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[Char] Namco X Capcom Slime - Printable Version

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[Char] Namco X Capcom Slime - RUDOLF27 - 07-16-2008

Nxc Slime for LF2:
Release Date: 07/16/08
* Complete version but feedbacks are still welcome...

[Image: nxcslimebc3.gif]


INSTALL:
1. Sprites - LF2 Folder > sprite/sys
2. Sounds & Data - LF2 Folder > data/
3. Add in data.txt under <object>:

Quote:id: 9 type: 0 file: data\slime.dat
id: 616 type: 3 file: data\slime_debris.dat

NOTE: You can give him AI by copying Dennis' AI using Silva's AI copying method. After changing the id, don't forget to change state 80xx in last frame of "rudolf.dat"

Rudolf update:
(This is what is added to "rudolf.dat")
Code:
<frame> 350 slime +man
   pic: 1000  state: 3005  wait: 1  next: 351  dvx: 0  dvy: 0  dvz: 0  centerx: 0  centery: 0
   hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>

<frame> 351 slime +man
   pic: 1000  state: 3005  wait: 0  next: 352  dvx: 0  dvy: 0  dvz: 550  centerx: 0  centery: 0
   hit_a: 0  hit_d: 0  hit_j: 0
  opoint:
   kind: 1  x: 0  y: 0  action: 100  dvx: 0  dvy: 0  oid: 617  facing: 0
  opoint_end:
<frame_end>

<frame> 352 slime +man
   pic: 1000  state: 3005  wait: 0  next: 353  dvx: 0  dvy: 0  dvz: 0  centerx: 0  centery: 0
   hit_a: 0  hit_d: 0  hit_j: 0
  bdy:
   kind: 0  x: -20  y: 5000  w: 40  h: 40
  bdy_end:
<frame_end>

<frame> 353 slime +man (transform)
   pic: 1000  state: 8009  wait: 0  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 0  centery: 0
   hit_a: 0  hit_d: 0  hit_j: 0
<frame_end>


MOVES:
1. Slimy debris (0 mp): RUN + D
- will leave debris that can give a slight damage after rolling.

2. Slime attack (0 mp): A
- an automatic combo knocking enemies.

3. Slime Suction (0 mp):
*For weapons: GET WEAPONS
- will melt weapons to recover health.
*For enemies: CATCH ENEMIES WHEN DIZZY
- will recover health from enemies giving them some damage.

4. Slime bounce (20 mp): D + > + J
- will have a fast bouncing attack.

5. Slime giant bounce (20 mp): D + V + A
- will grow bigger and knock down opponents.

6. Slime Fission (50 mp): D + ^ + A
- will divide into 2 slimes the other having a small amount of health.


CREDITS:
1. MH-LF2's data changing tutorials (& others not mentioned)...
2. Scorpion's Frozen sprites
3. Namco X Capcom Sprites

JUST A REMINDER:
It will only work with the updated Rudolf & weapons.
New weapons will not work though...:confused:

(11-16-2008, 11:01 AM)TheNave Wrote:  You have to put the slime BEFORE dennis in the data.txt

And also, this is meant for a full mod so I will have no problems with ID's and AI the next time via Silva's AI copy method... ;)

Thanks for the replies!!! :D


RE: [Char] Namco X Capcom Slime - lf2TimmE1 - 11-16-2008

woaahhh.....i downloaded...and in my opinion its one of the strangest and best chars ever^^


RE: [Char] Namco X Capcom Slime - snorsorbet - 11-16-2008

Heh... Very nice idea! We need more ideas like this...


RE: [Char] Namco X Capcom Slime - Ascor - 11-16-2008

nice :D
played with it and it owns
but the slime fission
doesnt works


RE: [Char] Namco X Capcom Slime - TheNave - 11-16-2008

You have to put the slime BEFORE dennis in the data.txt


RE: [Char] Namco X Capcom Slime - Ascor - 11-16-2008

strange bug
try to pick up the box


RE: [Char] Namco X Capcom Slime - TheNave - 11-16-2008

he absorbs it and gets hp, what's strange on it?


RE: [Char] Namco X Capcom Slime - Ascor - 11-16-2008

at my version it disappears
and the box is somewhere on the ground


RE: [Char] Namco X Capcom Slime - TheNave - 11-16-2008

did ya replace the weapon datas in the rar file with the orginal ones?


RE: [Char] Namco X Capcom Slime - Hukko - 11-16-2008

Very good and creative. Nice char.