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		<title><![CDATA[Little Fighter EMPIRE - Forums - All Forums]]></title>
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		<description><![CDATA[Little Fighter EMPIRE - Forums - http://www.lf-empire.de/forum]]></description>
		<pubDate>Wed, 19 Jun 2013 02:33:04 +0000</pubDate>
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			<title><![CDATA[Dash attacking guys after throwing them: discussion, instructions, and further ideas]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8775</link>
			<pubDate>Tue, 18 Jun 2013 23:39:28 +0000</pubDate>
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			<description><![CDATA[Certain characters can dash attack a guy after they throw him, by using a technique called direct running. These are Woody, Dennis, Freeze, Firen<sup>*</sup>, Rudolf (note that no non-heroes can do it). Herein, I explain how to do it, the method by which I tested which characters can do it, and an alternative theoretical way that would be achievable for more characters but almost impossible to pull off. While the plain throw-dash-kick is by no means applicable in a real game, owing to its immense difficulty, it serves as an illustration of some skills that <span style="font-style: italic;">are</span> useful, such as direct running. Furthermore, in a real game there may be a situation wherein the thrown guy gets slowed down by an obstacle, in which case it would be possible to dash attack him without the perfect timing presented below.<br />
<br />
<span style="font-size: x-small;"><sup>*</sup>It is likely that only bot-controlled Firen can do it; see below.</span><br />
<br />
<span style="font-size: xx-large;">How to do it</span><br />
<br />
It is obvious at once that there is not nearly enough time to pull it off if one uses the standard technique to get running:<br />
<img src="http://imageshack.us/a/img209/9352/cp5.gif" border="0" alt="[Image: cp5.gif]" /><br />
At this point, <span style="font-style: italic;">direct running</span> (see appendix) comes to the rescue. Now it works:<br />
<img src="http://imageshack.us/a/img94/3410/2p59.gif" border="0" alt="[Image: 2p59.gif]" /><br />
Let's look at it in slow motion, with the buttons overlayed (<a href="http://www.lf-empire.de/forum/showthread.php?pid=96989" target="_blank" class="forumlink">thanks YinYin!</a>):<br />
<img src="http://imageshack.us/a/img853/6995/b37.gif" border="0" alt="[Image: b37.gif]" /><br />
This is an almost optimal use of time. 5 TUs are spent in throw_lying_man (the follow-through from the throw), that's unavoidable (only 4 TUs are visible in the animation, but that's a recording glitch; try to ignore it); next, 2 TUs are spent running, though technically only 1 TU of running is needed; and next, we're dash attacking, and the rest is up to the game engine.<br />
<br />
So that's pretty good! This small amount of waste is good enough to do the combo with Woody, Dennis, Freeze, and Rudolf:<br />
<img src="http://imageshack.us/a/img196/4996/9bc.gif" border="0" alt="[Image: 9bc.gif]" /> <img src="http://imageshack.us/a/img38/8652/k7u.gif" border="0" alt="[Image: k7u.gif]" /> <img src="http://imageshack.us/a/img59/313/d2w8.gif" border="0" alt="[Image: d2w8.gif]" /> <img src="http://imageshack.us/a/img94/3410/2p59.gif" border="0" alt="[Image: 2p59.gif]" /><br />
But not Firen. So why do I claim that Firen can do it? Well...<br />
<br />
<span style="font-size: xx-large;">Throw-dash-kick AI</span><br />
<br />
The throw-dash-kick is very hard, so I had to write a bot to do it. Here's the code if you're interested:<br />

<table width='100%' border='0' style='table-layout:fixed;';><tr><td>
<div class="geshicode_h" style='padding: 5px; background-color: #888888; border: 1px solid #AAAAAA; color: #000000;'>&nbsp;&nbsp;&nbsp;&nbsp;C Programming
	<div class="geshicode_b" style='background-color: #FFFFFF; padding-left: 5px; border: 1px solid #BBBBBB; overflow: auto; height: auto; max-height: 300px'><code><pre class="c" style="font-family:monospace;"><span style="color: #993333;">void</span> forward<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>self.<span style="color: #202020;">facing</span><span style="color: #009900;">&#41;</span> left<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> right<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #009900;">&#125;</span>
&nbsp;
<span style="color: #993333;">void</span> targetward<span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> x<span style="color: #339933;">,</span> <span style="color: #993333;">int</span> y<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">x</span> <span style="color: #339933;">&gt;</span> self.<span style="color: #202020;">x</span><span style="color: #009900;">&#41;</span> right<span style="color: #009900;">&#40;</span>x<span style="color: #339933;">,</span>y<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> left<span style="color: #009900;">&#40;</span>x<span style="color: #339933;">,</span>y<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #009900;">&#125;</span>
&nbsp;
<span style="color: #993333;">int</span> MRD <span style="color: #339933;">=</span> <span style="color: #0000dd;">200</span><span style="color: #339933;">;</span>
&nbsp;
<span style="color: #993333;">void</span> id<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#123;</span>
   <span style="color: #666666; font-style: italic;">// reset all inputs</span>
   left<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   right<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   J<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   up<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   down<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   A<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   D<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
   <span style="color: #b1b100;">for</span> <span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> i <span style="color: #339933;">=</span> <span style="color: #0000dd;">0</span><span style="color: #339933;">;</span> i <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">400</span><span style="color: #339933;">;</span> i<span style="color: #339933;">++</span><span style="color: #009900;">&#41;</span>
   <span style="color: #009900;">&#123;</span>
       <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>loadTarget<span style="color: #009900;">&#40;</span>i<span style="color: #009900;">&#41;</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">0</span> <span style="color: #339933;">&&</span> target.<span style="color: #202020;">num</span> <span style="color: #339933;">!=</span> self.<span style="color: #202020;">num</span><span style="color: #009900;">&#41;</span>
           <span style="color: #000000; font-weight: bold;">break</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span>
&nbsp;
   <span style="color: #993333;">int</span> xdistance <span style="color: #339933;">=</span> target.<span style="color: #202020;">x</span> <span style="color: #339933;">-</span> self.<span style="color: #202020;">x</span><span style="color: #339933;">;</span>
   <span style="color: #993333;">int</span> zdistance <span style="color: #339933;">=</span> target.<span style="color: #202020;">z</span> <span style="color: #339933;">-</span> self.<span style="color: #202020;">z</span><span style="color: #339933;">;</span>
&nbsp;
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">12</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// target has been thrown</span>
      targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #993333;">int</span> delay_timer <span style="color: #339933;">=</span> <span style="color: #0000dd;">8</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">4</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">4</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">5</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">2</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">6</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">1</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">7</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>self.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
         <span style="color: #666666; font-style: italic;">// we're already running after the target</span>
         <span style="color: #666666; font-style: italic;">// TODO check if Bat and Firzen can be done by human</span>
         J<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
         A<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> 
      <span style="color: #009900;">&#125;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">16</span> <span style="color: #339933;">&&</span> abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> MRD<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// target's in DoP</span>
      targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">10</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// we're grabbing target</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">facing</span><span style="color: #009900;">&#41;</span> right<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> left<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      A<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">50</span> <span style="color: #339933;">&&</span> abs<span style="color: #009900;">&#40;</span>zdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">12</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// we're in punching range</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">0</span> <span style="color: #339933;">||</span> target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">11</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
         <span style="color: #666666; font-style: italic;">// target's standing normally or recovering from our earlier punch</span>
         <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">blink</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">5</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
            A<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
         <span style="color: #009900;">&#125;</span>
      <span style="color: #009900;">&#125;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>zdistance <span style="color: #339933;">&gt;</span> <span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span>
         down<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>zdistance <span style="color: #339933;">&lt;</span> <span style="color: #339933;">-</span><span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span>
         up<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&gt;=</span> MRD<span style="color: #009900;">&#41;</span>
         targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">else</span>
         targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">1</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span>
<span style="color: #009900;">&#125;</span></pre></code></div><br /></div>
</td></tr></table><br />
This bot can do it with Firen:<br />
<img src="http://imageshack.us/a/img689/5406/hic.gif" border="0" alt="[Image: hic.gif]" /><br />
The reason it's better than me is that it only needs 1 TU of running to start dash attacking, not 2, as we can see in slow motion:<br />
<img src="http://imageshack.us/a/img441/6318/l9h.gif" border="0" alt="[Image: l9h.gif]" /><br />
I'm not sure why I can't dash attack after 1 TU of running. If anyone can, please tell me how.<br />
<br />
<span style="font-size: xx-large;">Almosters</span><br />
<br />
There are some characters that dash plenty far enough to catch up to the thrown guy, but cannot get their foot out in time, so they just get themselves hit. These are John, Jan, Bat, and Firzen.<br />
<br />
<span style="font-size: xx-large;">Alternative way</span><br />
<br />
If you stand extremely close to the victim as you grab, you may end up holding him from the opposite side that you walked from. Then, when you throw him in the same direction as you walked, you'll be throwing him backwards, which puts him closer to you while he falls than if you threw forwards. So far, however, I've had no luck reproducing the backwards grab.<br />
<br />
<span style="font-size: xx-large;">Appendix: Direct running</span><br />
<br />
First some theory. The way running works is this: when you start to walk, a variable called run_counter gets set to 10 (assuming you're going right; everything is negated if left). run_counter decrements each TU until it hits 0. When you press the button to walk again (after a minimum 2 TU pause to let LF2 know you're not trying to hold it down), if run_counter is still positive, you start running, and run_counter gets reset to 0. Now you'd think that you can't press anything in between the two walks, or else run_counter would get reset and obliterate your chance to run, but that's not entirely true. As far as I can tell, run_counter only gets reset when you punch, jump, defend, or run. Also, it only gets decremented when you're in standing or walking frames.<br />
<br />
That's all the theory we need. Since only hardcoded frame transitions disrupt the running sequence, non-hardcoded ones, such as D&gt;A or D^J (pressing them all at once, not one at a time), are allowed. run_counter doesn't decay in any frame other than walking or standing frames, so it will keep until the special move is done. Grabbing, and doing anything at all while grabbing, is allowed too. So, you can walk into a DoP enemy, throw him, and if you try to walk again right after, you'll run.<br />
<br />
Caveats: <br />
* Make sure not to directly from punching frames to grabbing frames, or else the forward keypress won't count as the first walk and you won't be able to run.<br />
* If you start pressing the button to run too early, it'll count as if you were holding it down, which won't start you running.]]></description>
			<content:encoded><![CDATA[Certain characters can dash attack a guy after they throw him, by using a technique called direct running. These are Woody, Dennis, Freeze, Firen<sup>*</sup>, Rudolf (note that no non-heroes can do it). Herein, I explain how to do it, the method by which I tested which characters can do it, and an alternative theoretical way that would be achievable for more characters but almost impossible to pull off. While the plain throw-dash-kick is by no means applicable in a real game, owing to its immense difficulty, it serves as an illustration of some skills that <span style="font-style: italic;">are</span> useful, such as direct running. Furthermore, in a real game there may be a situation wherein the thrown guy gets slowed down by an obstacle, in which case it would be possible to dash attack him without the perfect timing presented below.<br />
<br />
<span style="font-size: x-small;"><sup>*</sup>It is likely that only bot-controlled Firen can do it; see below.</span><br />
<br />
<span style="font-size: xx-large;">How to do it</span><br />
<br />
It is obvious at once that there is not nearly enough time to pull it off if one uses the standard technique to get running:<br />
<img src="http://imageshack.us/a/img209/9352/cp5.gif" border="0" alt="[Image: cp5.gif]" /><br />
At this point, <span style="font-style: italic;">direct running</span> (see appendix) comes to the rescue. Now it works:<br />
<img src="http://imageshack.us/a/img94/3410/2p59.gif" border="0" alt="[Image: 2p59.gif]" /><br />
Let's look at it in slow motion, with the buttons overlayed (<a href="http://www.lf-empire.de/forum/showthread.php?pid=96989" target="_blank" class="forumlink">thanks YinYin!</a>):<br />
<img src="http://imageshack.us/a/img853/6995/b37.gif" border="0" alt="[Image: b37.gif]" /><br />
This is an almost optimal use of time. 5 TUs are spent in throw_lying_man (the follow-through from the throw), that's unavoidable (only 4 TUs are visible in the animation, but that's a recording glitch; try to ignore it); next, 2 TUs are spent running, though technically only 1 TU of running is needed; and next, we're dash attacking, and the rest is up to the game engine.<br />
<br />
So that's pretty good! This small amount of waste is good enough to do the combo with Woody, Dennis, Freeze, and Rudolf:<br />
<img src="http://imageshack.us/a/img196/4996/9bc.gif" border="0" alt="[Image: 9bc.gif]" /> <img src="http://imageshack.us/a/img38/8652/k7u.gif" border="0" alt="[Image: k7u.gif]" /> <img src="http://imageshack.us/a/img59/313/d2w8.gif" border="0" alt="[Image: d2w8.gif]" /> <img src="http://imageshack.us/a/img94/3410/2p59.gif" border="0" alt="[Image: 2p59.gif]" /><br />
But not Firen. So why do I claim that Firen can do it? Well...<br />
<br />
<span style="font-size: xx-large;">Throw-dash-kick AI</span><br />
<br />
The throw-dash-kick is very hard, so I had to write a bot to do it. Here's the code if you're interested:<br />

<table width='100%' border='0' style='table-layout:fixed;';><tr><td>
<div class="geshicode_h" style='padding: 5px; background-color: #888888; border: 1px solid #AAAAAA; color: #000000;'>&nbsp;&nbsp;&nbsp;&nbsp;C Programming
	<div class="geshicode_b" style='background-color: #FFFFFF; padding-left: 5px; border: 1px solid #BBBBBB; overflow: auto; height: auto; max-height: 300px'><code><pre class="c" style="font-family:monospace;"><span style="color: #993333;">void</span> forward<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>self.<span style="color: #202020;">facing</span><span style="color: #009900;">&#41;</span> left<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> right<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #009900;">&#125;</span>
&nbsp;
<span style="color: #993333;">void</span> targetward<span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> x<span style="color: #339933;">,</span> <span style="color: #993333;">int</span> y<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">x</span> <span style="color: #339933;">&gt;</span> self.<span style="color: #202020;">x</span><span style="color: #009900;">&#41;</span> right<span style="color: #009900;">&#40;</span>x<span style="color: #339933;">,</span>y<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> left<span style="color: #009900;">&#40;</span>x<span style="color: #339933;">,</span>y<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #009900;">&#125;</span>
