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[Weapon] attack that desapir weapons. - Printable Version

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attack that desapir weapons. - AdiDidIt - 04-28-2015

I tryed to put next: 1280 in the weapons data but it didnt worked


RE: attack that desapir weapons. - YinYin - 04-28-2015

Interesting.

Try transforming a character who used next: 1280 into a weapon.


RE: attack that desapir weapons. - AdiDidIt - 04-28-2015

When you transform a char into weapon or attack the game crush.
Any other ideas?


RE: attack that desapir weapons. - YinYin - 04-28-2015

Give the weapon a small: picture and it won't crash (also face/other character related bmp_begin things to prevent crashing later).


RE: attack that desapir weapons. - AdiDidIt - 04-29-2015

I found a way to desapir weapons!: make them transform into itself.
But I stil have one problem.
How can I make an attack which cause the weapon go to frame: x?


RE: attack that desapir weapons. - YinYin - 04-29-2015

(04-29-2015, 02:16 PM)TheAlr Wrote:  I found a way to desapir weapons!: make them transform into itself.
That probably only happens because the weapon has no secondary sprite sheet (pic 140 onwards as used in bandit.dat etc).

To force a weapon into a certain frame just change the weaponact: of a character frames wpoint.


RE: attack that desapir weapons. - AdiDidIt - 04-29-2015

(04-29-2015, 02:16 PM)TheAlr Wrote:  I found a way to desapir weapons!: make them transform into itself.
But I stil have one problem.
How can I make an attack which cause the weapon go to frame: x?

I need a ball which will do that.
If Ill make invisible player who pick it with weaponact: x people could choose him to play with him.
so I need a ball which make the weapon go to spetific frame


RE: attack that desapir weapons. - YinYin - 04-29-2015

Under what circumstances? What for?


RE: attack that desapir weapons. - empirefantasy - 04-29-2015

Is the weapon specific or general?
If specific you can put special bdy to weapon and special itr on ball, so nothing else can hit the weapon, only the ball, which in fact brings weapon to hit frame.

But if you want a normal weapon, then it might be done by using some ik8 techniques, to shift objects to certain frames :/


RE: attack that desapir weapons. - AdiDidIt - 04-29-2015

I already tryed itr/k8 with effect 4 so it will not hit characters but it hit only chars and not weapons.
I want to do it on a general weapon.
I need an itr which make weapons(not chars) to go to spesific frame.
How can I do that?