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[solved] Auto Frames moving
#1
Hi, I have a problem with automatically moving frames, here is code:


    DC-Code:
<frame> 305 Lód
   pic: 220  state: 15  wait: 1  next: 306  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 22  
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
 
<frame> 306 Lód
   pic: 221  state: 15  wait: 1  next: 307  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 307 Lód
   pic: 223  state: 15  wait: 1  next: 308  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
    itr:
      kind: 0  x: 27  y: 18  w: 51  h: 55  dvx: 0  dvy: 0  fall: 15  arest: 3  bdefend: 16  injury: 20   effect: 3
   itr_end:
   opoint:
      kind: 1  x: 80  y: 46  action: 0  dvx: 0  dvy: 0  oid: 226  facing: 0
   opoint_end:
<frame_end>
<frame> 308 Lód
   pic: 224  state: 15  wait: 1  next: 309  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 309 Lód
   pic: 225  state: 15  wait: 1  next: 310  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 310 Lód
   pic: 226  state: 15  wait: 1  next: 311  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 311 Lód
   pic: 227  state: 15  wait: 1  next: 312  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 312 Lód
   pic: 228  state: 15  wait: 1  next: 313  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 313 Lód
   pic: 229  state: 15  wait: 1  next: 314  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>
<frame> 314 Lód
   pic: 230  state: 15  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0    
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
<frame_end>

After this skill character going to this frames:

    DC-Code:
<frame> 277 Energy_hit
   pic: 120  state: 15  wait: 2  next: 278  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 65
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 278 Energy_hit
   pic: 121  state: 15  wait: 2  next: 279  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 279 Energy_hit
   pic: 122  state: 15  wait: 2  next: 280  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 280 Energy_hit
   pic: 123  state: 15  wait: 2  next: 281  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
    sound: data\nami_sound\energy_hit.wav   
 bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 281 Energy_hit
   pic: 124  state: 15  wait: 1  next: 282  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 282 Energy_hit
   pic: 125 state: 15  wait: 1  next: 283  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
    bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 283 Energy_hit
   pic: 126  state: 15  wait: 1  next: 284  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
 
bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
<frame> 284 Energy_hit
   pic: 127  state: 15  wait: 1  next: 285  dvx: 6  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
 
<frame_end>
<frame> 285 Energy_hit
   pic: 128  state: 18  wait: 1  next: 286  dvx: 5  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 55  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
itr:
      kind: 0  x: 0  y: 999999  w: 99999  h: 9999  dvx: 0  fall: 70  vrest: 100  bdefend: 100  injury: 4 effect: 0
   itr_end:
 
<frame_end>
<frame> 286 Energy_hit
   pic: 129  state: 15  wait: 1  next: 287  dvx: 2  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 287 Energy_hit
   pic: 130  state: 15  wait: 1  next: 288  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 288 Energy_hit
   pic: 131  state: 15  wait: 1  next: 289  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 289 Energy_hit
   pic: 132  state: 15  wait: 1  next: 290  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 290 Energy_hit
   pic: 133  state: 15  wait: 1  next: 291  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 291 Energy_hit
   pic: 134  state: 15  wait: 1  next: 292  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 292 Energy_hit
   pic: 135  state: 15  wait: 1  next: 293  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
  itr:
      kind: 0  x: 103  y: 12  w: 67  h: 62  dvx: 44 dvy: 0  fall: 70  arest: 11  bdefend: 100  injury: 70  
   itr_end:
<frame_end>
<frame> 293 Energy_hit
   pic: 136  state: 15  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 66  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>


Other:

Opoint is Freeze Ball


Combination for Energy hit: D>J
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Thanks given by:
#2
What exactly is your problem? Information on the problem is always more important than the data itself (although both are mostly neccessary).

Or rather, if I understood correctly, could you tell us the inputs you are using for that Lód attack?
Quote of the Day f***ing Year (Click to View)
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Thanks given by:
#3
The point is that ,,Lód'' attack (who send ice ball) going to frame 277 Energy_hit, but there is no next: 277 soo how it is possible that it going to Energy_hit frames?
(My English isnt perfect so I cant explain better)
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#4
What frame does it go to frame 277 while you are playing?
surely you can tell from the pictures.
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#5
@bashscrazy
In lf2 debbuger it says
269->306->307->308->309->310->311->312->313->314->0->277->278->etc
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#6
so the character is somehow automatically going to frame 277 after the 305 sequence ends and it returns to frame 0?

Strange. You may want to post the entire dat file here for better reference.
"I may devour the five continents, and swallow the three seas, but a body with neither wings, nor hands, nor feet, is powerless against the sky."

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#7
more likely you have a stored input somehow, like if you have a D>AJ, it will activate D>A, then D>J after D>A has completed
post frame 0



Azriel~
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Thanks given by: Alblaka
#8
    DC-Code:
<frame> 0 standing
   pic: 0  state: 0  wait: 3  next: 1  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 0 hit_d: 0  hit_j: 0  hit_Da: 263 hit_Fa: 269   hit_ja: 239  hit_Ua: 331  hit_Dj: 294 hit_Uj: 323 hit_Fj: 277
   bdy:
      kind: 0  x: 18  y: 23  w: 26  h: 56
   bdy_end:
 wpoint:
kind: 1 x: 999 y: 999 weaponact: 1000 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end: 
 
<frame_end>
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#9
Can you show us the frame that leads to your "Lód" attack? You probably have such an input as Azriel said.
Quote of the Day f***ing Year (Click to View)
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#10
    DC-Code:
<frame> 269 Kula
   pic: 56  state: 15  wait: 2  next: 269  dvx: 0  dvy: 0  centerx: 32  centery: 79  hit_a: 270  hit_d: 394  hit_j: 305 mp: 50
 
bdy:
      kind: 0  x: 25  y: 33  w: 29  h: 45
   bdy_end:
<frame_end>
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