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Character: Vegeta (revamp)
#1
As you may know, I am revamping my Vegeta character so it actually looks more like Vegeta. Before I had hair that looked nothing like Vegeta's and he was too tall. So I fixed the hair and shrank his height (though he appears to be the same height because his hair is now longer)

These are the old animations and progress of the character (Click to View)
I plan to make 9 different versions of him. It won't be too hard because once I have the basic done (aka the BUU SAGA) the rest are just minor details added, like the armour and other details.
[Image: Ni6gV.gif]
[Image: XMf2e.png]

Here are some of the new animations

Vegeta (Buu) (Click to View)
Charge Ki - DJA A A A... (Click to View)
Double Gallick Cannon - DvA (Click to View)
Counter Attack - Attack during hit defend (Click to View)
Counter Attack - Jump during hit defend (Click to View)
Transform SS - DJA J (Click to View)
[/spoiler]
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SS Vegeta (Buu) (Click to View)
I'll be updating my blog more frequently than this thread and I'll post some of the updates to this thread at a later time.
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#2
I can see minor changes.
Worth the effort? I'd try to make it even better with smoother shading and more natural movement.
Pixel down/up in running and walking could look better.



[Image: NsiNMB9.png]

Help me and test my new game basis!




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Thanks given by: Apocalipsis , Ariel , Marko pro
#3
i take back every thing i thought about you awesome work and yeah could you please enter me in your project
yes i am lazy but i can help you because i copy paste sprites so i can act as a catalyst i can make elder gohan sprites for you
if you agree
haahahahahahahahahahahaahahahahahahahahahaha..........

Need more ppl who can sprite backgrounds and weapons
Our TLOK Mod Site: http://legendofkorralf2.shivtr.com/
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#4
(06-25-2012, 06:22 PM)Gad Wrote:  I can see minor changes.
Worth the effort? I'd try to make it even better with smoother shading and more natural movement.
Pixel down/up in running and walking could look better.

In game it kind of looks like he's bouncing up and down. IDK, maybe I'll do it, it's not that hard haha
anyways here's ki blasts.
Do you guys think I should use the Davis ball or use the one I used for Krillin?
[Image: Z0YLx.gif]
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#5
use the krillin ball but make it shorter
haahahahahahahahahahahaahahahahahahahahahaha..........

Need more ppl who can sprite backgrounds and weapons
Our TLOK Mod Site: http://legendofkorralf2.shivtr.com/
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#6
I am not a fan if DBZ but it looks like a fun character to play with. Nice moves u've got there. And about the 9 different versions, are you gonna make 'em for a mod, or wat exactly?. Cuz I think a vegeta mod will be kinda....................
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#7
Charging Ki
[Image: AQvvY.gif]
New move to my Vegeta character but it was inevitable that I was going to make it.
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#8
move the aura left. his hair is looking out because right side of aura is bigger as left side.
[Image: 951571AQvvY.png]
also i would make other color for flying dirt, some background like HK Coloseum or Forbidden Tower do not have dirt.
and while charging they usualy have an open mouth.
but the effect of dirt and moving hair are very nice.
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#9
Thanks, it has been fixed.
[Image: FQ1NE.gif]
I'll probably leave the colour of the dirt as is because there is no colour that can exactly be used universally?
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#10
not for dirt, but for dust. yellow (like palm) or white as shockwave.
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