&nbsp;
<span style="color: #993333;">int</span> MRD <span style="color: #339933;">=</span> <span style="color: #0000dd;">200</span><span style="color: #339933;">;</span>
&nbsp;
<span style="color: #993333;">void</span> id<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#123;</span>
   <span style="color: #666666; font-style: italic;">// reset all inputs</span>
   left<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   right<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   J<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   up<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   down<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   A<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   D<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">0</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
   <span style="color: #b1b100;">for</span> <span style="color: #009900;">&#40;</span><span style="color: #993333;">int</span> i <span style="color: #339933;">=</span> <span style="color: #0000dd;">0</span><span style="color: #339933;">;</span> i <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">400</span><span style="color: #339933;">;</span> i<span style="color: #339933;">++</span><span style="color: #009900;">&#41;</span>
   <span style="color: #009900;">&#123;</span>
       <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>loadTarget<span style="color: #009900;">&#40;</span>i<span style="color: #009900;">&#41;</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">0</span> <span style="color: #339933;">&&</span> target.<span style="color: #202020;">num</span> <span style="color: #339933;">!=</span> self.<span style="color: #202020;">num</span><span style="color: #009900;">&#41;</span>
           <span style="color: #000000; font-weight: bold;">break</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span>
&nbsp;
   <span style="color: #993333;">int</span> xdistance <span style="color: #339933;">=</span> target.<span style="color: #202020;">x</span> <span style="color: #339933;">-</span> self.<span style="color: #202020;">x</span><span style="color: #339933;">;</span>
   <span style="color: #993333;">int</span> zdistance <span style="color: #339933;">=</span> target.<span style="color: #202020;">z</span> <span style="color: #339933;">-</span> self.<span style="color: #202020;">z</span><span style="color: #339933;">;</span>
&nbsp;
   <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">12</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// target has been thrown</span>
      targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #993333;">int</span> delay_timer <span style="color: #339933;">=</span> <span style="color: #0000dd;">8</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">4</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">4</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">5</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">2</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">6</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      delay_timer <span style="color: #339933;">+=</span> <span style="color: #0000dd;">1</span> <span style="color: #339933;">*</span> game.<span style="color: #202020;">objects</span><span style="color: #009900;">&#91;</span>target.<span style="color: #202020;">num</span><span style="color: #009900;">&#93;</span>.<span style="color: #202020;">unkwn3</span><span style="color: #009900;">&#91;</span><span style="color: #0000dd;">7</span><span style="color: #009900;">&#93;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>self.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
         <span style="color: #666666; font-style: italic;">// we're already running after the target</span>
         <span style="color: #666666; font-style: italic;">// TODO check if Bat and Firzen can be done by human</span>
         J<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
         A<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> 
      <span style="color: #009900;">&#125;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">16</span> <span style="color: #339933;">&&</span> abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> MRD<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// target's in DoP</span>
      targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">10</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// we're grabbing target</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">facing</span><span style="color: #009900;">&#41;</span> right<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span> <span style="color: #b1b100;">else</span> left<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      A<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">50</span> <span style="color: #339933;">&&</span> abs<span style="color: #009900;">&#40;</span>zdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">12</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #666666; font-style: italic;">// we're in punching range</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">0</span> <span style="color: #339933;">||</span> target.<span style="color: #202020;">state</span> <span style="color: #339933;">==</span> <span style="color: #0000dd;">11</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
         <span style="color: #666666; font-style: italic;">// target's standing normally or recovering from our earlier punch</span>
         <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>target.<span style="color: #202020;">blink</span> <span style="color: #339933;">&lt;</span> <span style="color: #0000dd;">5</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
            A<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
         <span style="color: #009900;">&#125;</span>
      <span style="color: #009900;">&#125;</span>
   <span style="color: #009900;">&#125;</span> <span style="color: #b1b100;">else</span> <span style="color: #009900;">&#123;</span>
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>zdistance <span style="color: #339933;">&gt;</span> <span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span>
         down<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">else</span> <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>zdistance <span style="color: #339933;">&lt;</span> <span style="color: #339933;">-</span><span style="color: #0000dd;">2</span><span style="color: #009900;">&#41;</span>
         up<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
      <span style="color: #b1b100;">if</span> <span style="color: #009900;">&#40;</span>abs<span style="color: #009900;">&#40;</span>xdistance<span style="color: #009900;">&#41;</span> <span style="color: #339933;">&gt;=</span> MRD<span style="color: #009900;">&#41;</span>
         targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
      <span style="color: #b1b100;">else</span>
         targetward<span style="color: #009900;">&#40;</span><span style="color: #0000dd;">1</span><span style="color: #339933;">,</span><span style="color: #0000dd;">1</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
   <span style="color: #009900;">&#125;</span>
<span style="color: #009900;">&#125;</span></pre></code></div><br /></div>
</td></tr></table><br />
This bot can do it with Firen:<br />
<img src="http://imageshack.us/a/img689/5406/hic.gif" border="0" alt="[Image: hic.gif]" /><br />
The reason it's better than me is that it only needs 1 TU of running to start dash attacking, not 2, as we can see in slow motion:<br />
<img src="http://imageshack.us/a/img441/6318/l9h.gif" border="0" alt="[Image: l9h.gif]" /><br />
I'm not sure why I can't dash attack after 1 TU of running. If anyone can, please tell me how.<br />
<br />
<span style="font-size: xx-large;">Almosters</span><br />
<br />
There are some characters that dash plenty far enough to catch up to the thrown guy, but cannot get their foot out in time, so they just get themselves hit. These are John, Jan, Bat, and Firzen.<br />
<br />
<span style="font-size: xx-large;">Alternative way</span><br />
<br />
If you stand extremely close to the victim as you grab, you may end up holding him from the opposite side that you walked from. Then, when you throw him in the same direction as you walked, you'll be throwing him backwards, which puts him closer to you while he falls than if you threw forwards. So far, however, I've had no luck reproducing the backwards grab.<br />
<br />
<span style="font-size: xx-large;">Appendix: Direct running</span><br />
<br />
First some theory. The way running works is this: when you start to walk, a variable called run_counter gets set to 10 (assuming you're going right; everything is negated if left). run_counter decrements each TU until it hits 0. When you press the button to walk again (after a minimum 2 TU pause to let LF2 know you're not trying to hold it down), if run_counter is still positive, you start running, and run_counter gets reset to 0. Now you'd think that you can't press anything in between the two walks, or else run_counter would get reset and obliterate your chance to run, but that's not entirely true. As far as I can tell, run_counter only gets reset when you punch, jump, defend, or run. Also, it only gets decremented when you're in standing or walking frames.<br />
