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new effects - Printable Version

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New Effect (6) - Boop - 05-27-2008

Download update!: http://www.mediafire.com/?ji1zjdxvpyx

I made effect 6 make people go to frame 150(blame yinyin if u dont like the frame number)....

Discuss :p


It has now become more complex, the effect only affects type0 objects (characters). It also has a new state 60... I don't really understand how it works :p, play around with it to understand :D.


RE: New Effect (6) - YinYin - 05-27-2008

wow

seems to work perfectly - will check whether all other effects are undamaged later

poison/shock/confused/petrified
you should be able to very easily do all these things now
sound effect should be added in the affected char as of now tho


RE: New Effect (6) - Boop - 05-27-2008

Oh yeah, I'm on fire today... Posion + new effect... most work I've ever done in a single day.


RE: New Effect (6) - Silverthorn - 05-27-2008

congrats :D

@ YinYin: either I didn't understand your statement or are you really so lazy to add a sound: asdf.wav-line in <f> 150?

Hmmm, speaking about laziness... how about a cfg-update? :P


RE: New Effect (6) - YinYin - 05-27-2008

thats exactly what i was talking about

the effect doesn have sound - so it has to be added in frame 150


RE: New Effect (6) - Silverthorn - 05-27-2008

well, actually it's better if you an set the sound on your own. For example, you have a slimy poison character, I guess it'd sound a bit differently than when it hit Firen. Just my opinion


RE: New Effect (6) - YinYin - 05-28-2008

yes and thats why we dont bother silva to hex it


RE: New Effect (6) - Boop - 05-28-2008

[youtube]http://www.youtube.com/watch?v=tMVx9A-AbOA[/youtube]

A little something me and YinYin have been working on today, thats as far as we have got and I can't figure out how to get the thing to stay on while falling.


RE: New Effect (6) - Silverthorn - 05-28-2008

Guess that is some exe-related-stuff again...
Would probaly mean to edit all the characters with a state: 100 thingy

*shameless self-advertising*
http://www.lf-empire.de/forum/showthread.php?tid=200


RE: New Effect (6) - SirFrog - 05-28-2008

Weee! this makes it finally possible to make new states without really advanced DCing.