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[solved] Bg timed attack
#1
Ohh nooo, its me again -.-

I hoped if anyone knew if u can set a bg with a timer or something els.
When 20 sec or whatever timer u pick.

So when the 20 sec has timed, fire or ice will appear on the ground on random spots. :D

Just to make the map more fun :)
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#2
with a timer it`s hard, because all bg dependant actions come along with the weapons, they drop, an object checks if the background got the righ zboundary and if yes the item appear - but weapons appear randomly, so you cant create a timer with 20 seconds from the beginning of the fight in a normal background, in stage mode you could and probably with the hexed perspective tag, but sending a new exe with a background, well, thats up to you...

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#3
It should solve it: www.lf-empire.de/forum/showthread.php?tid=1703 .

Edit::P ninjas again..

And of course this method is weapon dependant one..
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#4
hmmm thats gives me an idea. can i change the weapon drop to and ice ball??
instead of weapon, a ball. When it hits the ground it freeze, also i like to make a flame version.

What am i saying -.- it would be possible to change the sprite and also the .dat file to do something when it hits the ground :)
i´m i right ? x)
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#5
Make the weapon opoint a ball when it dropped and then make it destroyed.
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#6
i will try
Thanks all :)
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