<br />
That's all the theory we need. Since only hardcoded frame transitions disrupt the running sequence, non-hardcoded ones, such as D&gt;A or D^J (pressing them all at once, not one at a time), are allowed. run_counter doesn't decay in any frame other than walking or standing frames, so it will keep until the special move is done. Grabbing, and doing anything at all while grabbing, is allowed too. So, you can walk into a DoP enemy, throw him, and if you try to walk again right after, you'll run.<br />
<br />
Caveats: <br />
* Make sure not to directly from punching frames to grabbing frames, or else the forward keypress won't count as the first walk and you won't be able to run.<br />
* If you start pressing the button to run too early, it'll count as if you were holding it down, which won't start you running.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fusion of two objects]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8774</link>
			<pubDate>Tue, 18 Jun 2013 13:30:02 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8774</guid>
			<description><![CDATA[How to fuse two <span style="text-decoration: underline;">the same</span> t3 objects?]]></description>
			<content:encoded><![CDATA[How to fuse two <span style="text-decoration: underline;">the same</span> t3 objects?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Little Fighter Online Animation ]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8771</link>
			<pubDate>Tue, 18 Jun 2013 13:17:08 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8771</guid>
			<description><![CDATA[Hi, there are 2 videos that I would like to recommend to all of you!<br />
<br />
<a href="http://www.youtube.com/watch?v=-0xug13kV10" target="_blank" class="forumlink">http://www.youtube.com/watch?v=-0xug13kV10</a> <br />
<a href="http://www.youtube.com/watch?v=T1xlBDyRIBY" target="_blank" class="forumlink">http://www.youtube.com/watch?v=T1xlBDyRIBY</a><br />
<br />
The first one is the fan made video and the second one is the PV , hope you guys can enjoy !]]></description>
			<content:encoded><![CDATA[Hi, there are 2 videos that I would like to recommend to all of you!<br />
<br />
<a href="http://www.youtube.com/watch?v=-0xug13kV10" target="_blank" class="forumlink">http://www.youtube.com/watch?v=-0xug13kV10</a> <br />
<a href="http://www.youtube.com/watch?v=T1xlBDyRIBY" target="_blank" class="forumlink">http://www.youtube.com/watch?v=T1xlBDyRIBY</a><br />
<br />
The first one is the fan made video and the second one is the PV , hope you guys can enjoy !]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Little Fighter Survivor (1)]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8770</link>
			<pubDate>Tue, 18 Jun 2013 13:08:33 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8770</guid>
			<description><![CDATA[Play once a day. (every 18 hours)<br />
<br />
Please refer to the forum games rules thread for more information.<br />
 <br />
Please always check the previous post before you. And always remember to check if your vote is correct before and after posting, in case someone posts at the same time as you.<br />
 <br />
To prevent excessively long threads due to stalemates, a draw shall be declared when no elimination has occurred for at least a week and has been like this for at least 5 pages, with no end in sight. The thread shall be declared a stalemate, officially ended with no further voting after the announcement valid, and a new round be started. Anyone may do this as long as the above condition is met. The only exception is if someone is obviously winning or imminently facing elimination despite the thread meeting the above conditions. Draws can only be permitted for up to 4 fighters.<br />
<br />
You are only allowed to vote once a day. Plus the value to your most favorite, and minus to the least favorite. <span style="text-decoration: underline;">I shall use the 10 basic fighters found in LF.</span> <br />
Asking why no Julian or Firzen? Read the previous sentence.<br />
<br />
<br />
Deep 10<br />
John 9 -<br />
Henry 10<br />
Rudolf 10<br />
Louis 10<br />
Firen 10<br />
Freeze 10<br />
Dennis 10<br />
Woody 11 +<br />
Davis 10]]></description>
			<content:encoded><![CDATA[Play once a day. (every 18 hours)<br />
<br />
Please refer to the forum games rules thread for more information.<br />
 <br />
Please always check the previous post before you. And always remember to check if your vote is correct before and after posting, in case someone posts at the same time as you.<br />
 <br />
To prevent excessively long threads due to stalemates, a draw shall be declared when no elimination has occurred for at least a week and has been like this for at least 5 pages, with no end in sight. The thread shall be declared a stalemate, officially ended with no further voting after the announcement valid, and a new round be started. Anyone may do this as long as the above condition is met. The only exception is if someone is obviously winning or imminently facing elimination despite the thread meeting the above conditions. Draws can only be permitted for up to 4 fighters.<br />
<br />
You are only allowed to vote once a day. Plus the value to your most favorite, and minus to the least favorite. <span style="text-decoration: underline;">I shall use the 10 basic fighters found in LF.</span> <br />
Asking why no Julian or Firzen? Read the previous sentence.<br />
<br />
<br />
Deep 10<br />
John 9 -<br />
Henry 10<br />
Rudolf 10<br />
Louis 10<br />
Firen 10<br />
Freeze 10<br />
Dennis 10<br />
Woody 11 +<br />
Davis 10]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[bg pack]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8769</link>
			<pubDate>Mon, 17 Jun 2013 22:39:40 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8769</guid>
			<description><![CDATA[Just found improved versions of two old bg's on my hard drive and wanted to share them.<br />
<br />
<div><div class="spoiler_header">screenshot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://imageshack.us/a/img546/5840/v65.png" border="0" alt="[Image: v65.png]" /></div></div>
<a href="http://www.file-upload.net/download-7727618/bg-pack.rar.html" target="_blank" class="forumlink"><span style="font-weight: bold;">DOWNLOAD</span></a>]]></description>
			<content:encoded><![CDATA[Just found improved versions of two old bg's on my hard drive and wanted to share them.<br />
<br />
<div><div class="spoiler_header">screenshot <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://imageshack.us/a/img546/5840/v65.png" border="0" alt="[Image: v65.png]" /></div></div>
<a href="http://www.file-upload.net/download-7727618/bg-pack.rar.html" target="_blank" class="forumlink"><span style="font-weight: bold;">DOWNLOAD</span></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Super punch not working]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8768</link>
			<pubDate>Mon, 17 Jun 2013 19:54:05 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8768</guid>
			<description><![CDATA[I coded my super punch and somehow it does not get activated when the opponent is in dance of pain. I actually used Davis' ITR in the punch and frame 70 DOES lead an existing frame... I can't find the problem. Does anyone know what the problem (+solution) could be?<br />
<br />

<table width='100%' border='0' style='table-layout:fixed;';><tr><td>
<div class="geshicode_h" style='padding: 5px; background-color: #888888; border: 1px solid #AAAAAA; color: #000000;'>&nbsp;&nbsp;&nbsp;&nbsp;DC Programming
	<div class="geshicode_b" style='background-color: #FFFFFF; padding-left: 5px; border: 1px solid #BBBBBB; overflow: auto; height: auto; max-height: 300px'><code><pre class="dc" style="font-family:monospace;"><span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">60</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">10</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">61</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">42</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">57</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">vrest:</span> <span style="color: #000000; font-weight: bold;">1</span>  
&nbsp;
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">63</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">61</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">11</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">62</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
  <span style="color: #800000; font-weight: bold;">sound:</span> data\007.wav 
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">43</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">18</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">bdefend:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">injury:</span> <span style="color: #000000; font-weight: bold;">20</span>  
