(11-04-2013, 06:56 PM)Dr.Death Wrote: The AI moves in mysterious ways.um...not really. its actually quite predictable.
maybe except the press J or when to run though, that is quite random
(11-04-2013, 06:56 PM)Dr.Death Wrote: This move which i expect to be done with d<j shouldn't you enable it to cast it diagonal? It kinda reminds me of the Tigerdash. Making it just on one line could enable the same problem as with the d<j of Bat. It looks to be not very usefull in Stage Mode as far as i see it. Even if you can hit people you will get punished afterwards, so it's probably not worth casting it :P If you make it diagonal you could prevent getting hit after casting it, and you could hit enemies a lot easier.are you talking about the D>J rushing attack? it CAN be control along the z-axis.
if you are talking about the D^J, this too CAN move along the z-axis.
(11-04-2013, 06:56 PM)Dr.Death Wrote: he looks weaker then the other Heroesnot really, he may lack combos but he can punish enemies in his own way. wait till i finish the ddraw AI for him and you can test it. im still stuck with the AI for D^J for now
(11-04-2013, 07:27 PM)YinYin Wrote: If an enemy target is within range press attack. Not determined by the characters current state because it's not requiredactually, the AI sometimes spam pressing A if their state is 3 or 301
back from the dead.....kinda