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[solved] A move which pulls the opponent.
#1
This move is suppose to suck all the chars toward it like a vacuum ( in the x-axis only). I already tried state 14 but there is a lot of flying up and down in it. Any way I can do it?
Edit: oh sorry I meant itr kind 15 not state 14.
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#2
try to have a -dvx value and then catch them when near u..
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#3
Its not suppose to be a hit its sucking and the opponent is not suppose to go to the injury frames.
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#4
try something with catching
Useful
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#5
well then itr kind 8 can be used .. . .. ...
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#6
no. ik8 is not the solution to everything.

for a "push from behind" type effect:
use a normal ik0, dvx: -ve fall: -1 effect: 5 vrest: somevalue
the fall: -1 makes them not go to injury frames.
i think effect 5 means no sound, but u can omit it if you want.

isn't state: 14 lying frames? (i can't remember what ik14 is if that's what u meant)



Azriel~
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#7
Well didn't work Well. The char don't get sucked when he is in the walking frames....
and ik 14 is 3d object
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#8
Ask Hell Fighter and or whoever coded Zach I believe it is. He had a move where he would fly to sky and turn into RED POWER BALL and suck n00bs everywhere into him and pwn their n00bs. SO YE~!
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#9
(05-17-2012, 02:26 PM)bashscrazy Wrote:  Ask Hell Fighter and or whoever coded Zach I believe it is. He had a move where he would fly to sky and turn into RED POWER BALL and suck n00bs everywhere into him and pwn their n00bs. SO YE~!
Thanx, but were can I find this Zach character. I prefer looking at it by my self.

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#10
How about putting a -1 dvy? That will cause the n00bs to pull up when the -ve dvx will start working.

And the state: 14 IS the lying frame state.
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