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">18</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">14</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">64</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">62</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">12</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">63</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">11</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">66</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">63</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">13</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">999</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">9</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">36</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">71</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
&nbsp;
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">65</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">14</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">66</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">38</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">59</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">vrest:</span> <span style="color: #000000; font-weight: bold;">1</span>  
&nbsp;
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">26</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">12</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">68</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">66</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">67</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
  <span style="color: #800000; font-weight: bold;">sound:</span> data\007.wav 
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">60</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">bdefend:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">injury:</span> <span style="color: #000000; font-weight: bold;">20</span>  
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">26</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">9</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">70</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">67</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">68</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">64</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">68</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">999</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">33</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">65</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">70</span> super_punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">227</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">355</span> <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">4</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">39</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">78</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">33</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">18</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">51</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">20</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
   <span style="color: #008040; font-weight: bold;">wpoint:</span>
   <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">44</span>   <span style="color: #800000; font-weight: bold;">weaponact:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">attacking:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">cover:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">wpoint_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span></pre></code></div><br /></div>
</td></tr></table>]]></description>
			<content:encoded><![CDATA[I coded my super punch and somehow it does not get activated when the opponent is in dance of pain. I actually used Davis' ITR in the punch and frame 70 DOES lead an existing frame... I can't find the problem. Does anyone know what the problem (+solution) could be?<br />
<br />

<table width='100%' border='0' style='table-layout:fixed;';><tr><td>
<div class="geshicode_h" style='padding: 5px; background-color: #888888; border: 1px solid #AAAAAA; color: #000000;'>&nbsp;&nbsp;&nbsp;&nbsp;DC Programming
	<div class="geshicode_b" style='background-color: #FFFFFF; padding-left: 5px; border: 1px solid #BBBBBB; overflow: auto; height: auto; max-height: 300px'><code><pre class="dc" style="font-family:monospace;"><span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">60</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">10</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">61</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">42</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">57</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">vrest:</span> <span style="color: #000000; font-weight: bold;">1</span>  
&nbsp;
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">63</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">61</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">11</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">62</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
  <span style="color: #800000; font-weight: bold;">sound:</span> data\007.wav 
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">43</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">18</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">bdefend:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">injury:</span> <span style="color: #000000; font-weight: bold;">20</span>  
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">18</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">14</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">64</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">62</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">12</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">63</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">11</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">66</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">63</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">13</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">999</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">9</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">36</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">71</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
&nbsp;
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">65</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">14</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">66</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">38</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">2</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">59</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">21</span>  <span style="color: #800000; font-weight: bold;">vrest:</span> <span style="color: #000000; font-weight: bold;">1</span>  
&nbsp;
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">26</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">12</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">68</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">66</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">67</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
  <span style="color: #800000; font-weight: bold;">sound:</span> data\007.wav 
   <span style="color: #008040; font-weight: bold;">itr:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">60</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">bdefend:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">injury:</span> <span style="color: #000000; font-weight: bold;">20</span>  
   <span style="color: #008040; font-weight: bold;">itr_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">26</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">9</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">27</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">70</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">67</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">16</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">68</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">37</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">64</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">68</span> punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">999</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">33</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">79</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">17</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">15</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">34</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">65</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span>
&nbsp;
&nbsp;
<span style="color: #0000A0; font-weight: bold;">&lt;frame&gt;</span> <span style="color: #000000; font-weight: bold;">70</span> super_punch
