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What do you like more: One click or multi clicks?
#1
Hi,
which do you like more/most in LF2 gameplay?

Simple DvA click moves for fighting and stuff or complicated clicks for moves?
your reason,
examples (maybe)
and more.
Tell me.
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#2
Simple DvA clicks? That was the stuff I took the most time to get used to. I don't like multi clicks either since you can mess up. I prefer a direction key + Attack button.
They're pretty simple and makes the game play a lot more flexible and easier to learn.
Example: Smash bros.
I am doing quite a similar system for my One Piece game (uses A-Engine).

Edit: @V: mouse 0_o. You can do that?
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#3
id say button pushes as i hardly ever play lf2 using my mouse.

edit: ooh i think i get it now.

im a fan of both. simple button pushes for skills are easier to perform, but you will be limited to fewer moves. long combos offer more variety and let you come up with your own fighting style, but take time to learn.
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#4
I figured button based comboes are really boring. It ends being just a matter of memorizing the sequence of the buttons for that combo. I prefer situational comboes over these.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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#5
For me, I would like more these multi combo.
You send enemy to the sky but what to do next, shoot lazer or jump after and knock him down and by jumping avoid other attack which is coming your way?
You jump and you see your target but then again there are some shurikens flying your way, what to do, get hit, avoid, or hit your target? In this case you can perform:
Just get hurt and lose your target.
Avoid getting hurt but you let your target to escape.
Attack your target and get hurt.
Attack your target and shurikens by using move like Louis wind blast.
Knock shurikens.

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