03-02-2015, 05:16 PM
The character I'm currently making sometimes makes an uppercut when doing his telekinesis basic attacks. Any way to remove the trigger?
Disable super punch?
|
||
03-02-2015, 05:16 PM
The character I'm currently making sometimes makes an uppercut when doing his telekinesis basic attacks. Any way to remove the trigger?
Remove all the itr kind: 6 from the character's .dat file.
Edit: I figured that would make that character immune to super punches though. A-Engine: A new beat em up game engine inspired by LF2. Coming soon A-Engine Dev Blog - Update #8: Timeout
03-02-2015, 05:55 PM
since its the itr of the hurt enemy that causes a char to super punch instead of regular, your only options would be to remove the body (aka invincible) (in the first punching frame i guess?) OR to make the super punch into a regular one.
03-02-2015, 05:59 PM
So I should make:
Into:
70 being identical to my hitting frame's stats.
03-02-2015, 07:32 PM
Yes, just redirect frame 70 to any of the normal punch frames. The side effect will be that always the same of the two punches will be used against an enemy in Dance of Pain, but that isn't really conspicious.
Quote of the Day f***ing Year (Click to View) | ||
« Next Oldest | Next Newest »
|