   <span style="color: #800000; font-weight: bold;">pic:</span> <span style="color: #000000; font-weight: bold;">227</span>  <span style="color: #800000; font-weight: bold;">state:</span> <span style="color: #000000; font-weight: bold;">3</span>  <span style="color: #800000; font-weight: bold;">wait:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">next:</span> <span style="color: #000000; font-weight: bold;">355</span> <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">4</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">centerx:</span> <span style="color: #000000; font-weight: bold;">39</span>  <span style="color: #800000; font-weight: bold;">centery:</span> <span style="color: #000000; font-weight: bold;">78</span>  <span style="color: #800000; font-weight: bold;">hit_a:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_d:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">hit_j:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">19</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">31</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">33</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">18</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
   <span style="color: #008040; font-weight: bold;">bdy:</span>
      <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">51</span>  <span style="color: #800000; font-weight: bold;">w:</span> <span style="color: #000000; font-weight: bold;">28</span>  <span style="color: #800000; font-weight: bold;">h:</span> <span style="color: #000000; font-weight: bold;">20</span>
   <span style="color: #008040; font-weight: bold;">bdy_end:</span>
   <span style="color: #008040; font-weight: bold;">wpoint:</span>
   <span style="color: #800000; font-weight: bold;">kind:</span> <span style="color: #000000; font-weight: bold;">1</span>  <span style="color: #800000; font-weight: bold;">x:</span> <span style="color: #000000; font-weight: bold;">24</span>  <span style="color: #800000; font-weight: bold;">y:</span> <span style="color: #000000; font-weight: bold;">44</span>   <span style="color: #800000; font-weight: bold;">weaponact:</span> <span style="color: #000000; font-weight: bold;">35</span>  <span style="color: #800000; font-weight: bold;">attacking:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">cover:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvx:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvy:</span> <span style="color: #000000; font-weight: bold;">0</span>  <span style="color: #800000; font-weight: bold;">dvz:</span> <span style="color: #000000; font-weight: bold;">0</span>
   <span style="color: #008040; font-weight: bold;">wpoint_end:</span>
<span style="color: #0000A0; font-weight: bold;">&lt;frame_end&gt;</span></pre></code></div><br /></div>
</td></tr></table>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ball reverts its z direction when it hits a z maxima/minima]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8767</link>
			<pubDate>Mon, 17 Jun 2013 13:41:04 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8767</guid>
			<description><![CDATA[So my question goes:<br />
How do I make a ball which is moving in the z-axis bounces back (in the z-axis) upon reaching a z-boundary?<br />
Thanks in advance.]]></description>
			<content:encoded><![CDATA[So my question goes:<br />
How do I make a ball which is moving in the z-axis bounces back (in the z-axis) upon reaching a z-boundary?<br />
Thanks in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Programming LF2]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8766</link>
			<pubDate>Sun, 16 Jun 2013 14:05:36 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8766</guid>
			<description><![CDATA[I have a lot of interest in creating a new game OUTSIDE LF2. Azriel managed to do that(Hero Quest), well, maybe still in the LF2 world, but I want to create something else, something new and original. All I want to know is what program Marti use to create LF2? Is it Flash? Or if you have better suggestions, please tell me a better program for creating games. Thanks in Advance. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />]]></description>
			<content:encoded><![CDATA[I have a lot of interest in creating a new game OUTSIDE LF2. Azriel managed to do that(Hero Quest), well, maybe still in the LF2 world, but I want to create something else, something new and original. All I want to know is what program Marti use to create LF2? Is it Flash? Or if you have better suggestions, please tell me a better program for creating games. Thanks in Advance. <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LFE v10]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8765</link>
			<pubDate>Sat, 15 Jun 2013 14:04:24 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8765</guid>
			<description><![CDATA[<a href="http://www.lf-empire.de" target="_blank" class="forumlink"><img src="http://www.lf-empire.de/images/banners/lfe-v10-banner.png" border="0" alt="[Image: lfe-v10-banner.png]" /></a><br />
<br />
It has been done! Most work on the mainsite has been finished and I'm proud to announce that <a href="http://www.lf-empire.de" target="_blank" class="forumlink">LFE v10</a> now goes live!<br />
<br />
This update was mainly for security-reasons but while being at it, I added a whole new design (porting the old one just wasn't feasible anyways). A forum-update will follow as well; however, no precise date has been scheduled yet.<br />
<br />
Either way, we're now entering the stage of tracking and fixing bugs. When you see one, <del>you'll shi<span style="font-weight: bold;"></span>t bricks</del> please report it here so it can be squished. Ruthlessly. Mercilessly. Apocalyptically.<br />
<br />
All for now, yo <img src="images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt=":p" title=":p" />]]></description>
			<content:encoded><![CDATA[<a href="http://www.lf-empire.de" target="_blank" class="forumlink"><img src="http://www.lf-empire.de/images/banners/lfe-v10-banner.png" border="0" alt="[Image: lfe-v10-banner.png]" /></a><br />
<br />
It has been done! Most work on the mainsite has been finished and I'm proud to announce that <a href="http://www.lf-empire.de" target="_blank" class="forumlink">LFE v10</a> now goes live!<br />
<br />
This update was mainly for security-reasons but while being at it, I added a whole new design (porting the old one just wasn't feasible anyways). A forum-update will follow as well; however, no precise date has been scheduled yet.<br />
<br />
Either way, we're now entering the stage of tracking and fixing bugs. When you see one, <del>you'll shi<span style="font-weight: bold;"></span>t bricks</del> please report it here so it can be squished. Ruthlessly. Mercilessly. Apocalyptically.<br />
<br />
All for now, yo <img src="images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt=":p" title=":p" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[teleport to a ball]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8764</link>
			<pubDate>Sat, 15 Jun 2013 13:08:19 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8764</guid>
			<description><![CDATA[i want to do some kind of skill to Earth that he get into the ground and than get out of the ground behind the enemy, but not just teleport i want to make it visible to where he goes<br />
like firen fire run that he make road of fire behind him so when Earth get into the ground and follow the enemy u can see only a roud of  rocks on the ground<br />
<br />
so i kinda though about how to make it and i thought on making some kind of following ball like julian skulls and ill make it look like rocks on the ground<br />
but now i need somehow to make it when it get to an enemy instead of hurting them it will teleport earth to them]]></description>
			<content:encoded><![CDATA[i want to do some kind of skill to Earth that he get into the ground and than get out of the ground behind the enemy, but not just teleport i want to make it visible to where he goes<br />
like firen fire run that he make road of fire behind him so when Earth get into the ground and follow the enemy u can see only a roud of  rocks on the ground<br />
<br />
so i kinda though about how to make it and i thought on making some kind of following ball like julian skulls and ill make it look like rocks on the ground<br />
but now i need somehow to make it when it get to an enemy instead of hurting them it will teleport earth to them]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[AI LEAGUE (1VS1)]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8763</link>
			<pubDate>Thu, 13 Jun 2013 18:14:08 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8763</guid>
			<description><![CDATA[Challenge the best artificial fighters!<br />
You are free to write AI for any of the 10 heros, template and even random if you dare.<br />
<br />
You are also free to just write special move AI and keep the basic one of the game or write a fully new one.<br />
<br />
AIs so far:<ul>
