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[Char] Nino
well i guess u could code it already

ill give u the sprites in a sheet, it will only be an optical update with the energy effect but movement will stay same
u could use davis ball sprites for now^^


EDIT: I just saw that u want the attack to have 2 balls? :o
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well you're in the dropbox folder right? Just add it up there.


And yes two balls, let me try to explain since I can't make a rough sketch with my laptop trackpad XD
1st he would throw a ball with his right arm, and then with left arm..
(03-20-2016, 06:41 PM)mfc Wrote:  Be the unsqueezable sponge!
My new life motto!
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okay, hows this?  does the second launch look too much like a punch?

[Image: blastlaunch2_by_janisarcane-d96komn.gif]

(it should be faster cant get speed right in gif, if ur able to, change 8th and 9th frame to 0 second speed to get the correct look)
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(08-21-2015, 03:49 PM)Arcane Wrote:  okay, hows this?  does the second launch look too much like a punch?

[Image: blastlaunch2_by_janisarcane-d96komn.gif]

(it should be faster cant get speed right in gif, if ur able to, change 8th and 9th frame to 0 second speed to get the correct look)

Sorry for not responding any sooner, have been way too damn busy :s I think it looks too much like a punch, but maybe it can be fixed rather easily by reducing the amount of bending at the elbow and making the hand appear more flattened
Feel free to use materials made for LF2 extended, such as the sprites for Daniel. You can choose to continue it or to use the sprites for a new character. You can find the subforum for LF2 extended under 'projects'.
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(08-24-2015, 07:03 PM)Memento Wrote:  
(08-21-2015, 03:49 PM)Arcane Wrote:  okay, hows this?  does the second launch look too much like a punch?

[Image: blastlaunch2_by_janisarcane-d96komn.gif]

(it should be faster cant get speed right in gif, if ur able to, change 8th and 9th frame to 0 second speed to get the correct look)

Sorry for not responding any sooner, have been way too damn busy :s I think it looks too much like a punch, but maybe it can be fixed rather easily by reducing the amount of bending at the elbow and making the hand appear more flattened

will try this :)

also i got that template for the in-air version from mono: [Image: oryIMTG.gif]
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That template looks neat :awesome:
Feel free to use materials made for LF2 extended, such as the sprites for Daniel. You can choose to continue it or to use the sprites for a new character. You can find the subforum for LF2 extended under 'projects'.
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