame_end> <frame> 214 dash pic: 64 state: 5 wait: 8 next: 217 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 33 y: 30 bpoint_end: wpoint: kind: 1 x: 30 y: 40 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 20 y: 5 w: 27 h: 38 bdy_end: bdy: kind: 0 x: 16 y: 37 w: 36 h: 22 bdy_end: <frame_end> <frame> 215 crouch pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav bpoint: x: 42 y: 55 bpoint_end: wpoint: kind: 1 x: 45 y: 60 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 26 w: 31 h: 54 bdy_end: <frame_end> <frame> 216 dash pic: 112 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 43 y: 30 bpoint_end: wpoint: kind: 1 x: 35 y: 36 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 35 y: 8 w: 27 h: 27 bdy_end: bdy: kind: 0 x: 16 y: 30 w: 39 h: 37 bdy_end: <frame_end> <frame> 217 dash pic: 113 state: 5 wait: 2 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bpoint: x: 33 y: 30 bpoint_end: wpoint: kind: 1 x: 29 y: 39 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 18 y: 13 w: 29 h: 51 bdy_end: <frame_end> <frame> 218 stop_running pic: 114 state: 15 wait: 5 next: 999 dvx: 1 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\009.wav bpoint: x: 39 y: 36 bpoint_end: wpoint: kind: 1 x: 41 y: 43 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 17 y: 25 w: 30 h: 55 bdy_end: bdy: kind: 0 x: 45 y: 47 w: 16 h: 32 bdy_end: <frame_end> <frame> 219 crouch2 pic: 60 state: 15 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\012.wav wpoint: kind: 1 x: 46 y: 61 weaponact: 35 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 26 y: 36 w: 29 h: 44 bdy_end: <frame_end> <frame> 220 injured pic: 120 state: 11 wait: 2 next: 221 dvx: 0 dvy: 0 dvz: 0 centerx: 35 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 55 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 17 w: 29 h: 61 bdy_end: <frame_end> <frame> 221 injured pic: 121 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 51 weaponact: 22 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 32 y: 16 w: 27 h: 63 bdy_end: bdy: kind: 0 x: 22 y: 37 w: 26 h: 42 bdy_end: <frame_end> <frame> 222 injured pic: 123 state: 11 wait: 2 next: 223 dvx: 0 dvy: 0 dvz: 0 centerx: 36 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 41 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 11 y: 24 w: 39 h: 31 bdy_end: bdy: kind: 0 x: 25 y: 53 w: 40 h: 27 bdy_end: <frame_end> <frame> 223 injured pic: 124 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 46 y: 41 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 12 y: 23 w: 40 h: 37 bdy_end: bdy: kind: 0 x: 27 y: 56 w: 36 h: 24 bdy_end: <frame_end> <frame> 224 injured pic: 130 state: 11 wait: 2 next: 225 dvx: 0 dvy: 0 dvz: 0 centerx: 43 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 25 y: 13 w: 30 h: 65 bdy_end: <frame_end> <frame> 225 injured pic: 131 state: 11 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 54 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 24 y: 18 w: 35 h: 63 bdy_end: <frame_end> <frame> 226 injured pic: 120 state: 16 wait: 6 next: 227 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 51 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 27 y: 22 w: 42 h: 58 bdy_end: <frame_end> <frame> 227 injured pic: 122 state: 16 wait: 6 next: 228 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 50 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 28 y: 24 w: 39 h: 57 bdy_end: <frame_end> <frame> 228 injured pic: 121 state: 16 wait: 6 next: 229 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 50 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 28 y: 23 w: 37 h: 58 bdy_end: <frame_end> <frame> 229 injured pic: 122 state: 16 wait: 6 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 47 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 29 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 230 lying pic: 34 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 231 lying pic: 44 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 57 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 232 throw_lying_man pic: 27 state: 9 wait: 3 next: 233 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 cpoint: kind: 1 x: 28 y: 9 vaction: 135 throwvz: -842150451 throwinjury: -842150451 dircontrol: 1 cpoint_end: wpoint: kind: 1 x: 27 y: 16 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 18 y: 15 w: 36 h: 65 bdy_end: <frame_end> <frame> 233 throw_lying_man pic: 28 state: 9 wait: 1 next: 234 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav cpoint: kind: 1 x: 72 y: 53 vaction: 181 throwvx: 13 throwvy: -7 throwvz: 3 throwinjury: 30 cpoint_end: wpoint: kind: 1 x: 55 y: 67 weaponact: 25 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 10 y: 28 w: 61 h: 28 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 234 throw_lying_man pic: 28 state: 9 wait: 4 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 44 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 55 y: 67 weaponact: 25 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 13 y: 30 w: 57 h: 28 bdy_end: bdy: kind: 0 x: 19 y: 56 w: 30 h: 24 bdy_end: <frame_end> <frame> 240 ball1 pic: 140 state: 3 wait: 1 next: 241 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 241 ball1 pic: 141 state: 3 wait: 1 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 242 ball1 pic: 142 state: 3 wait: 1 next: 243 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 