Posts: 496
Threads: 21
Joined: Apr 2013
07-30-2015, 06:08 PM
(This post was last modified: 08-17-2015, 05:33 AM by AmadisLFE.)
Today I am hosting another Rpg, much like the old one, except with a few more Balance Changes, Pets will have half the Health they are currently at, if their Master is Knocked out, if you and your Pet dies, then you die as well, and you will be replaced by another player, however, heres another thing, if 2 more players die, then you can register again, just to get in the game again.
Classes are
Warriors = Pretty all rounded, but can easily be taken care of by Long ranged or Magic Attacks, Close Range attacks do not hurt them that much, Good Armor, Good Health and High Damage value, but, low Dodge Value.
Tacticians = Fast and Deadly, has a good Dodge rate, but can easily be taken by Tanks, Range attacks or Magic Attacks do not hurt them that much, Kinda weak Armor, Kinda Low Health but high Dodge Value.
Scouts = Fast and Deadly but weak, easily taken off by Tacticians, but their speed makes them Completely Immune to Gunfire or Arrows, or Magic Attacks, unless the Attack can Chase you, weak armor and low health but High Dodge Value and Medium Damage.
Tanks = Really Slow, but hard as Iron, Easily Taken care off by Warriors because of their High Damage Values, High Armor, High health, medium damage, but quite slow, Magic is not allowed until you have 50 Mana, if Electric is Chosen, then you need 100 Mana because of the 50- Mana Decrease.
Rangers Gunners or Archers = Fast, but easily taken care off by Scouts because of their Speed, Medium Armor, Kinda Low Health but medium damage and better dodge value than Warriors.
Mages = Mages are just like Rangers, except High Damage but Lower Health and Armor, also their Magic makes it possible for them to Tank up themselves, making them one of the Strongest Classes.
Warrior
ATK=50
DEF=25
HEALTH=500
MANA=100
SPD=15
DEX=10
Scout
ATK=35
DEF=7.5
HEALTH=200
MANA=150
SPD=75
DEX=35
Tactician
ATK=30
DEF=15
HEALTH=275
MANA=200
SPD=40
DEX=45
Tank
ATK=40
DEF=55
HEALTH=1000
MANA=0
SPD=5
DEX=5
Mage
ATK=75
DEF=5
HEALTH=150
MANA=500
SPD=30
DEX=30
Ranger
ATK=35
DEF=20
HEALTH=225
MANA=200
SPD=30
DEX=30
Modern Ranger
Dagger and Assault Rifle
Medieval Ranger
Bow and Arrow Close range Weapon is the Arrow
Future Ranger
Laser Dagger and Laser Pistol
Warrior
Longsword and a Colt .45 For Ranged Purposes
Tank
Hammer and a Bazooka Kinda Heavy lol
Mage
Staff with a Shiny Blue Rock on the Tip
Tactician
Nunchucks and a M9 with a Laser thing on it for Better aim
Modern Scout
Katana and SMG Thats Modern enough right?
Future Scout
Laser Blade and Laser SMG
Fire = Medium Damage, can Burn enemies and quite Fast, burnt enemies will lose Health but Move Quicker than Usual, does 2X Damage against Frozen things or Ice Elementals, Melts Enemies if they are Frozen, anyone with this element will receive 2 more Dexterity and Speed.
Ice = Less than Medium Damage, slow but can freeze Enemies, Frozen Enemies will take 2 hits before they are broken, if they are hit with fire, insta melt but 2X damage is dealt to them, Anyone with this Element will have a chance to freeze Enemies on hit, 2X Damage to Fire, but takes 25% Recoil damage of how much damage they did, gives -3 to dex, but 5+ to attack.
Earth = Anyone with this element has a 100+ Health Boost, its kinda Helpful, High Damage but a little bit slow, you can make a cage to Temporarily trap the Enemy if you have the Skill to that is, x1.5 Damage against Fire, -3 to speed is added.
Air = A Fast Element but weak Damaging Element, anyone with this element gets 5+ Speed, x1.5 damage against Fire.
Water = A Slow but a Quite Strong Element, anyone with this Element receives -2 to speed, 5+ to Health, +2 to Dex.
Electric = A Medium Damage and Medium Speed Element, element gives +2 to Speed and Dex, but -50 to mana <If you are a Tank, then until you get Mana, -75 to Life Force will be Given until you get 50 Mana, which means 2 Level ups.
Light = Extremely hard to dodge, but weak attacks, gives 5+ to Dex and Speed and also 100+ to Mana, but does give -10 to Attack Damage.
