05-19-2009, 01:02 PM
I found a methode to run Little Fighter 2 (I use 2.0) with more than
100 Objects!!!
It's quite simple:
Just add another object part into the data.txt:
id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
<object_end>
<object>
...
<object_end>
Now there are 2 pbject parts, 2 x 100 = 200
So now are 200 objects allowed, in every part 100.[/font]
You can do this as much as you need.
But if there are too much objects the game will get slow...
Just install install a new version of LF2 then.
100 Objects!!!
It's quite simple:
Just add another object part into the data.txt:
id: 226 type: 3 file: data\justin_ball.dat
id: 228 type: 3 file: data\julian_ball.dat
id: 229 type: 3 file: data\julian_ball2.dat
<object_end>
<object>
...
<object_end>
Now there are 2 pbject parts, 2 x 100 = 200
So now are 200 objects allowed, in every part 100.[/font]
You can do this as much as you need.
But if there are too much objects the game will get slow...
Just install install a new version of LF2 then.