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Zack v0.91 out now
I think i got it. Here:
http://www.sendspace.com/file/lxn1ak
[Image: double-jump-YinYin-base-1.gif]
This is an inspiration from:
-YinYin's Character Development guide, to be more specific i took one of those bases.
-Urban Rivals' clan Skeelz, I took their uniform
I hope it's good. ^^
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Since the download links to Zack in this thread are all dead, I figure I would revive the 0.91 version of Zack by putting the download link below for those who are interested:

http://www.mediafire.com/?1zgrxvc9ucbnp7m

Also, I have created an AI for him as shown below. It's a pretty simple AI, but does enough justice :) (Inspired by Shymeck's AIs). Feel free to improve on it if anyone wants.

Code:
int face_distance()
// distance to target, positive when faced towards it
// 80 pixels may be considered as a maximum distance allowing close combat
{
    return ( self.x - target.x ) * ( 2 * ( self.facing ? 1 : 0 ) - 1 );
}

bool dist_between( int min, int max )
// checks whether distance to target is within bounds
{
    return ( ( face_distance() < max ) && ( face_distance() > min ) );
}

bool z_axis_dist( int dist )
{
    return ( abs( self.z - target.z ) <= dist ) ? true : false;
}

bool same_z_axis()
// checks whether our character is on the same z axis as the opponent
{
    return ( abs( self.z - target.z ) <= 8 ) ? true : false;
}

int ego()
{
if( dist_between(150,200) && same_z_axis() && ( self.mp >= 200 ) && ( target.state != 14 ))
    {
        if( self.facing )
        {
            DlJ();
        }
        else
        {
            DrJ();
        }
        return 0;
    }

if( dist_between(150,200) && ( self.mp >= 200 ) )
    {
            DuJ();
            return 0;
    }
    
if( dist_between(100,180) && same_z_axis() && ( self.mp >= 80 ) )
    {
        if( self.facing )
        {
            DlA();
        }
        else
        {
            DrA();
        }
        return 0;
    }
    
if( dist_between(180,275) && ( self.mp >= 75 ) && ( target.state != 14 ))
    {
            DdJ();
            return 0;
    }
    
    return 0;
}
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Sorry for reviving this very old topic, but: I want to add the character to my game, however I miss the file named 'tundah.wav'. Could someone share this file with me?

Another reason for reviving: I would prepare this character to be released on the mainsite, but Hell fightter never finished him, did he?
Does anyone still have contact with him sometimes? I could finish up his character, but I'd like to ask his permission first of course, but he hasn't been active for over half a year.
[Image: alternative%202_zpsq1jnzvlw.gif]

Feel free to use materials made for LF2 extended, such as the sprites for Daniel (^). You can choose to continue it or to use the sprites for a new character. You can find the subforum under 'projects'.
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Hello, Memento. Your enthusiasm is much appreciated, and almost touching.
I hope you won't finish him though. Hellfighter and I have something in mind for the final version of Zack even though it's not major, but we would prefer to release the final version in our way. Hopefully, you can understand that this character's creative and nostalgic values to both of us (=
you don't want to see this (Click to View)
avatar by Una
the other by xFire
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Thanks given by: Memento
You have me all fired up Marshall.
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Thanks given by: Ariel
(02-24-2015, 05:13 PM)Marshall Wrote:  Hello, Memento. Your enthusiasm is much appreciated, and almost touching.
I hope you won't finish him though. Hellfighter and I have something in mind for the final version of Zack even though it's not major, but we would prefer to release the final version in our way. Hopefully, you can understand that this character's creative and nostalgic values to both of us (=

Of course I understand! I'd rather see you guys finish him actually. I just felt this character HAD to be released one day as it's totally awesome, so... ^_^

I hope you guys will finish him, best of luck!
[Image: alternative%202_zpsq1jnzvlw.gif]

Feel free to use materials made for LF2 extended, such as the sprites for Daniel (^). You can choose to continue it or to use the sprites for a new character. You can find the subforum under 'projects'.
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(02-24-2015, 12:03 PM)Memento Wrote:  Sorry for reviving this very old topic, but: I want to add the character to my game, however I miss the file named 'tundah.wav'. Could someone share this file with me?

Hi Memento/XFX/Neocrypt,

The tundah.wav file is available in the mediafire link that I posted two years ago. You can still download it :)
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