Posts: 35
Threads: 12
Joined: Feb 2012
Hello.
I find in LF2.5 a modified Henry and I paste his .bmp and .dat files into folders (sprites and data obviously) but when game is loading, it crash.
It wroted that "surface blablablaba"...
?
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Posts: 4,878
Threads: 162
Joined: Mar 2008
I am pretty sure it was the error message "Couldn't create art surface". What does the title of that error-message-window say? That one usually tells which specific sprite is faulty. Also, can you post the bmp_header from the modified Henry in here?
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~
"Freeze, you're under vrest!" - Mark, probably.
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Posts: 1,326
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Joined: Oct 2010
you should create a folder called "spreite_ce" because it is mentioned in bpm part.
Or you delete that "_ce" in all bmp header and let just "sprite".It should looks like this v:
head: sprite\sys\henry_f.bmp
small: sprite\sys\henry_s.bmp
file(0-69): sprite\sys\henry_0.bmp w: 79 h: 79 row: 10 col: 7
file(70-139): sprite\sys\henry_1.bmp w: 79 h: 79 row: 10 col: 7
file(140-209): sprite\sys\henry_2.bmp w: 79 h: 79 row: 10 col: 7
file(210-279): sprite\sys\henry_4.bmp w: 100 h: 89 row: 10 col: 2
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