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Hmm, looks like I'm bored. I might as well participate in this, for the lols.
I'll tell you well in advance if I have to pull out.
How long do you reckon we'll be given? Couple of weeks, couple of months? Maybe even days?
Any way you look at it, it's about time I participated in one of your game contests Bamboori.
Eddie
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probably about 1-2 months. that doesnt mean that you have to make giant games though.
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I might participate.
If I get the time to make a game.
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(06-25-2011, 09:34 PM)Bamboori Wrote: probably about 1-2 months. that doesnt mean that you have to make giant games though.
Doesn't mean I don't.
Urm I really only wanted to know the timespan so I knew what kind of size for a game. It'll probably be something DAMNED small and DAMNED well thought out
.
Eddie
One day, I shall become, TUTORIAL-MAN: Superhero of writing overly long, overly annoying tutorials which most people probably won't read, but will give it a stab at the first 5 lines!
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I think I'll make a 3D rip-off of Terraria.
In case you are wondering, no I won't.
And Terraria isn't a Minecraft rip-off.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
Posts: 746
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Seriously though I think I'll concentrate more on my own self invented style.
Hope it counts as retro. (will probably post a screen shot someday)
BTW: Acquired the Night's Edge in Terraria.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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Posts: 2,657
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well, as long as it looks like 8bit or 16bit, you wont have a problem ;D
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