Darkness = Quite Easy to Dodge, so, my hint is mostly Melee attacks, however, does give 250+ to Health, 10+ to Defense, + 50 to Mana, but also does give 5- to Speed and Dex 2- Dex to Tanks until they get enough Dex and Speed which is minimal 15, because they are extremely Slow and they have Hard Time Dodging
Poison = Medium Speed and Low Damage, does do a poison over time effect, no bonuses.
Frostfire = Now this is getting Terraria, XD anyway, Frostfire is Created when you can control both Ice and Fire, you can only start with 1 Element, but you can learn more from Wizards of that element, now on to the stats, 5+ to Speed 1- to Dex and 10+ to Attack.
Cursed Flames = Another Terraria Inspired Element, created by Learning Fire and Darkness, High Damage, Medium Speed, 10+ to attacks, +350 to Health and -5 to speed and dex, also, By the way, Attributes do not stack, the Highest one will be Chosen, however, some minuses will be made to Balance things out.
Light Flames = This one is Fast, althrough not half Undodgable, Medium Damage, 250+ To Health, 5+ to Speed and Dex, but also, an additional 25- to Attack does come.
Chaos = Now this is the Element that will be EXTREMELY HARD to learn, if you choose Light, it will be hard to learn Dark, and same the other way around, now this has no Negatives since its extremely hard to learn, 500+ to Health, 25+ to Attack, 10 + to Dex and Speed, and also 100+ to Mana.
Chaos Flames = After you learned Chaos, and you learned Fire, which is easy to learn, sort of, you will have Chaos Flames, adding up to the Old stats 5+ to Attack, 150 + to Mana and 5+ to Dex and Speed.
Chaos Frostfire = The Ultimate Element, adding up to the Old Stats
Health 500 + 250
Attack 30 + 20
Mana 150 + 150
Speed and Dexterity 15 + 10
All have same Base Damage and Speed which is Medium.
Archers = Tri Arrow Shot, Do note you have Infinite Arrows, but Limited Special Arrows. COST = 20 Mana INFO = Shoots 3 Arrows, Specific Targets may Be Chosen if your Bow Skill Level is over 9, which is 10. (HAD To make that Joke even if its not Funny]
Gunners = Bullet Hell, Infinite Bullets, but Limited Special Bullets, COST = 25 Mana, INFO = Spray out tons of Bullets Everywhere, basically means shoot 1 bullet for every Enemy, but 50% Less Damage, for Balancing purposes, Special Effects do Apply.
Tank = Heavy Swing, COST = 0 Mana, INFO = A Swing that does 50% More Damage, requires 2 turns to Charge.
Warriors = Elemental Slash, COST = 30 Mana, INFO = A Slash with the Element you Currently have, Boost Applies Depending by the base Damage of your Element.
Scout = Swift Slash, COST = 10 Mp and requires 2 turns to charge up again, INFO = A really swift undodgable Slash, but does decrease a little bit of Damage, by Little bit I mean 50%
Tacticians = Focus, COST = 20 Mp, and requires 2 turns to Charge, INFO = Focus on your Next Target, to land a Hit, you will be Vulnerable, as you cannot Defend in this State.
Mage = Element Blast, COST = 25 Mana, INFO = Shoot a Blast, Attack Damage, and Speed Depends on what Element you have.
You can hire some Fighters for 1000 gold, Why 1000 some may ask, is because the Fighter is the same level as the Character than hired, for the starters though, it will be 250, 1 -10, then 500 11 - 25 then 1000 26 - Infinite.
You may Suggest anything anytime, and if I like the Suggestion, It will be added.
Now to Make a Char you will need to Fill out the Form below.
Name =
Starter Element =
Starter Class =
Advantages =
Disadvantages =
Optional Likes =
Optional Dislikes =
Optional Hobbies =
This Rpg is Currently in Beta 1.0, Will go up to Alpha 1.0 as soon as I get a new Keyboard, XD, wait is Beta before Alpha or is Alpha before Beta, I forgot.
I heard from Hellblazer that Luti was going to host another Rpg, but since he was taking too much time, and mine was Finished I decided to host one, I will try to keep as as Best as I can, and also this time I will not play in game myself.
Credits to PF for my Current Avatar, and Possibly my Rep Char F
Interested in Gaming? Check out my channel, its going to be updated soon.
You're just dying if you're living and thinking about a betrayal, revive yourself.
Think about that one person that has trusted you forever, not the thousand people that have betrayed you.
Thanks given by:
Posts: 496
Threads: 21
Joined: Apr 2013
Bump, well, xD finally refilled my Internet again, I will be working on the thread a Little more, soon.
Credits to PF for my Current Avatar, and Possibly my Rep Char F
Interested in Gaming? Check out my channel, its going to be updated soon.
You're just dying if you're living and thinking about a betrayal, revive yourself.
Think about that one person that has trusted you forever, not the thousand people that have betrayed you.
Thanks given by:
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