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Full Version: [solved] A minor problem...
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I found out that itr effect: 1 still has hit delay on my exe. Silva showed some EXE editing a few days before the site went down... the first part was to see if he could remove hit/stun lag. I'd just like to know what line the hit/stun lag is for itr effect 1 so I can remove it. I know you guys think it's weird that I'm doing this, but you'll see how I can still balance the game out soon.
Basically hitlag = shaking.

https://docs.google.com/spreadsheet/ccc?...BYVE#gid=0

If you look there Shaking is B4

http://www.lf-empire.de/forum/showthread.php?tid=2756

This explains a bit more. Basically use cheat engine, add a pointer to the shaking. Right click it and see what writes to the value pointed to by the pointer, you'll get a bunch of lines popping up that right to that address. Find them, nop them, you'll disable hitlag.
Sorry I've finally got to reply to this. Exams stopped me from trying this out.

Anyway, what do you mean "add a pointer to shaking"? You want me to search for B4 or something? This doesn't make ANY sense. All I know is B4 and how to make a pointer.

Edit: This was solved over IRC. I managed to find what I wanted to do by myself and he gave me more pointers. I've copy-pasted them if I ever get to understanding it. :P