new effects - Printable Version +- Little Fighter Empire - Forums (https://lf-empire.de/forum) +-- Forum: Little Fighter 2 Zone (https://lf-empire.de/forum/forumdisplay.php?fid=7) +--- Forum: [1.9/1.9c] Exe Editing (https://lf-empire.de/forum/forumdisplay.php?fid=17) +--- Thread: new effects (/showthread.php?tid=422) |
New Effect (6) - Boop - 05-27-2008 Download update!: http://www.mediafire.com/?ji1zjdxvpyx I made effect 6 make people go to frame 150(blame yinyin if u dont like the frame number).... Discuss It has now become more complex, the effect only affects type0 objects (characters). It also has a new state 60... I don't really understand how it works , play around with it to understand . RE: New Effect (6) - YinYin - 05-27-2008 wow seems to work perfectly - will check whether all other effects are undamaged later poison/shock/confused/petrified you should be able to very easily do all these things now sound effect should be added in the affected char as of now tho RE: New Effect (6) - Boop - 05-27-2008 Oh yeah, I'm on fire today... Posion + new effect... most work I've ever done in a single day. RE: New Effect (6) - Silverthorn - 05-27-2008 congrats @ YinYin: either I didn't understand your statement or are you really so lazy to add a sound: asdf.wav-line in <f> 150? Hmmm, speaking about laziness... how about a cfg-update? :P RE: New Effect (6) - YinYin - 05-27-2008 thats exactly what i was talking about the effect doesn have sound - so it has to be added in frame 150 RE: New Effect (6) - Silverthorn - 05-27-2008 well, actually it's better if you an set the sound on your own. For example, you have a slimy poison character, I guess it'd sound a bit differently than when it hit Firen. Just my opinion RE: New Effect (6) - YinYin - 05-28-2008 yes and thats why we dont bother silva to hex it RE: New Effect (6) - Boop - 05-28-2008 [youtube]http://www.youtube.com/watch?v=tMVx9A-AbOA[/youtube] A little something me and YinYin have been working on today, thats as far as we have got and I can't figure out how to get the thing to stay on while falling. RE: New Effect (6) - Silverthorn - 05-28-2008 Guess that is some exe-related-stuff again... Would probaly mean to edit all the characters with a state: 100 thingy *shameless self-advertising* http://www.lf-empire.de/forum/showthread.php?tid=200 RE: New Effect (6) - SirFrog - 05-28-2008 Weee! this makes it finally possible to make new states without really advanced DCing. |