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One Question for real Data Changer
#3
(08-07-2009, 06:12 PM)Gangster95 Wrote:  I have a little question:
If I do one Move (without opoint) how can i do it so that if i klick attack my charackter do the same move again in the other side.
If you want to do that as often as you want, use this method:
in the last (and maybe second-last frame, too) add a hit_a with a negative number. It should turn your character around.
In case you want to perform the move only once, duplicate your attack-frames (be sure that you don't use the same frame numbers twice). hit_a would link to the second sequence now. In case the negative number doesn't work, give the first next in the second sequence a negative value.

(08-07-2009, 06:12 PM)Gangster95 Wrote:  NOW THE MAINQUESTION:

How can i do a move that when i grab one charackter and do then a move i desapear (Body away nobody see me) and the charackter that i have grabed is under my control and i play for him.
and when he dies or i didn´t want him anymore i do one special move and the charackter isn´t more under my control. And I am by him and grab him.

IS THIS POSSIBLE?
Possible: yes. Easy to make: no.
You'd need to know about Rudolf's transform thingy and need to edit all chars in-game (that you can transform back).
What I'd suggest is this: You transform into the character you hold, make him go to a certain frame where that char is invisible, and play now as that char. Before you transform, you need to add an object which spans over the entire field at a certain y-position aka. has a certain bdy which is unreachable. When you transform back, you need to add an itr/k:3 which will react to that bdy in frame 0, 3, 110, and 210 (standing, walking, defend, jump). You'd need the object have an itr/k:8 that will, as soon as you transform back, be activated. It'll have an itr/k:0, fall: -1, bdefend: -1, injury: 0. The (still hidden) opponent needs a certain bdy so that this itr can hit him and thus making him "come back to life". There's one pseudo-disadvantage of this method, though. Your opponent won't have the hp that you have after the back-transform.

As you can see, kinda hard to explain and harder to realize.

~Moved to Advanced DCing
Silverthorn / Blue Phoenix
~ Breaking LFE since 2008 ~

"Freeze, you're under vrest!" - Mark, probably.

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Messages In This Thread
RE: One Question for real Data Chancher - by Silverthorn - 08-07-2009, 06:46 PM
RE: One Question for real Data Changer - by Ascor - 08-08-2009, 10:27 AM
RE: One Question for real Data Changer - by Ascor - 08-08-2009, 10:36 AM



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