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#11
After reading this thing I ask myself that - Do I know LF2 at all? :P

Well thanks for the solution, it was indeed a good read.
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I need a spriter to help in my All Stars Project.. So if anyone interested, please contact me.
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Thanks given by: Som1Lse
#12
(07-21-2015, 06:28 AM)Someone else Wrote:  @Doctor A: Could you write a tool to automate this change? I am too lazy to do it myself.

But of course.

Script for those who've got a Python interpreter and don't want to download the giant exe: http://pastebin.com/x1WHrP63
Binary: https://www.mediafire.com/?mwe4t8zpnoafmvf

Place it next to LF2 exe (NTSD's exe in this case) and run it. I haven't tested it properly, but it should work. Put in mind that if it was interrupted in the middle for any reason, you're going to have to start all over with a fresh copy of the game.

May I know the method of debugging you used to find the cause?
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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Thanks given by: Rhino.Freak
#13
http://prntscr.com/7zxjbb

This worked on a LOT less .wav files than I wanted for some reason.. :/
Also added some errors in game somehow.. well glad I made a backup XD
(03-20-2016, 06:41 PM)mfc Wrote:  Be the unsqueezable sponge!
My new life motto!
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