243 ball1 pic: 143 state: 3 wait: 1 next: 244 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 244 ball1 pic: 144 state: 3 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 207 facing: 0 opoint_end: wpoint: kind: 1 x: 30 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 245 ball1 pic: 145 state: 3 wait: 1 next: 246 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 38 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 246 ball1 pic: 146 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 247 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 247 ball2 pic: 146 state: 3 wait: 1 next: 248 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 248 ball2 pic: 147 state: 3 wait: 1 next: 249 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 249 ball2 pic: 148 state: 3 wait: 1 next: 250 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 31 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 250 ball2 pic: 149 state: 3 wait: 1 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 23 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 40 action: 60 dvx: 0 dvy: 0 oid: 207 facing: 0 opoint_end: wpoint: kind: 1 x: 22 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 251 ball2 pic: 146 state: 3 wait: 1 next: 252 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 252 ball2 pic: 145 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 253 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 253 ball3 pic: 145 state: 3 wait: 1 next: 254 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 254 ball3 pic: 142 state: 3 wait: 1 next: 255 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 255 ball3 pic: 143 state: 3 wait: 1 next: 256 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 256 ball3 pic: 144 state: 3 wait: 1 next: 258 dvx: 0 dvy: 0 dvz: 0 centerx: 30 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 43 action: 0 dvx: 0 dvy: 0 oid: 207 facing: 0 opoint_end: wpoint: kind: 1 x: 31 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 257 ball3 pic: 145 state: 3 wait: 1 next: 258 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 258 ball3 pic: 146 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 259 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 259 ball4 pic: 150 state: 3 wait: 1 next: 260 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 wpoint: kind: 1 x: 41 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 260 ball4 pic: 151 state: 3 wait: 1 next: 261 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\048.wav wpoint: kind: 1 x: 34 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 261 ball4 pic: 152 state: 3 wait: 1 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 opoint: kind: 1 x: 90 y: 48 action: 50 dvx: 0 dvy: 0 oid: 207 facing: 0 opoint_end: wpoint: kind: 1 x: 27 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 262 ball4 pic: 146 state: 3 wait: 1 next: 263 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 263 ball4 pic: 145 state: 3 wait: 1 next: 266 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 264 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 264 ball4 pic: 145 state: 3 wait: 1 next: 242 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 40 wpoint: kind: 1 x: 40 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 266 ballend pic: 140 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 50 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 270 many_punch pic: 153 state: 3 wait: 1 next: 271 dvx: 7 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75 sound: data\007.wav wpoint: kind: 1 x: 37 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 271 many_punch pic: 154 state: 3 wait: 1 next: 272 dvx: 5 dvy: 0 dvz: 0 centerx: 33 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 63 y: 9 w: 16 h: 67 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: 17 y: 35 w: 61 h: 13 dvx: 7 fall: 1 vrest: 7 bdefend: 16 injury: 25 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 272 many_punch pic: 155 state: 3 wait: 1 next: 273 dvx: 3 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 35 y: 44 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 273 many_punch pic: 156 state: 3 wait: 1 next: 274 dvx: 3 dvy: 0 dvz: 0 centerx: 32 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 29 y: 45 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 57 y: 9 w: 18 h: 67 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: 14 y: 35 w: 58 h: 18 dvx: 7 fall: 1 vrest: 7 bdefend: 16 injury: 25 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 274 many_punch pic: 157 state: 3 wait: 1 next: 275 dvx: 3 dvy: 0 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75 wpoint: kind: 1 x: 26 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 275 many_punch pic: 158 state: 3 wait: 1 next: 276 dvx: 5 dvy: 0 dvz: 0 centerx: 24 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 28 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 276 many_punch pic: 159 state: 3 wait: 1 next: 277 dvx: 5 dvy: 0 dvz: 0 centerx: 22 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 41 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 64 y: 10 w: 18 h: 68 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: -1 y: 22 w: 81 h: 25 dvx: 10 fall: 1 vrest: 7 bdefend: 16 injury: 25 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 277 many_punch pic: 169 state: 3 