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Full Version: AI problem in exe of AI'Karter
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Hi everyone, I recently have discovered there are some AI problem in AI'Karter's exe.

For example, woody will continuously use D^J & DvJ and forget about his D>J.
I'm pretty sure it is not about the .dat since the original exe is fine.

When I access the address 00404DBB which is the AI of woody in AI'Karter's exe,
the code is nearly the same as original.

Actually this problem is not only woody. It is strange. Does anyone know what is the problem?
I think i have the answer.

AI will use different skills by pointing object pointer+D4~DC
but his exe get wrong.

By comparing to the original exe,

AI'Karter's exe:
D>A -> NA
D<A -> NA
D^A -> D^A
DvA -> D^J
D>J -> DvA
D<J -> DvJ
D^J -> NA
DvJ -> NA
DJA -> NA
DD -> NA
DE -> NA
DF -> NA

a regretful discover.