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NTSD Character Adding problem
#1
I have slightly modded my ntsd2.4 by adding a few characters to it, but now after adding the characters to the game, at the character selection menu, when I type in the cheat, none of the secret characters come (as in pein, naruto kyubi, sasori human form etc.) but when I check the difficulty level it can go up to crazy...
Why does this happen? please help...
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#2
yah there is not cheat but I know how to do it first open data file and there change that characters id to 0 which you want to be available in the selection menu and it will be available in the selection menu
goku the legandary super saiyan

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#3
I'm not sure if this will help or not, but here is the
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~YinYangSplit~Click sig to see my dA
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#4
Can you specifically tell what you did?And can you provide the data.txt here?
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#5
I don't think if we can add chars to NTSD as all the data & image files are in the EXE
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#6
here's the data file:

<object>
id: 50 type: 0 file: chars\pein.dat
id: 52 type: 0 file: chars\kyubi.dat
id: 38 type: 0 file: chars\sasuke_cs2.dat
id: 58 type: 0 file: chars\deidara_bird.dat
id: 51 type: 0 file: chars\sasori.dat
id: 56 type: 0 file: chars\reaper.dat
id: 57 type: 0 file: chars\nckakuzu.dat
id: 39 type: 0 file: chars\sand_creature.dat
id: 37 type: 0 file: chars\jiroubou.dat
id: 34 type: 0 file: chars\kidomaru.dat
id: 0 type: 0 file: chars\tayuya.dat
id: 35 type: 0 file: chars\sakon.dat
id: 33 type: 0 file: chars\naruto_clone.dat
id: 55 type: 0 file: chars\puppet_sasori.dat
id: 32 type: 0 file: chars\hunter.dat
id: 31 type: 0 file: chars\sound_nin2.dat
id: 30 type: 0 file: chars\sound_nin.dat
id: 2 type: 0 file: chars\naruto.dat
id: 1 type: 0 file: chars\sakura.dat
id: 3 type: 0 file: chars\kakashi.dat
id: 4 type: 0 file: chars\sai.dat
id: 11 type: 0 file: chars\sasuke.dat
id: 13 type: 0 file: chars\yamato.dat
id: 16 type: 0 file: chars\gaara.dat
id: 7 type: 0 file: chars\rock_lee.dat
id: 18 type: 0 file: chars\neji.dat
id: 22 type: 0 file: chars\shikamaru.dat
id: 19 type: 0 file: chars\tenten.dat
id: 12 type: 0 file: chars\kiba.dat
id: 5 type: 0 file: chars\shino.dat
id: 8 type: 0 file: chars\chiyo.dat
id: 14 type: 0 file: chars\kankuro.dat
id: 15 type: 0 file: chars\temari.dat
id: 6 type: 0 file: chars\Hsasori.dat
id: 17 type: 0 file: chars\kisame.dat
id: 9 type: 0 file: chars\itachi.dat
id: 10 type: 0 file: chars\deidara.dat
id: 24 type: 0 file: chars\hidan.dat
id: 25 type: 0 file: chars\kakuzu.dat
id: 23 type: 0 file: chars\kabuto.dat
id: 20 type: 0 file: chars\orochimaru.dat
id: 21 type: 0 file: chars\jiraiya.dat
id: 0 type: 0 file: chars\spike.dat
id: 36 type: 0 file: chars\bacon.dat
id: 0 type: 0 file: chars\speedy.dat
id: 0 type: 0 file: chars\brrrrr.dat
id: 0 type: 0 file: chars\badboy.dat
id: 62 type: 0 file: other\madara.dat
id: 67 type: 0 file: other\shodaime.dat
id: 0 type: 0 file: other\tsunade.dat
id: 0 type: 0 file: other\gai.dat
id: 0 type: 0 file: other\konohamaru.dat
id: 0 type: 0 file: other\zabuza.dat
id: 0 type: 0 file: other\chuunin1.dat
id: 0 type: 0 file: other\izumo.dat

