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mind control?
#1
:thumbs down: 
hi all.. is it possible (maybe someone did it before) to make a move to make an opponant join (like a mind control move) you like in stage mod?
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#2
Hmmmm, just revert the "Join the Evil" technique.....
check out >this< page.

Dunno if this will help you, but I hope so ;)
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#3
well, its just the opposite of what i was thinking about.. :) pluse, i wanna give it to my char as a move, not a random thing that happens every now and than... is it possible?
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#4
for a mod situation, you can make a special frame for all chars that they are "pickupable" as in state: 1004 (?) or something. any object that is picked up becomes your team.

as a move for just one character without editing the others, I don't see how that may happen.



Azriel~
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#5
:( 
umm, what if i want it as a long range hit?
btw- im really new at this so help with this would be GRAETLY appreciated!!! :)
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#6
Since you need to "pick up" the enemy, you need a big itr(k: 2), so something like this:
Code:
itr:
      kind: 2  x: 21  y: 57  w: 9999  h: 24  vrest: 1      
   itr_end:
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

» Gallery | » Sprites | » DeviantArt
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#7
Pick up is a way, but I'd do it in another way.

The catched character is invisible (either somewhere far away, or invisible like Rudolf) and the mind-controlling char is rudolf-transformed.
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#8
um, I would do it like this:

1) Catch (itr/kind3, state:9)

2) copy caughts char ID

3) using an opiont with oid: CopyedcharID

4) deleting the caught char
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#9
i still dont know how to make a target turn to my team... how can this be done?
and Hypermodder, you way seems to me a bit too complex (for me that is..) :)
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#10
@Hypermodder: That's not the point.
Your method just makes the opponent change team. The idea is to controll this new char then.
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