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[Replacement Pack] Floating Octi, Velociraptor, ...
#1
Not much only a replacement for Knight or Mark

Name: Floating Octi
Sprites ripped by Bonzai from Namco X Capcom
Face:
[Image: octi_f.PNG]

[Atachment - Closed]
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#2
Something I have to complain about: he's a little less sprites, and not even a single special attack. For example, I could imagine an attack in which he stretches his tongue to grab a distant enemy...
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#3
Isn't he overpowered with more attacks in stage ? Knight (stage 5) don't have any special moves, too

btw. I've forgotten to cut the sprite sheet - there are only two rows
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#4
but Knight has a pretty high defense and can reach pretty far with his sword attacks
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#5
But my char has the body of Julian ;)

I don't think i put this attack in my char even if its a cool idea :p
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#6
oh, id: 52?
well, then it's no mark/knight replacement anymore :P
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#7
Yeah the base was julian so I edited his data ... In real he should be a replacement

If I change the ID of [edit]him[/edit] ... will he still have the armor of julian ?
If no - how can I add this armor only with DC Skills ?
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#8
nope. You need Id: 52 for julians armor. Look in the DC-treads, Armors are a hot topic in the last few days!^^
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#9
If you just want him not to be knocked down for a few hits, you could let him hit himself with a state: 18 object with a negative fall.

That means he can take more hits without being knocked down, but he still takes full damage.
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#10
@ Lauli: LOL I don't understand anything XD

ok ... I understood the things with state: 18 ... but can you give me the code ? plz ^^
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