06-16-2015, 01:05 AM
(This post was last modified: 06-16-2015, 01:11 AM by bashscrazy.
Edit Reason: I just said I was ninja'd bro..
)
Okay.. From reading your first post you want fast attack animation and multiple punches that hit when you press attack once.
Solution:
Frame 60 -> 61 -> 62 -> 63 -> 64
Have animation here where it's something like this:
60 charging left punch
61 left punch
62 both hands at side
63 charging right punch
64 right punch
Do the same thing for frames 65->69
It can be the exact same pictures too in same order.
Have an itr in 61/66 with fall 20
Have an itr in 64/69 with fall -1
You press the attack button 3 times and strike the enemy 6 times.
You don't even need any arest or vrest in the itrs
edit: DAMMIT! I was ninja'd
edit2: shiiii~ STM's method works better. Use fall: 1 in the first itr for frame 61/64 and like fall: 18 in 64/69 and 2 attack button presses do 4 hits before the super punch. Also the enemy reacts better to this method.
Solution:
Frame 60 -> 61 -> 62 -> 63 -> 64
Have animation here where it's something like this:
60 charging left punch
61 left punch
62 both hands at side
63 charging right punch
64 right punch
Do the same thing for frames 65->69
It can be the exact same pictures too in same order.
Have an itr in 61/66 with fall 20
Have an itr in 64/69 with fall -1
You press the attack button 3 times and strike the enemy 6 times.
You don't even need any arest or vrest in the itrs
Code:
<frame> 61 punch
pic: 11 state: 3 wait: 0 next: 62 dvx: 0 dvy: 0 dvz: 0 centerx: 34 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
itr:
kind: 0 x: 43 y: 35 w: 29 h: 14 dvx: 2 bdefend: 16 injury: 20 fall: 20
itr_end:
bdy:
kind: 0 x: 18 y: 14 w: 31 h: 64
bdy_end:
<frame_end>
<frame> 64 punch
pic: 13 state: 3 wait: 0 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 41 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\007.wav
bdy:
kind: 0 x: 22 y: 9 w: 33 h: 71
bdy_end:
itr:
kind: 0 x: 43 y: 35 w: 29 h: 14 dvx: 2 bdefend: 16 injury: 20 fall: -1
itr_end:
<frame_end>
edit: DAMMIT! I was ninja'd
edit2: shiiii~ STM's method works better. Use fall: 1 in the first itr for frame 61/64 and like fall: 18 in 64/69 and 2 attack button presses do 4 hits before the super punch. Also the enemy reacts better to this method.
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