05-24-2009, 01:26 AM
I want to make it so that when I press up,down,left or right it triggers a new part of a combo....(EX: AAA^A) which will do three hits then a final hit up....Is it possible?
Using arrow keyes to do new combos
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05-24-2009, 01:26 AM
I want to make it so that when I press up,down,left or right it triggers a new part of a combo....(EX: AAA^A) which will do three hits then a final hit up....Is it possible?
05-24-2009, 05:01 AM
What? Do you want your characters to > walk >> run >>> super fast thingy?? or do you want it in a normal D>A combo etc. You can just do like D>AJAJAJAJAAAAAA and it could last a while o.o
Probably not, unless you get a modded exe.
Although Genevrier did release one with 2 states that both accept arrow key inputs...but they're for moving, though, not going to certain frames. Edit: By "arrow key" I meant directions
05-24-2009, 05:15 AM
It might be possible with a set of itr8s and special bodies. You have to constantly opoint out other bodies along a z axis with hit_j, then so if you go press Up you'll react to it, go into a different frames which allow you to continue the combo.
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