08-04-2013, 03:13 PM
(08-04-2013, 12:15 PM)The Hari Wrote: I need themYou don't. You can very easily transfer 0-15 to 300-315.Quote:since some of frames 0-15 are used to holding weapon.
(08-04-2013, 12:15 PM)The Hari Wrote:I tried it and it definitely works:(08-04-2013, 09:48 AM)YinYin Wrote: Give a copy of the itrs in frame 60 and 65 the same y offset as the bdy of the pickable arrow. (AI should already ignore it due to the new object id)Erm, that's what I did, but game ignore second itr. Even when I've split a frame into two with different itrs, it's still not working.
DC-Code:
<frame> 65 punch pic: 19 state: 3 wait: 2 next: 66 dvx: 1 dvy: 0 dvz: 0 centerx: 35 centery: 79 itr: kind: 2 x: 16 y: 99959 w: 35 h: 21 vrest: 1 itr_end: itr: kind: 2 x: 16 y: 59 w: 35 h: 21 vrest: 1 itr_end: ... <frame> 64 on_ground pic: 39 state: 1004 wait: 0 next: 0 dvx: 550 dvy: 0 centerx: 24 centery: 29 bdy: kind: 0 x: 1 y: 99919 w: 46 h: 15 bdy_end: |
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves