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Mp recover
#21
they coded it too the mp charge ive tried it now and it won´t work
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#22
(04-26-2009, 09:06 AM)Pirate Wrote:  
(04-26-2009, 07:38 AM)Headstrong Warrior Wrote:  but it should continue by itself i just have to prees the input i chose one timme and then a/d/j to sop the move


does anybody now ntsd i found it yesterday the one who coded it is an genius

NTSD is abit old, but ye, its a great mod :)

Btw, Thanks Jossua :) U gave me an idea for a move ;)

w00t it's old???!! NTSD 2.4 test 4 just came out a week ago, and soon tha 2.4 full version is gonna be relased

and I'm a main coder of ntsd... and I know how the charging works

I can show you a full code if you can't understand what the other guys have explained to you('cuz they were completly right)

so just tell me if you want the code or try it by yourselfe
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#23
Are you serious?
'What about the shadow?'
Just align x/y + the centerx/y of the object to the centerx/y of your character.

About the bottle going empty: just spawn a new one every few frames.

@ Headstrong:
Just loop the frames.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
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#24
Quote:About the bottle going empty: just spawn a new one every few frames.
Then the old beer will be showed on the ground. Before you opoint out new one you must destroy the old one by weaponact: 1000.
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#25
the nave

WOW i never thought you are the coder of ntsd and 2.4 i only have 2.0

and

i want to try it by miyself first if it works then its fine but when not im aksing you okay ^^:D
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#26
(04-26-2009, 10:19 AM)TheNave Wrote:  
(04-26-2009, 09:06 AM)Pirate Wrote:  
(04-26-2009, 07:38 AM)Headstrong Warrior Wrote:  but it should continue by itself i just have to prees the input i chose one timme and then a/d/j to sop the move


does anybody now ntsd i found it yesterday the one who coded it is an genius

NTSD is abit old, but ye, its a great mod :)

Btw, Thanks Jossua :) U gave me an idea for a move ;)

w00t it's old???!! NTSD 2.4 test 4 just came out a week ago, and soon tha 2.4 full version is gonna be relased

and I'm a main coder of ntsd... and I know how the charging works

I can show you a full code if you can't understand what the other guys have explained to you('cuz they were completly right)

so just tell me if you want the code or try it by yourselfe

Sorry I must have been thinking about some other version :P
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#27
it won´t work =(
[Image: 333wc2q.png]

only the past knows how the future looks like ~ HW
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#28
(04-26-2009, 10:40 AM)no one Wrote:  
Quote:About the bottle going empty: just spawn a new one every few frames.
Then the old beer will be showed on the ground. Before you opoint out new one you must destroy the old one by weaponact: 1000.
Duh, isn't that obvious?
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
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#29
Just to make sure he won't make that mistake.
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#30
Ok ;)

Ontopic: Headstrong Warrior, what doesn't work?
What happens?

Post the code here.
My projects:
=> Comet - LF2 ver.1.9/1.9c skin.
=> CRE - ComboRegenerativeEnemy.

Contact me if the links to my projects become unavailable.
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