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changing teams with ball without rebounding
#3
hm but the ball dosen't change side at all. All it does it opoint out another body which does the attack, it still remains the enemy's.

I don't want it to just have an itr8 function that makes my character opoint out the ball himself, just trying to figure out a way to make it switch sides without adding too many frames into my character.
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RE: changing teams with ball without rebounding - by zxcv11791 - 05-21-2009, 02:06 PM



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