wait: 1 next: 278 dvx: 3 dvy: 0 dvz: 0 centerx: 18 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 27 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 278 many_punch pic: 168 state: 3 wait: 1 next: 279 dvx: 5 dvy: 0 dvz: 0 centerx: 22 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 wpoint: kind: 1 x: 32 y: 40 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 279 many_punch pic: 167 state: 3 wait: 1 next: 280 dvx: 7 dvy: 0 dvz: 0 centerx: 26 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Ua: 300 sound: data\007.wav wpoint: kind: 1 x: 33 y: 40 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 49 y: 9 w: 18 h: 64 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 280 many_punch pic: 166 state: 3 wait: 1 next: 281 dvx: 3 dvy: 0 dvz: 0 centerx: 22 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 34 y: 41 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 2 w: 75 h: 68 dvx: 12 fall: 70 vrest: 7 bdefend: 16 injury: 45 effect: 4 itr_end: itr: kind: 0 x: 12 y: 11 w: 70 h: 51 dvx: 7 dvy: -15 fall: 70 vrest: 15 bdefend: 60 injury: 25 itr_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 281 many_punch pic: 165 state: 3 wait: 2 next: 282 dvx: 3 dvy: 0 dvz: 0 centerx: 27 centery: 79 hit_a: 0 hit_d: 0 hit_j: 290 wpoint: kind: 1 x: 33 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 282 many_punch pic: 164 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 290 wpoint: kind: 1 x: 41 y: 44 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> <frame> 290 jumphit pic: 160 state: 15 wait: 1 next: 291 dvx: 8 dvy: -8 dvz: 0 centerx: 32 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 mp: 25 sound: data\017.wav wpoint: kind: 1 x: 28 y: 41 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 13 y: 8 w: 38 h: 61 bdy_end: <frame_end> <frame> 291 jumphit pic: 161 state: 15 wait: 2 next: 292 dvx: 0 dvy: 0 dvz: 0 centerx: 31 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 28 y: 41 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 15 y: 8 w: 34 h: 62 bdy_end: <frame_end> <frame> 292 jumphit pic: 161 state: 15 wait: 15 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 37 centery: 79 hit_a: 293 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 31 y: 43 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 8 w: 34 h: 66 bdy_end: <frame_end> <frame> 293 jumphit pic: 162 state: 15 wait: 3 next: 294 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\007.wav wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 17 y: 19 w: 44 h: 45 dvx: 22 dvy: 15 fall: 70 arest: 12 bdefend: 60 injury: 50 itr_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 294 jumphit pic: 163 state: 15 wait: 15 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 39 y: 39 weaponact: 32 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 16 y: 20 w: 46 h: 46 bdy_end: <frame_end> <frame> 300 singlong pic: 170 state: 3 wait: 1 next: 301 dvx: 7 dvy: -9 dvz: 0 centerx: 30 centery: 76 hit_a: 0 hit_d: 0 hit_j: 0 mp: 225 sound: data\095.wav wpoint: kind: 1 x: 31 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: <frame_end> <frame> 301 singlong pic: 171 state: 3 wait: 1 next: 302 dvx: 0 dvy: 0 dvz: 0 centerx: 28 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 sound: data\031.wav wpoint: kind: 1 x: 37 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 10 y: 3 w: 72 h: 75 dvx: 7 dvy: -13 fall: 70 vrest: 10 bdefend: 60 injury: 85 itr_end: <frame_end> <frame> 302 singlong pic: 172 state: 3 wait: 1 next: 303 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 42 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 13 y: -1 w: 67 h: 80 dvx: 7 dvy: -11 fall: 70 vrest: 10 bdefend: 60 injury: 60 itr_end: bdy: kind: 0 x: 19 y: 7 w: 36 h: 69 bdy_end: <frame_end> <frame> 303 singlong pic: 173 state: 3 wait: 1 next: 304 dvx: 0 dvy: 0 dvz: 0 centerx: 26 centery: 78 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 41 y: 39 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 11 y: -2 w: 63 h: 80 dvx: 7 dvy: -9 fall: 70 vrest: 10 bdefend: 60 injury: 45 itr_end: bdy: kind: 0 x: 22 y: 6 w: 30 h: 69 bdy_end: <frame_end> <frame> 304 singlong pic: 174 state: 3 wait: 2 next: 305 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 39 weaponact: 28 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 0 x: 19 y: 1 w: 61 h: 80 dvx: 7 dvy: -7 fall: 70 vrest: 10 bdefend: 60 injury: 30 itr_end: bdy: kind: 0 x: 28 y: 12 w: 29 h: 66 bdy_end: <frame_end> <frame> 305 singlong pic: 175 state: 3 wait: 2 next: 306 dvx: 0 dvy: 0 dvz: 0 centerx: 33 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 42 y: 36 weaponact: 27 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 27 y: 7 w: 28 h: 65 bdy_end: <frame_end> <frame> 306 singlong pic: 176 state: 3 wait: 3 next: 307 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 74 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 30 y: 35 weaponact: 29 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 23 y: 11 w: 30 h: 61 bdy_end: <frame_end> <frame> 307 singlong pic: 177 state: 3 wait: 2 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 29 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 36 y: 37 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 3 w: 33 h: 68 bdy_end: <frame_end> <frame> 399 dummy pic: 0 state: 0 wait: 0 next: 0 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
Avatar styled by: prince_freeza