12-03-2009, 11:23 AM
Hy i maked a char and i added him clone abitly but when i clone the clones are me enemyes how can i make him friend'?
Electron
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12-03-2009, 11:23 AM
Hy i maked a char and i added him clone abitly but when i clone the clones are me enemyes how can i make him friend'?
(12-03-2009, 11:23 AM)womasayo Wrote: Hey I made a character and made a move that spawn clones.The clones I spawned are my enemys(not sure?).How can I make the clone/s on my team'?Not sure I understand you right =/=. I don't really understand whats your saying . Your clones don't die in one hit do they? You want the clones to die in one hit right? Is that it? http://www.lf-empire.de/forum/showthread...ght=clones This thread is the anwser . Clones that die (Click to View)
12-03-2009, 12:06 PM
no, he means that he is making clones, but they are able to attack him because the clones are read as a different team.
i dont know how to solve that, just wanted to point that out.
12-03-2009, 12:28 PM
but how can i fix it?:S
Can you show us the cloning data? Just telling us that your clones are attacking you is not enough.
~Spy_The_Man1993~ Steiner v3.00 (outdated), Challenge Stage v1.51 Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer Working on the LF2 Rebalance mod. Avatar styled by: prince_freeza
12-03-2009, 01:50 PM
but i don't know how i made it but when i use the attack there will be clones and attack me lol xD
(12-03-2009, 01:50 PM)womasayo Wrote: but i don't know how i made it but when i use the attack there will be clones and attack me lol xD Nם! I used this code for my own clones. They never attacked me =/=. Recreate this move again. Put a hit_Dj: 270 tag in frames 0-8,110-111 . Frame 270 use this code below. code (Click to View) The pics need to be in that order. file(0-69): sprite\sys\yourcharacter_0.bmp w: 79 h: 79 row: 10 col: 7 file(70-139): sprite\sys\yourcharacter_1.bmp w: 79 h: 79 row: 10 col: 7 file(140-209): sprite\sys\yourcharacter_0.bmp w: 79 h: 79 row: 10 col: 7 file(210-279): sprite\sys\yourcharacter_1.bmp w: 79 h: 79 row: 10 col: 7
womasayo
post your datacode I think it's pretty interesting how a newby opointed something with a different team as himselfe... I'd need some crazy dc'ing stuff to do that... so... show your code please^^
12-03-2009, 03:14 PM
Imo (sry if this sounds like flame) he more likely take the data of a random char/mod/whatever and editted/modded it for his char...
I mean, honestly: Quote:but don't know how i made it but when i use the attack there will be clones and attack me lol xD This doesnt sounds like someone who is even able to opoint anything ^^ But agreed, would love to see the datacode, could be useful... My Creations: (Click to View) Return (String) System.getNewsOfTheDay(); Barely active, expect slow responses. If at all. Greetz, Alblaka
12-03-2009, 08:51 PM
only way I know how to produce that is to have a weapon (or any object falling from the sky) opoint items before ever being hit by any other object on the playing field, different states also produce slightly different effects. like, try make a rock in state: 3006 opoint: oid: 9.
this way, u can opoint Dennis, and his D^A can track and attack himself. Azriel~ |
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