06-29-2015, 08:09 PM
I got a question regarding this method. I used it for Louis' run attack and it worked.. now I try to use it for his dash attack, and he sometimes does his regular dash attack, and sometimes does the 0 mp version. However, the 0 mp move also costs mp now and then.
Shouldn't this be working just fine?
Code:
Base frame:
<frame> 90 dash_attack
pic: 63 state: 15 wait: 1 next: 96 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 73 hit_a: 150 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 19 y: 8 w: 27 h: 61
bdy_end:
bdy:
kind: 0 x: 11 y: 31 w: 43 h: 22
bdy_end:
<frame_end>
<frame> 96 no_mp_dash
pic: 142 state: 3 wait: 2 next: 97 dvx: 10 dvy: 0 dvz: 0 centerx: 30 centery: 81 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\003.wav
wpoint:
kind: 1 x: 34 y: 47 weaponact: 30 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 24 y: 21 w: 44 h: 54
bdy_end:
<frame_end>
<frame> 150 dash_attack(normal)
pic: 132 state: 15 wait: 1 next: 91 dvx: -1 dvy: -1 dvz: 0 centerx: 38 centery: 73 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75
sound: data\031.wav
bdy:
kind: 0 x: 19 y: 8 w: 27 h: 61
bdy_end:
bdy:
kind: 0 x: 11 y: 31 w: 43 h: 22
bdy_end:
<frame_end>
Shouldn't this be working just fine?