<li><span style="font-weight: bold;"><a href="http://slexy.org/view/s2py7KWzeL" target="_blank" class="forumlink">CHALLANGAR</a></span> 1.0 by Zort - <span style="font-style: italic;">usually beats standard Difficult AI by Marti</span></li>
<li><span style="font-weight: bold;"><a href="http://slexy.org/view/s2FAcV5bZe" target="_blank" class="forumlink">CRUSHER</a></span> 1.0 by YinYin - <span style="font-style: italic;">usually beats CHALLANGAR 1.0 by Zort</span><br />
</li></ul>
<br />
Set up one of those and try to write an AI that can beat it - feel free to exploit anything the characters can do. Then post the AI script here and say who it is able to beat.]]></description>
			<content:encoded><![CDATA[Challenge the best artificial fighters!<br />
You are free to write AI for any of the 10 heros, template and even random if you dare.<br />
<br />
You are also free to just write special move AI and keep the basic one of the game or write a fully new one.<br />
<br />
AIs so far:<ul>
<li><span style="font-weight: bold;"><a href="http://slexy.org/view/s2py7KWzeL" target="_blank" class="forumlink">CHALLANGAR</a></span> 1.0 by Zort - <span style="font-style: italic;">usually beats standard Difficult AI by Marti</span></li>
<li><span style="font-weight: bold;"><a href="http://slexy.org/view/s2FAcV5bZe" target="_blank" class="forumlink">CRUSHER</a></span> 1.0 by YinYin - <span style="font-style: italic;">usually beats CHALLANGAR 1.0 by Zort</span><br />
</li></ul>
<br />
Set up one of those and try to write an AI that can beat it - feel free to exploit anything the characters can do. Then post the AI script here and say who it is able to beat.]]></content:encoded>
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		<item>
			<title><![CDATA[First AI to beat stage 1]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8762</link>
			<pubDate>Thu, 13 Jun 2013 17:29:09 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8762</guid>
			<description><![CDATA[<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/IuT7Vuibvs0"><param name="movie" value="http://www.youtube.com/v/IuT7Vuibvs0" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Without freeing criminals, drinking milk or boss detection (not trying to kill them first).]]></description>
			<content:encoded><![CDATA[<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/IuT7Vuibvs0"><param name="movie" value="http://www.youtube.com/v/IuT7Vuibvs0" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Without freeing criminals, drinking milk or boss detection (not trying to kill them first).]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Who wants to challenge my clan?]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8761</link>
			<pubDate>Thu, 13 Jun 2013 13:38:35 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8761</guid>
			<description><![CDATA[Last little is happening when it comes to fighting. Therefore I would like to have someone gathered the team and played the game with my clan - Blizzard Beasts. They are willing? How so, you write ^ ^<br />
<br />
We played the way, for example, I set three players, and the team that will reap it will issue three players, and will play each other. (as it was in the match Poland vs Germany), only in this case it would be: my clan vs your team<br />
<br />
would look like this:<br />
<br />
<span style="font-weight: bold;">team A 0-0 team B</span><br />
<br />
playerA1<span style="font-weight: bold;"> vs</span> playerB1<br />
playerA1 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA1<span style="font-weight: bold;"> vs</span> playerB3<br />
<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB1<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB3<br />
<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB1<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB3<br />
<br />
5 or 7 fight]]></description>
			<content:encoded><![CDATA[Last little is happening when it comes to fighting. Therefore I would like to have someone gathered the team and played the game with my clan - Blizzard Beasts. They are willing? How so, you write ^ ^<br />
<br />
We played the way, for example, I set three players, and the team that will reap it will issue three players, and will play each other. (as it was in the match Poland vs Germany), only in this case it would be: my clan vs your team<br />
<br />
would look like this:<br />
<br />
<span style="font-weight: bold;">team A 0-0 team B</span><br />
<br />
playerA1<span style="font-weight: bold;"> vs</span> playerB1<br />
playerA1 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA1<span style="font-weight: bold;"> vs</span> playerB3<br />
<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB1<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA2 <span style="font-weight: bold;">vs</span> playerB3<br />
<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB1<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB2<br />
playerA3 <span style="font-weight: bold;">vs</span> playerB3<br />
<br />
5 or 7 fight]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[File corrupted]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8760</link>
			<pubDate>Thu, 13 Jun 2013 08:18:30 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8760</guid>
			<description><![CDATA[The file in the contest #12 exe skinning, in the mainsite first page,  reaper's exe.rar is corrupted.<br />
Link: <a href="http://www.lf-empire.de/forum/images/forumawards/Contests/12-3-Reaper.rar" target="_blank" class="forumlink">http://www.lf-empire.de/forum/images/for...Reaper.rar</a>]]></description>
			<content:encoded><![CDATA[The file in the contest #12 exe skinning, in the mainsite first page,  reaper's exe.rar is corrupted.<br />
Link: <a href="http://www.lf-empire.de/forum/images/forumawards/Contests/12-3-Reaper.rar" target="_blank" class="forumlink">http://www.lf-empire.de/forum/images/for...Reaper.rar</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[LFE vs ZTAGE]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8758</link>
			<pubDate>Wed, 12 Jun 2013 14:01:26 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8758</guid>
			<description><![CDATA[how does ztage compare to lfe forums?]]></description>
			<content:encoded><![CDATA[how does ztage compare to lfe forums?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Usermap bug]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8757</link>
			<pubDate>Mon, 10 Jun 2013 16:25:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8757</guid>
			<description><![CDATA[1.When i open usermap it shows me the map like usual but without me (without my star)! Also it says: "You have not entered coordinates yet. You can do so &gt;here&lt;", while in fact i have been doing that since in the first day. In edit profile, i cant find anymore map option!<br />
<br />
2.All profiles dont have anymore their distance from me.]]></description>
			<content:encoded><![CDATA[1.When i open usermap it shows me the map like usual but without me (without my star)! Also it says: "You have not entered coordinates yet. You can do so &gt;here&lt;", while in fact i have been doing that since in the first day. In edit profile, i cant find anymore map option!<br />
<br />
2.All profiles dont have anymore their distance from me.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Animation] League of Randoms]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8755</link>
			<pubDate>Mon, 10 Jun 2013 14:37:21 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8755</guid>
			<description><![CDATA[Hi. I'm here to show you my latest projects. I've been working on it for last week and that's what I made.<br />
I don't believe any non-LoL fans will understand this, but anyway it shows my animation skills.<br />
<br />
<a href="http://www.youtube.com/watch?v=TR3L1CUGki8&feature=youtu.be" target="_blank" class="forumlink">http://www.youtube.com/watch?v=TR3L1CUGk...e=youtu.be</a><br />
Check it out and comment!]]></description>
			<content:encoded><![CDATA[Hi. I'm here to show you my latest projects. I've been working on it for last week and that's what I made.<br />
I don't believe any non-LoL fans will understand this, but anyway it shows my animation skills.<br />
<br />
<a href="http://www.youtube.com/watch?v=TR3L1CUGki8&feature=youtu.be" target="_blank" class="forumlink">http://www.youtube.com/watch?v=TR3L1CUGk...e=youtu.be</a><br />
Check it out and comment!]]></content:encoded>
		</item>
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			<title><![CDATA[Charlie]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8754</link>
			<pubDate>Mon, 10 Jun 2013 09:09:32 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8754</guid>
			<description><![CDATA[Its an old project I worked on, couldn't be bothered with posting him here earlier.<br />
<br />
<img src="http://s16.postimg.org/9r5qpkcvl/kpr_f.jpg" border="0" alt="[Image: kpr_f.jpg]" /><br />
<br />
Charlie is basicly a spin off of LF Alpha's KPRudolf.<br />
the major difference is that, unlike KPRudolf, Charlie is an ice ninja.<br />
His sprites are the same just different coloration <br />
