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Weapon: Treasure Chest / Random Loot Box
#1
Treasure Chest / Random Loot Box


ID line:
id: 140  type: 5  file: sprite\lootbox\lootbox.dat
Throw the "lootbox" folder into "sprite" folder.

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//Description:
1) Drops from sky if less than 4 weapons in the map.
2) When attacked, create an object. Each object has 1/16 (6.25%) chance of appearing.
3) This item is intended to be customized by others for their mods.

//DC Techniques:
a) id 100-199 will drop from the sky.
b) if in the sky, state 0 immediately goes to frame 212, regardless of dvy.
c) state 401 sets y=0, but won't teleport to allies because of **weapon team 99**.
d) Team 99 has friendly-fire (which results in some bugs).
e) state 1002 goes to frame 0-15 randomly on hitting something.
f) state 10 allows friendly-fire.
g) Type 5 = no team change, and easy for modders to use in Stage.

//Placing in Stage:
i.  if appear ground, use "id: 140 y: 0 act: 207 x: [whatever]"
ii. if drop from sky, use "id: 140 y: 0 act: 215 x: [whatever]"

//Credits:
* Art created with MS Paint, and a touch of Photoshop CS6
* Inspired by the treasure chests from Vampire Survivors

Happy Holidays!
[Image: uMSShyX.png]
~Spy_The_Man1993~
Steiner v3.00 (outdated), Challenge Stage v1.51
Luigi's Easier Data-Editor, A-Man's Sprite Mirrorer
Working on the LF2 Rebalance mod.
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