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Mod: DBZ LF2 (beta v0.2.8)
#1
CHANGELOG v0.2.8
Minor changes
  • Sprite Changes
    • Electric sparks are a new colour
    • The bottom of Goku’s shoes are now red like how they should be
  • New Moves
    • Vegeta (Android): Big Bang Attack
    • SS Vegeta (Android): Final Flash
    • Super Vegeta (Android): Final Flash
    • SS3 Goku (Buu): Dragonthrow
    • Ultimate Gohan: Dragonthrow
    • Ultimate Gohan: Burst Rush
    • Ultimate Gohan: Ultimate Kamehameha
    • TEAM ATTACK: Final Kamehameha (SS Goku and SS Vegeta)
  • More Speed Enchancements
    • SS Vegeta (Android)’s Final Flash: 13 TU
    • Super Vegeta (Android)’s Final Flash: 13 TU
    • SS Vegeta (Buu)’s Final Burst Cannon: 6 TU



CHANGELOG (Click to View)
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Here are the "screenshots" - Video movesets of the characters

v0.1.7 trailer (Click to View)
v0.2.3 TRAILER (Click to View)
v0.2.8 TRAILER! (Click to View)

MOVESET VIDEOS! (Click to View)
_

HERE IS THE DOWNLOAD LINK FOR v0.2.8
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#2
Looks cool!!!!!!!! but that picture in Majin Vegeta's final explosion was you know, I would recommend not to use it, even you are using one, use a picture of him where there is no background that is the background is black.
Waiting for more characters :p
Keep up ;)
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#3
Awesome but I am disapointed with the final flash vegeta shoots as normal skill because its in the counter bigger than the skill and its to little
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#4
(07-25-2014, 05:40 AM)davis60 Wrote:  Looks cool!!!!!!!! but that picture in Majin Vegeta's final explosion was you know, I would recommend not to use it, even you are using one, use a picture of him where there is no background that is the background is black.
Waiting for more characters :p
Keep up ;)
I will see other people's input on that. I remember some fighting games, sometimes when a special attack is used, a close up pic of them appears on screen by transitioning in and transitioning out. I decided to try and emulate that :p

(07-25-2014, 08:50 AM)TheKidd Wrote:  Awesome but I am disapointed with the final flash vegeta shoots as normal skill because its in the counter bigger than the skill and its to little

Think of it this way, you can't have a super charged Final Flash without building up "combo points" by using it in a combo or a counter.

Also prevents it from being overly spammable.
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#5
(07-26-2014, 06:15 AM)bashscrazy Wrote:  I will see other people's input on that. I remember some fighting games, sometimes when a special attack is used, a close up pic of them appears on screen by transitioning in and transitioning out. I decided to try and emulate that :p
No, that's cool to add but make the face pic's background black to make the background transparent :)
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#6
Which level is ur krillin?
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#7
Vegeta is my fav. DBZ character,so i like it... :D
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#8
Quote:Think of it this way, you can't have a super charged Final Flash without building up "combo points" by using it in a combo or a counter.

Also prevents it from being overly spammable
You could make the mp cost and charge time high and the final flash isnt spammable
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#9
(07-26-2014, 10:53 AM)Marko Wrote:  Which level is ur krillin?

I didn't modify his attack but I raised his defense to 1.2
He's not officially part of the mod. I have to resprite him cause he's too big.

____________

Also TOEI animation removed my mod :(
WHY?!?
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#10
I am curious how does that 5.0x attack works?
Is it increase amonut of damage to every att or only to basic punches by 5 times ?

Also i dont think you should do goku after youre finished with vegeta. Id like more to see some bad.ss like frieza. You can do varius combos and you have big radius of attacks.
Also until now i havent seen good version of freiza. The one in lf2vdbz3 look to toyish and the one before is not worth of any comment. In the other side we saw lot of Goku version and he is another huge project. (Sayain, namek android and buu saga and he has more ssayans)

At the end, its your choose. Do the char with youll have most fun to keep your motivation big enough. Great job until now:)
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