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alternate basic moves
#5
You can skip the hit_a check by pressing JA simultaneously - so the 0mp version is always available.
Because rowing and dashing action have priority over the run attack you can't do that there (if you apply this to the roll though you can again skip the check by pressing DA simultaneously).

The 0mp version should never cost mp unless you have negative mp values our multiple frames with the same number hanging around.
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Messages In This Thread
alternate basic moves - by YinYin - 08-09-2008, 10:03 AM
RE: alternate basic moves - by Azriel - 08-09-2008, 10:21 AM
RE: alternate basic moves - by YinYin - 08-09-2008, 10:39 AM
RE: alternate basic moves - by Memento - 06-29-2015, 08:09 PM
RE: alternate basic moves - by YinYin - 06-29-2015, 08:41 PM



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