id: 100 type: 4 file: chars\weapon6.dat #heal_scroll
id: 101 type: 4 file: chars\weapon2.dat #ex_tag
id: 120 type: 1 file: chars\weapon4.dat #kunai
id: 121 type: 4 file: chars\weapon5.dat #shuriken
id: 122 type: 6 file: chars\weapon3.dat #healing
id: 150 type: 2 file: chars\weapon1.dat #stone
id: 151 type: 2 file: chars\log.dat #log
id: 123 type: 6 file: chars\weapon8.dat #beer
id: 124 type: 4 file: chars\weapon9.dat #<
id: 217 type: 2 file: chars\weapon10.dat #louis_armour
id: 218 type: 2 file: chars\weapon11.dat #louis_armour
id: 300 type: 5 file: chars\criminal.dat #criminal
id: 230 type: 3 file: chars\karasu.dat #karasu
id: 500 type: 1 file: chars\heart.dat #heart1
id: 501 type: 1 file: chars\heart2.dat #heart2
id: 502 type: 1 file: chars\heart3.dat #heart3
id: 503 type: 1 file: chars\blood.dat #blood1
id: 504 type: 1 file: chars\blood2.dat #blood2
id: 505 type: 1 file: chars\blood3.dat #blood3
id: 506 type: 1 file: chars\heart0.dat #heartuseless

id: 200 type: 3 file: chars\sakura_ball.dat
id: 201 type: 3 file: chars\death.dat
id: 203 type: 3 file: chars\charge.dat
id: 204 type: 3 file: chars\wind.dat
id: 205 type: 3 file: chars\poison.dat
id: 206 type: 3 file: chars\clay_bird2.dat
id: 207 type: 3 file: chars\ink.dat
id: 208 type: 3 file: chars\sword.dat
id: 209 type: 3 file: chars\area.dat
id: 210 type: 3 file: chars\katon_ball.dat
id: 211 type: 3 file: chars\firen_flame.dat
id: 212 type: 3 file: chars\freeze_column.dat
id: 213 type: 3 file: chars\puppet.dat
id: 214 type: 3 file: chars\flash.dat
id: 215 type: 3 file: chars\frog.dat
id: 216 type: 3 file: chars\doggy.dat
id: 219 type: 3 file: chars\jan_chaseh.dat
id: 220 type: 3 file: chars\crow_2.dat
id: 221 type: 3 file: chars\big_boom.dat
id: 222 type: 3 file: chars\ironsand.dat
id: 223 type: 3 file: chars\mega_ex.dat
id: 224 type: 3 file: chars\snake.dat
id: 225 type: 3 file: chars\clay_bird.dat
id: 226 type: 3 file: chars\coffin.dat
id: 228 type: 3 file: chars\bugs.dat
id: 229 type: 3 file: chars\rasenshuriken.dat
id: 231 type: 3 file: chars\sanshouo.dat
id: 235 type: 3 file: chars\criminal2.dat #criminal2
id: 401 type: 3 file: chars\summon.dat
id: 400 type: 3 file: chars\dragon.dat
id: 417 type: 3 file: chars\tree.dat
id: 407 type: 3 file: chars\clay_worm.dat
id: 408 type: 3 file: chars\katon_big.dat
id: 410 type: 3 file: chars\sand_shield.dat
id: 411 type: 3 file: chars\sand.dat
id: 412 type: 3 file: chars\sand_2.dat
id: 413 type: 3 file: chars\sand_blast.dat
id: 416 type: 3 file: chars\water.dat
id: 418 type: 3 file: chars\mother_puppet.dat
id: 419 type: 3 file: chars\chiyo_kunais.dat
id: 420 type: 3 file: chars\father_puppet.dat
id: 421 type: 3 file: chars\bugs2.dat
id: 422 type: 4 file: chars\ex_ball.dat #exball
id: 433 type: 3 file: chars\itachi_kunai.dat
id: 434 type: 1 file: chars\rasengan_ball.dat #rasengan
id: 435 type: 3 file: chars\drunken.dat
id: 436 type: 3 file: chars\wave.dat
id: 437 type: 1 file: chars\chakra.dat
id: 438 type: 3 file: chars\spider.dat
id: 439 type: 3 file: chars\monster.dat
id: 440 type: 3 file: chars\chidori.dat
id: 441 type: 3 file: chars\wood.dat
id: 442 type: 1 file: chars\gate.dat
id: 444 type: 1 file: chars\byakugan.dat #byakugan
id: 445 type: 1 file: chars\shield.dat
id: 446 type: 3 file: chars\4TK_ball.dat
id: 447 type: 1 file: chars\die.dat
id: 448 type: 1 file: chars\flash_weap.dat
id: 449 type: 1 file: chars\jiroubou_rock.dat
id: 450 type: 3 file: chars\air_creature.dat
id: 507 type: 1 file: chars\air_creature_die.dat
id: 451 type: 3 file: chars\thunder_creature.dat
id: 452 type: 3 file: chars\fire_creature.dat
id: 453 type: 3 file: chars\earth_creature.dat
id: 462 type: 3 file: chars\shadow.dat
id: 499 type: 3 file: chars\nckakuzuarm.dat
id: 510 type: 3 file: chars\100_puppets.dat
id: 511 type: 3 file: chars\100_puppets_b.dat
id: 512 type: 3 file: chars\100_puppets_c.dat
id: 513 type: 3 file: chars\lee_counter.dat
id: 514 type: 3 file: chars\katon_kakuzu.dat
id: 515 type: 4 file: chars\needle.dat #needle
id: 516 type: 3 file: chars\mirror.dat
id: 233 type: 3 file: data\madaraground.dat
id: 234 type: 3 file: data\amaterasu.dat
id: 235 type: 3 file: data\rock.dat
id: 236 type: 3 file: data\julian_ball.dat
id: 239 type: 3 file: data\firedragon.dat
id: 245 type: 3 file: data\Goukakyuu.dat
id: 247 type: 3 file: data\kamni.dat
id: 250 type: 3 file: data\amaterasudefend.dat
id: 299 type: 3 file: data\Goukakyuuk.dat
id: 306 type: 3 file: data\mangekyousasuke.dat
id: 333 type: 3 file: data\amaterasudefend.dat
id: 409 type: 3 file: data\hokage1.dat


