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[solved] DC Limitations.
#1
Here are some question:

If anybody does know the answers of any of the following questions please post......

1.What is the highest number of sprites(individual) that can be summoned in one data file?
2.How many frames can exist in a type 3 data file?
3.What is the highest number that can be written as an id?
4. What is the highest number of sprites BMP can the dat file summon?
5. What is the highest value that can be written next to arest, vrest and it works?



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#2
1. 10 spritesheets (excluding face and small)
2. according to mainsite it's the same as type 0 = 399 frames
3. I haven't checked - but I know 4 digits are possible
4. I don't understand your question.
5. A lot probably? What do you want to do.. make an attack that hits every 2 minutes?
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#3
Thanx.
For question 4 I meant how many sprite sheets and U answered that in ans 1.
with question 1 I want the number of the sprites individually,(file(130-144): sprite\sys\mih1.bmp w: 159 h: 159 row: 5 col: 5)
is it ok to make it more than 300?
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#4
Yeah. I use pic 566 for my Super Vegito's Spirit Sword.
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#5
(08-23-2011, 09:02 PM)A-MAN Wrote:  Here are some question:

If anybody does know the answers of any of the following questions please post......

1.What is the highest number of sprites(individual) that can be summoned in one data file?
2.How many frames can exist in a type 3 data file?
3.What is the highest number that can be written as an id?
4. What is the highest number of sprites BMP can the dat file summon?
5. What is the highest value that can be written next to arest, vrest and it works?


1. as much as you want (i guess) (perhaps there is a limit with 8-9 nines)
2.400 frames (0-399),in all types
3. i think as much as you want,there are chars with xxxxx values.
4. you can add 10 images in one dat file
5. values in arest and vrest,perhaps with 8-9 nines.

I have been testing the widest BG and it is with a lot of "9",but i don't remember how much,perhaps with 8-9 nines.

You can test all of them by yourself in a short time.But anyways,1,3,5 are not necessary.


Most of limits are with a lot of nines (9),but i do not remember how.


And yeah,a lot of posts before me......
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#6
(08-23-2011, 09:28 PM)A-MAN Wrote:  is it ok to make it more than 300?

If things are only bugging you because you are using them and don't know if something works or not, three simple words

Test it yourself.
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#7
(08-23-2011, 09:31 PM)Ramond Wrote:  
(08-23-2011, 09:28 PM)A-MAN Wrote:  is it ok to make it more than 300?

If things are only bugging you because you are using them and don't know if something works or not, three simple words

Test it yourself.

I did, it worked sometimes and sometimes not. That is really weird....
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#8
(08-23-2011, 09:02 PM)A-MAN Wrote:  2.How many frames can exist in a type 3 data file?
(08-23-2011, 09:34 PM)A-MAN Wrote:  I did, it worked sometimes and sometimes not. That is really weird....

this is because, on this one for example, the amount of frames is not the limit you will run into
the limit you will most likely reach before that is the amount of data that can be loaded from a single file
and that does not only depend on the amount of frames but also on the amount of frame elements (bdy itr wpoint bpoint etc) and what your computer is capable of when handling the loading process

i have not counted these when i ran into problems with that - but on the same file it differed depending on the machine i ran it on - so i just reduced things generally
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