[Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.38.110613beta) - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: Projects (https://lf-empire.de/forum/forumdisplay.php?fid=10) +--- Thread: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.38.110613beta) (/showthread.php?tid=5142) |
[Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.38.110613beta) - Marshall - 06-15-2010 Urghes... What a lame name for a mod. The mod must be crap too. Wrong. This mod is actually made by Fantasy Leaf whom every single person should know. If this is actually your first time hearing this name or seen his work, be sure to hold your backsides with both hands because the well respected moderator of the Chinese section of the Official zstage is here to kick all types of arses that will make you punch through this screen. Nuff with the ranting and here's a little intro to this mod translated from the readme: Directional key input and extension system • Directional key input: Certain special moves can be activated by pressing either the left or right directional keys (such as Powered moves, Extension moves and Transformation skills) One type is pressing the directional keys in which the player is originally facing and the other being the opposite. Under a specially designed system, these opposite directional moves cannot be used when the F6 function has been activated. • Extension System This system capitalises upon certain bugs in the original LF2 and as the name suggests, extends certain skills which can be activated via pressing a single key input under some circumstances. It is now closer to perfection after some fixes with the EXE. Obligatory preview (Click to View) For those looking for more tactical depth and comobos (Click to View) Sounds too pretentious? Still not convinced? Then you're completely and utterly missing out because this is so it. Even demigods YinYin and Azriel approve. Mediafire download Installation instructions: 1) Have a clean unmodded LF2 2) unzip the contents into that folder 3) for the original LF2, just click LF2.exe; to check out LF2-New Alpha, then click LF2-NA.exe (yes, they co-exist) Mini FAQ: 1) It can't run as a stand alone mod. Follow the installation instructions mentioned above 2) Can't find your recorded files? The files are stored in the mod_lfr folder. If you can't find it then create a new one. 3) Volume is too low? Pre-set values is at 80, so please toggle with F11 and F12 4) Have troubles opening Readme.hta? Either rename the file extension to Readme.html or just drag and drop Readme.hta into your browser window RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - LutiChris - 06-15-2010 Im loving the woody kick.....it's just sooooo damn annoying to my opponent RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - Marshall - 06-15-2010 Good. All hero characters have been modded and I'm sure you'll find AI pretty intelligent and are able to use the new moves quite effectively. RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - Jed37 - 06-15-2010 I can't seem to download it. The site that you linked to appears to be something called XUN6. I'm not sure what language it's in, but I can't find the file download there. EDIT: One GoogleTranslate later, and I found the download. Just enter the captcha at the right of the page, wait 15 seconds, and then click the blue button where it had been. RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - forgetlatios - 06-15-2010 i don't know what happened- i can't run it. D: it hangs at the broken_weapon.dat part of loading, so i assume(since you moleboxed it and i cant remove the broken_weapon.dat part from the data.txt) that the backgrounds are... uhh... bugged. and this txt file appears... called LF2-NA.exe-up and... LF2-NA.exe-up Wrote:__SEH__ 0xc000000d at 0x78175e02 RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - Jed37 - 06-15-2010 (06-15-2010, 10:07 PM)forgetlatios Wrote: i don't know what happened- i can't run it. D: it hangs at the broken_weapon.dat part of loading, so i assume(since you moleboxed it and i cant remove the broken_weapon.dat part from the data.txt) that the backgrounds are... uhh... bugged.Happened to me too at first... Did you install it on a version other than lf2_v2.0a? I tried installing it on v1.9c and I had the same problem. RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - forgetlatios - 06-15-2010 oh haha didn't read the second readme. :P never mind solved~(man there should be post individual solve buttons. D: ) RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - SirisRhazael - 06-16-2010 Amazing job, really... "+" Some combos are hard to perform, but give a lot of satisfaction... "-" Doesn't work with F6. Some strange bugs happen (especially BGs). RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - vandesdelca - 06-16-2010 is this mod still on-going? the arrow button extension usage are still so few, and... it doesn't have any so pwnsome Special Attacks such as the ones in "XLF" anyway, i'm really looking forward for this mod and the creator!! RE: [Outsource/Promo] [mod] LF2 - NewAlpha (Version: 0.34.100613test) - The Lost Global Mod - 06-16-2010 ^ marshall wouldn't promote it if it wouldn't be on-going i think. |