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Onikatsu's DCing questions
#21
Heey all! I am back again with a new question xD
The question is: How can I make a big hand (shadow hand or call it whatever you want) that will come bellow the ennemy and hit him, and thanks.
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#22
add cpoint on that hand so it will catch the enemy. then in catching frames (of big hand not the char) add an itr which will hit him.

to catch the opponent use itr kind: 3.

this will not be that easy but you have to start doing it.
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#23
Maybe I misremember, but won't catching move both the hand and the caught character if they are too far away?

To get the hand below the character you can use woody's teleport to enemy (state: 400 or 401?). It will make the hand appear 120 px away from it, so you'll need to move it by that amount (just one frame with dvx: 120 and wait: 0 to move it that far, then dvx: 550 in the next frame to stop the movement).
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#24
Okay, thank you guys for your answers, especialy Reaper for the fastest and simple one
I have an another question, is there a LF2 exe that can handle chars with more than 399 frames?
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#25
Generally, you shouldn't create chars with that many frames. But, to answer your question: yes.

http://www.lf-empire.de/forum/showthread.php?tid=1974 (there you can read about known bugs, etc.)

For the download itself, you can find it here (click "Скачать", or try this link)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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#26
okay thanks a lot
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#27
or this http://ztage.com/forum/viewtopic.php?f=10&t=13548

this exe has too many changes from original, including characters with 799 frames.
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