Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
changing teams with ball without rebounding
#21
but there will be around 500-1000 copyable moves ingame, we do not want to make extra frames for each moves, so, with your methode once again we'd need 1 or 2 frames for each kind of move
Reply
Thanks given by:
#22
If it's changing teams u need i might have an idea. Create char catchpoint and it's state should be like weapon that can be picked up from ground. Catch him and the char should change teams.
[Image: illidansig1.png]
Reply
Thanks given by:
#23
It's the "balls", not "char".

Beside, pick up method has already been mentioned
Reply
Thanks given by:




Users browsing this thread: 2 Guest(s)