id: 998 type: 5 file: data\etc.dat
id: 999 type: 5 file: data\broken_weapon.dat
<object_end>

<file_editing>
data\nothing.txt
<file_editing_end>

<background>
id: 0 file: bg\sys\District\bg.dat
id: 1 file: bg\sys\SandCountry\bg.dat
id: 4 file: bg\sys\Cave\bg.dat
id: 2 file: bg\sys\Deep\bg.dat
id: 3 file: bg\sys\Hideout\bg.dat
id: 5 file: bg\sys\Rain\bg.dat
id: 6 file: bg\sys\SnowCountry\bg.dat
id: 7 file: bg\sys\River\bg.dat
id: 8 file: bg\sys\Forest\bg.dat
id: 9 file: bg\sys\Arena\bg.dat
id: 10 file: bg\sys\RamenPlace\bg.dat
id: 11 file: bg\sys\Springs\bg.dat
id: 12 file: bg\sys\Academy\bg.dat
id: 13 file: bg\sys\CastleRoof\bg.dat
id: 14 file: bg\sys\Valley\bg.dat
id: 15 file: bg\sys\Grassland\bg.dat
id: 16 file: bg\sys\Path\bg.dat

<background_end>

oh and @Emaan Ashraf
there is a cheat
you type bawkbak in the menu
thats not working and I can't play as pein or anyone..
Is there too many players in the data file?
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#7
nevermind I got it
if I remove these:
id: 0 type: 0 file: other\tsunade.dat
id: 0 type: 0 file: other\gai.dat
id: 0 type: 0 file: other\konohamaru.dat
id: 0 type: 0 file: other\zabuza.dat
id: 0 type: 0 file: other\chuunin1.dat
id: 0 type: 0 file: other\izumo.dat

it works perfectly
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