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Agile Methodology
#1
What Is Agile?

Agile methodology is an alternative to traditional project management, typically used in software development. It helps teams respond to unpredictability through incremental, iterative work cadences, known as sprints. Agile methodologies are an alternative to waterfall, or traditional sequential development.

Why Agile?

Agile development methodology provides opportunities to assess the direction of a project throughout the development lifecycle. This is achieved through regular cadences of work, known as sprints or iterations, at the end of which teams must present a potentially shippable product increment. By focusing on the repetition of abbreviated work cycles as well as the functional product they yield, agile methodology is described as “iterative” and “incremental.” In waterfall, development teams only have one chance to get each aspect of a project right. In an agile paradigm, every aspect of development — requirements, design, etc. — is continually revisited throughout the lifecycle. When a team stops and re-evaluates the direction of a project every two weeks, there’s always time to steer it in another direction.

The results of this “inspect-and-adapt” approach to development greatly reduce both development costs and time to market. Because teams can develop software at the same time they’re gathering requirements, the phenomenon known as “analysis paralysis” is less likely to impede a team from making progress. And because a team’s work cycle is limited to two weeks, it gives stakeholders recurring opportunities to calibrate releases for success in the real world. Agile development methodology helps companies build the right product. Instead of committing to market a piece of software that hasn’t even been written yet, agile empowers teams to continuously replan their release to optimize its value throughout development, allowing them to be as competitive as possible in the marketplace. Development using an agile methodology preserves a product’s critical market relevance and ensures a team’s work doesn’t wind up on a shelf, never released.

taken from agilemethodology.org




so do you guys want to adopt this methodology to our project?
we can give goals for every 3 weeks to each member in the team, data can be done at the same time with some cheap made sprites and then we can re work on them just so the data can be ready at the same time and if we would need any change in the data for example as for more frames in some attack this can be done later but just edit what we already got

please tell me your thoughts ^_^
[Image: p45mycA.png]
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#2
Before anything, I think we should rate our own level of motivation, from 1 (no motivation at all) to 10 (I want to do EVERYTHING). 6 being (I'm okay with doing some stuff for the mod).

Without motivation, not any structure is going to work, except when we'd get paid for it or we'd be forced to do it by some dictator :p
Feel free to use materials made for LF2 extended, such as the sprites for Daniel. You can choose to continue it or to use the sprites for a new character. You can find the subforum for LF2 extended under 'projects'.
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#3
I WAS ELECTED BY THE MAJORITY TO BE YOUR DICKTATOR, PLEASE BOW. AND NOW I FORCE YOU TO FINISH THIS MOD UPON MY SUPERVISION. WE WILL START WITH RELEASING THE DEMO. PLEASE, THANK YOU, YOU'RE WELCOME.

Silverthorn edited this post 04-27-2016 07:38 PM because:
Do not disappoint me.
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Thanks given by: Arcane , Memento , Ariel
#4
didnt read this thing yet, is it a program/website?sounds good

anyway ,motivation is 7 yey :D
when the dictator says so why not >-<
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#5
For me it's a 6 at the moment, which is actually pretty good, as it was around 1-3/10 for months :)

However, I will only continue this mod if we get a second person to lead this project. Simoneon? :')


Edit: @Simoneon haha no man, I was just kidding. Nobody wants to be lead by a dictator :D

Simoneon edited this post 04-10-2016 08:08 AM because:
oh sh*t, you're serious? all I can do is just tell you to do things and that's it :// how is that "leading"?
Feel free to use materials made for LF2 extended, such as the sprites for Daniel. You can choose to continue it or to use the sprites for a new character. You can find the subforum for LF2 extended under 'projects'.
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Thanks given by: Gad




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