I gave him some new attacks and the ability to create clones (unfortunatly, I've no idea how to make the Charlie clones instead of Rudolf clones XD)<br />
but anyways check out his screenies <img src="images/smilies/surprised.gif" style="vertical-align: middle;" border="0" alt=":O" title=":O" /><br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://s14.postimg.org/xwdw4ei1d/kpr_0.png" border="0" alt="[Image: kpr_0.png]" /><br />
<img src="http://s22.postimg.org/6tn6ufdkx/kpr_1.png" border="0" alt="[Image: kpr_1.png]" /><br />
<img src="http://s22.postimg.org/x4i76n1c1/kpr_2.png" border="0" alt="[Image: kpr_2.png]" /><br />
<img src="http://s23.postimg.org/4uynkfxvf/kpr_3.png" border="0" alt="[Image: kpr_3.png]" /><br />
<img src="http://s11.postimg.org/xz1mi425f/kpr_4.png" border="0" alt="[Image: kpr_4.png]" /><br />
<img src="http://s7.postimg.org/fay8likln/kpr_5.png" border="0" alt="[Image: kpr_5.png]" /></div></div>
and the new abilities <img src="images/smilies/surprised.gif" style="vertical-align: middle;" border="0" alt=":O" title=":O" /><br />
Chilling Fist<br />
<img src="http://s10.postimg.org/bq9nuxfqh/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
I already cut you<br />
<img src="http://s10.postimg.org/z5rl09zhl/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Ninja clones<br />
<img src="http://s10.postimg.org/gnin2asbt/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Also, KPR has this attack where he throws chasing knifes, If Charlie casts this attack on another character's body it freezes and gets hit by the knifes and only after they start chasing and cutting.<br />
<br />
Oh yeah and a combo I came up with using this character.<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://postimg.org/image/mvdtolmj5/" border="0" alt="[Image: mvdtolmj5]" /></div></div>
Okay give me your opinions<br />
and some help with the clones issue wouldnt hurt D:]]></description>
			<content:encoded><![CDATA[Its an old project I worked on, couldn't be bothered with posting him here earlier.<br />
<br />
<img src="http://s16.postimg.org/9r5qpkcvl/kpr_f.jpg" border="0" alt="[Image: kpr_f.jpg]" /><br />
<br />
Charlie is basicly a spin off of LF Alpha's KPRudolf.<br />
the major difference is that, unlike KPRudolf, Charlie is an ice ninja.<br />
His sprites are the same just different coloration <br />
I gave him some new attacks and the ability to create clones (unfortunatly, I've no idea how to make the Charlie clones instead of Rudolf clones XD)<br />
but anyways check out his screenies <img src="images/smilies/surprised.gif" style="vertical-align: middle;" border="0" alt=":O" title=":O" /><br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://s14.postimg.org/xwdw4ei1d/kpr_0.png" border="0" alt="[Image: kpr_0.png]" /><br />
<img src="http://s22.postimg.org/6tn6ufdkx/kpr_1.png" border="0" alt="[Image: kpr_1.png]" /><br />
<img src="http://s22.postimg.org/x4i76n1c1/kpr_2.png" border="0" alt="[Image: kpr_2.png]" /><br />
<img src="http://s23.postimg.org/4uynkfxvf/kpr_3.png" border="0" alt="[Image: kpr_3.png]" /><br />
<img src="http://s11.postimg.org/xz1mi425f/kpr_4.png" border="0" alt="[Image: kpr_4.png]" /><br />
<img src="http://s7.postimg.org/fay8likln/kpr_5.png" border="0" alt="[Image: kpr_5.png]" /></div></div>
and the new abilities <img src="images/smilies/surprised.gif" style="vertical-align: middle;" border="0" alt=":O" title=":O" /><br />
Chilling Fist<br />
<img src="http://s10.postimg.org/bq9nuxfqh/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
I already cut you<br />
<img src="http://s10.postimg.org/z5rl09zhl/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Ninja clones<br />
<img src="http://s10.postimg.org/gnin2asbt/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Also, KPR has this attack where he throws chasing knifes, If Charlie casts this attack on another character's body it freezes and gets hit by the knifes and only after they start chasing and cutting.<br />
<br />
Oh yeah and a combo I came up with using this character.<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;"><img src="http://postimg.org/image/mvdtolmj5/" border="0" alt="[Image: mvdtolmj5]" /></div></div>
Okay give me your opinions<br />
and some help with the clones issue wouldnt hurt D:]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[1 simple FAST question]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8752</link>
			<pubDate>Sun, 09 Jun 2013 20:55:05 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8752</guid>
			<description><![CDATA[how do i make my char turn?if u dont understand what i mean heres an example:i super punch my opponent he heads there where it needs to head to be hited again but how do i make my char turn to super punch im again?]]></description>
			<content:encoded><![CDATA[how do i make my char turn?if u dont understand what i mean heres an example:i super punch my opponent he heads there where it needs to head to be hited again but how do i make my char turn to super punch im again?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Newt]]></title>
			<link>http://www.lf-empire.de/forum/showthread.php?tid=8751</link>
			<pubDate>Sun, 09 Jun 2013 11:40:41 +0000</pubDate>
			<guid isPermaLink="false">http://www.lf-empire.de/forum/showthread.php?tid=8751</guid>
			<description><![CDATA[After a long time of not showing up around, I came up with a new Template Char and called it Newt<br />
I couldnt figure out a name some I called the file "New T" then I realized it actually makes up a name xD<br />
<br />
<img src="http://s7.postimg.org/pgh3znfmf/face.png" border="0" alt="[Image: face.png]" /><br />
<br />
Pre re-edit material<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">I wont be showing you any screenies because its a Template, and when he moves you can see him in a shade of blue instead of the typical.<br />
'Cept for his teleport that got something "new" (which Im not going to be showing here)<br />
However I'd like to demonstate some of his capabilities:<br />
<br />
The Human Rocket<br />
<img src="http://s23.postimg.org/oe9q0jror/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Knife Barrage<br />
<img src="http://s11.postimg.org/oodzasq37/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Telekinesis<br />
<img src="http://s9.postimg.org/si2nq439r/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Tiger Punch<br />
<img src="http://postimg.org/image/w3p84q7nn/" border="0" alt="[Image: w3p84q7nn]" /><br />
<br />
Boxing Combo<br />
<img src="http://s12.postimg.org/outhpfr99/image.gif" border="0" alt="[Image: image.gif]" /><br />
(Yes yes its an attack and not just a bunch of punches)</div></div>
Okay tell me what you think <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" /><br />
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br />
<img src="http://s21.postimg.org/6m4ff5ro7/image.png" border="0" alt="[Image: image.png]" /><br />
one of his Sprite pages.]]></description>
			<content:encoded><![CDATA[After a long time of not showing up around, I came up with a new Template Char and called it Newt<br />
I couldnt figure out a name some I called the file "New T" then I realized it actually makes up a name xD<br />
<br />
<img src="http://s7.postimg.org/pgh3znfmf/face.png" border="0" alt="[Image: face.png]" /><br />
<br />
Pre re-edit material<br />
<div><div class="spoiler_header">Spoiler <a href="javascript:void(0);" onclick="javascript:if(parentNode.parentNode.getElementsByTagName('div')[1].style.display=='block'){parentNode.parentNode.getElementsByTagName('div')[1].style.display='none';this.innerHTML='(Click to View)';}else {parentNode.parentNode.getElementsByTagName('div')[1].style.display='block';this.innerHTML='(Click to Hide)';}">(Click to View)</a></div><div class="spoiler_body" style="display: none;">I wont be showing you any screenies because its a Template, and when he moves you can see him in a shade of blue instead of the typical.<br />
'Cept for his teleport that got something "new" (which Im not going to be showing here)<br />
However I'd like to demonstate some of his capabilities:<br />
<br />
The Human Rocket<br />
<img src="http://s23.postimg.org/oe9q0jror/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Knife Barrage<br />
<img src="http://s11.postimg.org/oodzasq37/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Telekinesis<br />
<img src="http://s9.postimg.org/si2nq439r/image.gif" border="0" alt="[Image: image.gif]" /><br />
<br />
Tiger Punch<br />
<img src="http://postimg.org/image/w3p84q7nn/" border="0" alt="[Image: w3p84q7nn]" /><br />
<br />
Boxing Combo<br />
<img src="http://s12.postimg.org/outhpfr99/image.gif" border="0" alt="[Image: image.gif]" /><br />
(Yes yes its an attack and not just a bunch of punches)</div></div>
Okay tell me what you think <img src="images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt=":D" title=":D" /><br />
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------<br />
<img src="http://s21.postimg.org/6m4ff5ro7/image.png" border="0" alt="[Image: image.png]" /><br />
one of his Sprite pages.]]></content:encoded>
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	</channel>
</rss>